mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 20:20:40 +00:00
- hooked up ZDoom's d_net.cpp file.
Still not active but this contains some code needed to do a proper main loop that can work with the networker.
This commit is contained in:
parent
15adf1f6e5
commit
c0ebe3e08b
7 changed files with 3039 additions and 0 deletions
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@ -783,6 +783,8 @@ set (PCH_SOURCES
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core/mathutil.cpp
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core/rts.cpp
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core/ct_chat.cpp
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core/d_net.cpp
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core/d_protocol.cpp
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core/gameconfigfile.cpp
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core/gamecvars.cpp
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core/gamecontrol.cpp
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@ -912,6 +914,7 @@ set (PCH_SOURCES
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common/engine/sc_man.cpp
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common/engine/palettecontainer.cpp
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common/engine/stringtable.cpp
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common/engine/i_net.cpp
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common/engine/i_interface.cpp
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common/engine/renderstyle.cpp
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common/engine/v_colortables.cpp
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2356
source/core/d_net.cpp
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2356
source/core/d_net.cpp
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File diff suppressed because it is too large
Load diff
74
source/core/d_net.h
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74
source/core/d_net.h
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@ -0,0 +1,74 @@
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#ifndef __D_NET__
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#define __D_NET__
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#include "i_net.h"
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#include "d_ticcmd.h"
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enum
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{
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MAXPLAYERS = 8
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};
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class FDynamicBuffer
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{
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public:
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FDynamicBuffer ();
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~FDynamicBuffer ();
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void SetData (const uint8_t *data, int len);
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uint8_t *GetData (int *len = NULL);
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private:
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uint8_t *m_Data;
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int m_Len, m_BufferLen;
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};
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extern FDynamicBuffer NetSpecs[MAXPLAYERS][BACKUPTICS];
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// Create any new ticcmds and broadcast to other players.
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void NetUpdate (void);
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// Broadcasts special packets to other players
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// to notify of game exit
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void D_QuitNetGame (void);
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//? how many ticks to run?
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void TryRunTics (void);
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//Use for checking to see if the netgame has stalled
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void Net_CheckLastReceived(int);
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// [RH] Functions for making and using special "ticcmds"
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void Net_NewMakeTic ();
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void Net_WriteByte (uint8_t);
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void Net_WriteWord (short);
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void Net_WriteLong (int);
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void Net_WriteFloat (float);
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void Net_WriteString (const char *);
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void Net_WriteBytes (const uint8_t *, int len);
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void Net_DoCommand (int type, uint8_t **stream, int player);
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void Net_SkipCommand (int type, uint8_t **stream);
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void Net_ClearBuffers ();
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// Netgame stuff (buffers and pointers, i.e. indices).
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// This is the interface to the packet driver, a separate program
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// in DOS, but just an abstraction here.
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extern doomcom_t doomcom;
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extern struct ticcmd_t localcmds[LOCALCMDTICS];
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extern int maketic;
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extern int nettics[MAXNETNODES];
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extern int netdelay[MAXNETNODES][BACKUPTICS];
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extern int nodeforplayer[MAXPLAYERS];
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extern ticcmd_t netcmds[MAXPLAYERS][BACKUPTICS];
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extern int ticdup;
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#endif
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443
source/core/d_protocol.cpp
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443
source/core/d_protocol.cpp
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/*
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** d_protocol.cpp
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** Basic network packet creation routines and simple IFF parsing
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "d_protocol.h"
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#include "d_net.h"
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#include "cmdlib.h"
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#include "serializer.h"
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extern int gametic;
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char *ReadString (uint8_t **stream)
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{
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char *string = *((char **)stream);
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*stream += strlen (string) + 1;
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return copystring (string);
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}
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const char *ReadStringConst(uint8_t **stream)
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{
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const char *string = *((const char **)stream);
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*stream += strlen (string) + 1;
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return string;
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}
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int ReadByte (uint8_t **stream)
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{
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uint8_t v = **stream;
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*stream += 1;
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return v;
