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- ensure p->lookRight is reset to false in start checklook()
like lookLeft is.
Repairs issue where player never returned to centre when they pressed the look right key.
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@ -822,6 +822,7 @@ void checklook(int snum, int sb_snum)
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auto p = &ps[snum];
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auto p = &ps[snum];
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p->lookLeft = false;
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p->lookLeft = false;
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p->lookRight = false;
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if ((sb_snum & SKB_LOOK_LEFT) && !p->OnMotorcycle)
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if ((sb_snum & SKB_LOOK_LEFT) && !p->OnMotorcycle)
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{
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{
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SetGameVarID(g_iReturnVarID, 0, p->i, snum);
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SetGameVarID(g_iReturnVarID, 0, p->i, snum);
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