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}
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int ReadWord (uint8_t **stream)
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{
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short v = (((*stream)[0]) << 8) | (((*stream)[1]));
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*stream += 2;
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return v;
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}
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int ReadLong (uint8_t **stream)
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{
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int v = (((*stream)[0]) << 24) | (((*stream)[1]) << 16) | (((*stream)[2]) << 8) | (((*stream)[3]));
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*stream += 4;
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return v;
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}
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float ReadFloat (uint8_t **stream)
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{
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union
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{
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int i;
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float f;
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} fakeint;
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fakeint.i = ReadLong (stream);
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return fakeint.f;
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}
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void WriteString (const char *string, uint8_t **stream)
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{
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char *p = *((char **)stream);
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while (*string) {
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*p++ = *string++;
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}
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*p++ = 0;
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*stream = (uint8_t *)p;
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}
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void WriteByte (uint8_t v, uint8_t **stream)
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{
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**stream = v;
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*stream += 1;
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}
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void WriteWord (short v, uint8_t **stream)
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{
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(*stream)[0] = v >> 8;
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(*stream)[1] = v & 255;
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*stream += 2;
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}
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void WriteLong (int v, uint8_t **stream)
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{
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(*stream)[0] = v >> 24;
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(*stream)[1] = (v >> 16) & 255;
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(*stream)[2] = (v >> 8) & 255;
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(*stream)[3] = v & 255;
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*stream += 4;
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}
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void WriteFloat (float v, uint8_t **stream)
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{
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union
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{
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int i;
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float f;
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} fakeint;
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fakeint.f = v;
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WriteLong (fakeint.i, stream);
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}
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// Returns the number of bytes read
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int UnpackUserCmd (InputPacket *ucmd, const InputPacket *basis, uint8_t **stream)
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{
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uint8_t *start = *stream;
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uint8_t flags;
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if (basis != NULL)
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{
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if (basis != ucmd)
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{
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memcpy (ucmd, basis, sizeof(InputPacket));
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}
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}
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else
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{
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memset (ucmd, 0, sizeof(InputPacket));
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}
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flags = ReadByte (stream);
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if (flags)
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{
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// We can support up to 29 buttons, using from 0 to 4 bytes to store them.
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if (flags & UCMDF_BUTTONS)
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ucmd->actions = ESyncBits::FromInt(ReadLong(stream));
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if (flags & UCMDF_PITCH)
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ucmd->q16horz = ReadLong(stream);
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if (flags & UCMDF_YAW)
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ucmd->q16avel = ReadLong(stream);
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if (flags & UCMDF_FORWARDMOVE)
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ucmd->fvel = ReadWord (stream);
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if (flags & UCMDF_SIDEMOVE)
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ucmd->svel = ReadWord (stream);
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if (flags & UCMDF_UPMOVE)
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ucmd->q16horiz = ReadWord (stream);
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if (flags & UCMDF_ROLL)
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ucmd->q16ang = ReadWord (stream);
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}
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return int(*stream - start);
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}
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// Returns the number of bytes written
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int PackUserCmd (const InputPacket *ucmd, const InputPacket *basis, uint8_t **stream)
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{
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uint8_t flags = 0;
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uint8_t *temp = *stream;
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uint8_t *start = *stream;
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InputPacket blank;
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if (basis == NULL)
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{
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memset (&blank, 0, sizeof(blank));
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basis = ␣
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}
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WriteByte (0, stream); // Make room for the packing bits
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if (ucmd->actions != basis->actions)
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{
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flags |= UCMDF_BUTTONS;
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WriteLong(ucmd->actions, stream);
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}
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if (ucmd->q16horz != basis->q16horz)
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{
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flags |= UCMDF_PITCH;
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WriteLong (ucmd->q16horz, stream);
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}
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if (ucmd->q16avel != basis->q16avel)
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{
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flags |= UCMDF_YAW;
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WriteLong (ucmd->q16avel, stream);
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}
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if (ucmd->fvel != basis->fvel)
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{
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flags |= UCMDF_FORWARDMOVE;
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WriteWord (ucmd->fvel, stream);
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}
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if (ucmd->svel != basis->svel)
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{
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flags |= UCMDF_SIDEMOVE;
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WriteWord (ucmd->svel, stream);
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}
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if (ucmd->q16horiz != basis->q16horiz)
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{
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flags |= UCMDF_UPMOVE;
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WriteLong (ucmd->q16horiz, stream);
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}
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if (ucmd->q16ang != basis->q16ang)
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{
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flags |= UCMDF_ROLL;
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WriteLong (ucmd->q16ang, stream);
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}
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// Write the packing bits
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WriteByte (flags, &temp);
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return int(*stream - start);
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}
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FSerializer &Serialize(FSerializer &arc, const char *key, ticcmd_t &cmd, ticcmd_t *def)
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{
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if (arc.BeginObject(key))
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{
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arc("consistency", cmd.consistancy)
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("ucmd", cmd.ucmd)
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.EndObject();
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}
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return arc;
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}
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FSerializer &Serialize(FSerializer &arc, const char *key, InputPacket &cmd, InputPacket *def)
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{
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if (arc.BeginObject(key))
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{
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arc("actions", cmd.actions)
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("horz", cmd.q16horz)
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("avel", cmd.q16avel)
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("ang", cmd.q16ang)
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("fvel", cmd.fvel)
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("svwl", cmd.svel)
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("q16horiz", cmd.q16horiz)
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.EndObject();
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}
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return arc;
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}
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int WriteUserCmdMessage (InputPacket *ucmd, const InputPacket *basis, uint8_t **stream)
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{
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if (basis == NULL)
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{
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if (ucmd->actions != 0 ||
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ucmd->q16horz != 0 ||
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ucmd->q16avel != 0 ||
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ucmd->fvel != 0 ||
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ucmd->svel != 0 ||
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ucmd->q16horiz != 0 ||
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ucmd->q16ang != 0)
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{
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WriteByte (DEM_USERCMD, stream);
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return PackUserCmd (ucmd, basis, stream) + 1;
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}
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}
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else
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if (ucmd->actions != basis->actions ||
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ucmd->q16horz != basis->q16horz ||
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ucmd->q16avel != basis->q16avel ||
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ucmd->fvel != basis->fvel ||
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ucmd->svel != basis->svel ||
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ucmd->q16horiz != basis->q16horiz ||
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ucmd->q16ang != basis->q16ang)
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{
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WriteByte (DEM_USERCMD, stream);
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return PackUserCmd (ucmd, basis, stream) + 1;
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}
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WriteByte (DEM_EMPTYUSERCMD, stream);
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return 1;
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}
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int SkipTicCmd (uint8_t **stream, int count)
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{
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int i, skip;
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uint8_t *flow = *stream;
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for (i = count; i > 0; i--)
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{
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bool moreticdata = true;
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flow += 2; // Skip consistancy marker
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while (moreticdata)
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{
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uint8_t type = *flow++;
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if (type == DEM_USERCMD)
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{
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moreticdata = false;
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skip = 1;
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if (*flow & UCMDF_PITCH) skip += 4;
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if (*flow & UCMDF_YAW) skip += 4;
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if (*flow & UCMDF_FORWARDMOVE) skip += 2;
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if (*flow & UCMDF_SIDEMOVE) skip += 2;
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if (*flow & UCMDF_UPMOVE) skip += 4;
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if (*flow & UCMDF_ROLL) skip += 4;
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if (*flow & UCMDF_BUTTONS) skip += 4;
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flow += skip;
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}
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else if (type == DEM_EMPTYUSERCMD)
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{
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moreticdata = false;
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}
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else
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{
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Net_SkipCommand (type, &flow);
|
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}
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}
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}
|
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skip = int(flow - *stream);
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*stream = flow;
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return skip;
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}
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extern short consistancy[MAXPLAYERS][BACKUPTICS];
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void ReadTicCmd (uint8_t **stream, int player, int tic)
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{
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int type;
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uint8_t *start;
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ticcmd_t *tcmd;
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|
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int ticmod = tic % BACKUPTICS;
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tcmd = &netcmds[player][ticmod];
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tcmd->consistancy = ReadWord (stream);
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start = *stream;
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while ((type = ReadByte (stream)) != DEM_USERCMD && type != DEM_EMPTYUSERCMD)
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Net_SkipCommand (type, stream);
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NetSpecs[player][ticmod].SetData (start, int(*stream - start - 1));
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if (type == DEM_USERCMD)
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{
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UnpackUserCmd (&tcmd->ucmd,
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tic ? &netcmds[player][(tic-1)%BACKUPTICS].ucmd : NULL, stream);
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}
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else
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{
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if (tic)
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{
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memcpy (&tcmd->ucmd, &netcmds[player][(tic-1)%BACKUPTICS].ucmd, sizeof(tcmd->ucmd));
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}
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else
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{
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memset (&tcmd->ucmd, 0, sizeof(tcmd->ucmd));
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}
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}
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#if 0
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if (player==consoleplayer&&tic>BACKUPTICS)
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assert(consistancy[player][ticmod] == tcmd->consistancy);
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#endif
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}
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void RunNetSpecs (int player, int buf)
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{
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uint8_t *stream;
|
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int len;
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|
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if (gametic % ticdup == 0)
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{
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stream = NetSpecs[player][buf].GetData (&len);
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if (stream)
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{
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uint8_t *end = stream + len;
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while (stream < end)
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{
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int type = ReadByte (&stream);
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Net_DoCommand (type, &stream, player);
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}
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#if 0
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if (!demorecording)
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#endif
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NetSpecs[player][buf].SetData (NULL, 0);
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}
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}
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}
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uint8_t *lenspot;
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// Write the header of an IFF chunk and leave space
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// for the length field.
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void StartChunk (int id, uint8_t **stream)
|
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{
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WriteLong (id, stream);
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lenspot = *stream;
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*stream += 4;
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}
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// Write the length field for the chunk and insert
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// pad byte if the chunk is odd-sized.
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void FinishChunk (uint8_t **stream)
|
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{
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int len;
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|
||||
if (!lenspot)
|
||||
return;
|
||||
|
||||
len = int(*stream - lenspot - 4);
|
||||
WriteLong (len, &lenspot);
|
||||
if (len & 1)
|
||||
WriteByte (0, stream);
|
||||
|
||||
lenspot = NULL;
|
||||
}
|
||||
|
||||
// Skip past an unknown chunk. *stream should be
|
||||
// pointing to the chunk's length field.
|
||||
void SkipChunk (uint8_t **stream)
|
||||
{
|
||||
int len;
|
||||
|
||||
len = ReadLong (stream);
|
||||
*stream += len + (len & 1);
|
||||
}
|
119
source/core/d_protocol.h
Normal file
119
source/core/d_protocol.h
Normal file
|
@ -0,0 +1,119 @@
|
|||
/*
|
||||
** d_protocol.h
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 1998-2006 Randy Heit
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __D_PROTOCOL_H__
|
||||
#define __D_PROTOCOL_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include "packet.h"
|
||||
|
||||
// The IFF routines here all work with big-endian IDs, even if the host
|
||||
// system is little-endian.
|
||||
#define BIGE_ID(a,b,c,d) ((d)|((c)<<8)|((b)<<16)|((a)<<24))
|
||||
|
||||
#define FORM_ID BIGE_ID('F','O','R','M')
|
||||
#define ZDEM_ID BIGE_ID('R','D','E','M')
|
||||
#define ZDHD_ID BIGE_ID('R','Z','H','D')
|
||||
#define VARS_ID BIGE_ID('V','A','R','S')
|
||||
#define UINF_ID BIGE_ID('U','I','N','F')
|
||||
#define COMP_ID BIGE_ID('C','O','M','P')
|
||||
#define BODY_ID BIGE_ID('B','O','D','Y')
|
||||
#define NETD_ID BIGE_ID('N','E','T','D')
|
||||
#define WEAP_ID BIGE_ID('W','E','A','P')
|
||||
|
||||
#define ANGLE2SHORT(x) ((((x)/360) & 65535)
|
||||
#define SHORT2ANGLE(x) ((x)*360)
|
||||
|
||||
|
||||
struct zdemoheader_s {
|
||||
uint8_t demovermajor;
|
||||
uint8_t demoverminor;
|
||||
uint8_t minvermajor;
|
||||
uint8_t minverminor;
|
||||
uint8_t map[8];
|
||||
unsigned int rngseed;
|
||||
uint8_t consoleplayer;
|
||||
};
|
||||
|
||||
|
||||
class FArchive;
|
||||
|
||||
// When transmitted, the above message is preceded by a uint8_t
|
||||
// indicating which fields are actually present in the message.
|
||||
enum
|
||||
{
|
||||
UCMDF_BUTTONS = 0x01,
|
||||
UCMDF_PITCH = 0x02,
|
||||
UCMDF_YAW = 0x04,
|
||||
UCMDF_FORWARDMOVE = 0x08,
|
||||
UCMDF_SIDEMOVE = 0x10,
|
||||
UCMDF_UPMOVE = 0x20,
|
||||
UCMDF_ROLL = 0x40,
|
||||
};
|
||||
|
||||
// When changing the following enum, be sure to update Net_SkipCommand()
|
||||
// and Net_DoCommand() in d_net.cpp.
|
||||
enum EDemoCommand
|
||||
{
|
||||
DEM_BAD, // 0 Bad command
|
||||
DEM_USERCMD,
|
||||
DEM_EMPTYUSERCMD,
|
||||
};
|
||||
|
||||
void StartChunk (int id, uint8_t **stream);
|
||||
void FinishChunk (uint8_t **stream);
|
||||
void SkipChunk (uint8_t **stream);
|
||||
|
||||
int UnpackUserCmd (InputPacket *ucmd, const InputPacket*basis, uint8_t **stream);
|
||||
int PackUserCmd (const InputPacket*ucmd, const InputPacket*basis, uint8_t **stream);
|
||||
int WriteUserCmdMessage (InputPacket*ucmd, const InputPacket*basis, uint8_t **stream);
|
||||
|
||||
struct ticcmd_t;
|
||||
|
||||
int SkipTicCmd (uint8_t **stream, int count);
|
||||
void ReadTicCmd (uint8_t **stream, int player, int tic);
|
||||
void RunNetSpecs (int player, int buf);
|
||||
|
||||
int Readuint8_t (uint8_t **stream);
|
||||
int Reauint32_t (uint8_t **stream);
|
||||
int ReadLong (uint8_t **stream);
|
||||
float ReadFloat (uint8_t **stream);
|
||||
char *ReadString (uint8_t **stream);
|
||||
const char *ReadStringConst(uint8_t **stream);
|
||||
void WriteByte (uint8_t val, uint8_t **stream);
|
||||
void WriteWord (short val, uint8_t **stream);
|
||||
void WriteLong (int val, uint8_t **stream);
|
||||
void WriteFloat (float val, uint8_t **stream);
|
||||
void WriteString (const char *string, uint8_t **stream);
|
||||
|
||||
#endif //__D_PROTOCOL_H__
|
42
source/core/d_ticcmd.h
Normal file
42
source/core/d_ticcmd.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id:$
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
//
|
||||
// This source is available for distribution and/or modification
|
||||
// only under the terms of the DOOM Source Code License as
|
||||
// published by id Software. All rights reserved.
|
||||
//
|
||||
// The source is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
||||
// for more details.
|
||||
//
|
||||
// DESCRIPTION:
|
||||
// System specific interface stuff.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __D_TICCMD_H__
|
||||
#define __D_TICCMD_H__
|
||||
|
||||
#include "d_protocol.h"
|
||||
#include "packet.h"
|
||||
|
||||
// The data sampled per tick (single player)
|
||||
// and transmitted to other peers (multiplayer).
|
||||
// Mainly movements/button commands per game tick,
|
||||
// plus a checksum for internal state consistency.
|
||||
struct ticcmd_t
|
||||
{
|
||||
InputPacket ucmd;
|
||||
uint16_t consistancy; // checks for net game
|
||||
};
|
||||
|
||||
|
||||
FArchive &operator<< (FArchive &arc, ticcmd_t &cmd);
|
||||
|
||||
#endif // __D_TICCMD_H__
|
|
@ -82,6 +82,8 @@ const char *GetVersionString();
|
|||
#define SAVEVER_SW 7
|
||||
#define SAVEVER_PS 6
|
||||
|
||||
#define NETGAMEVERSION 1
|
||||
|
||||
#if defined(__APPLE__) || defined(_WIN32)
|
||||
#define GAME_DIR GAMENAME
|
||||
#else
|
||||
|
|
Loading…
Reference in a new issue