mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
- migrated RRRA as well.
This commit is contained in:
parent
a28b4ea06a
commit
bb9d492db6
8 changed files with 146 additions and 74 deletions
|
@ -150,7 +150,7 @@ struct MapRecord
|
|||
|
||||
// game specific stuff
|
||||
int rr_startsound = 0;
|
||||
int rr_mamaspawn = 5;
|
||||
int rr_mamaspawn = 15;
|
||||
|
||||
const char* LabelName() const
|
||||
{
|
||||
|
|
|
@ -473,7 +473,7 @@ void ShowIntermission(MapRecord* fromMap, MapRecord* toMap, SummaryInfo* info, C
|
|||
{
|
||||
if (!fromMap->outro.Create(runner, fromMap, !!toMap))
|
||||
{
|
||||
if (fromcluster != nullptr && !fromcluster->outro.Create(runner, fromMap, !!toMap))
|
||||
if (fromcluster == nullptr || !fromcluster->outro.Create(runner, fromMap, !!toMap))
|
||||
globalCutscenes.DefaultMapOutro.Create(runner, fromMap, !!toMap);
|
||||
}
|
||||
|
||||
|
@ -485,7 +485,7 @@ void ShowIntermission(MapRecord* fromMap, MapRecord* toMap, SummaryInfo* info, C
|
|||
{
|
||||
if (!toMap->intro.Create(runner, toMap, !!fromMap))
|
||||
{
|
||||
if (tocluster != nullptr && !tocluster->intro.Create(runner, toMap, !!fromMap))
|
||||
if (tocluster == nullptr || !tocluster->intro.Create(runner, toMap, !!fromMap))
|
||||
globalCutscenes.DefaultMapIntro.Create(runner, toMap, !!fromMap);
|
||||
}
|
||||
globalCutscenes.LoadingScreen.Create(runner, toMap, true);
|
||||
|
|
|
@ -3382,9 +3382,8 @@ void processinput_r(int snum)
|
|||
psectlotag = 2;
|
||||
}
|
||||
}
|
||||
else if (psectlotag == 7777)
|
||||
if (currentLevel->levelNumber == makelevelnum(1, 6))
|
||||
lastlevel = 1;
|
||||
else if (psectlotag == 7777 && (currentLevel->gameflags & LEVEL_RR_HULKSPAWN))
|
||||
lastlevel = 1;
|
||||
|
||||
if (psectlotag == 848 && sector[psect].floorpicnum == WATERTILE2)
|
||||
psectlotag = 1;
|
||||
|
|
|
@ -671,19 +671,7 @@ void prelevel_common(int g)
|
|||
WindDir = 0;
|
||||
fakebubba_spawn = 0;
|
||||
RRRA_ExitedLevel = 0;
|
||||
mamaspawn_count = 15;
|
||||
/* todo
|
||||
if (ud.level_number != 3 || ud.volume_number != 0) {
|
||||
if (ud.level_number == 2 && ud.volume_number == 1)
|
||||
mamaspawn_count = 10;
|
||||
else if (ud.level_number == 6 && ud.volume_number == 1)
|
||||
mamaspawn_count = 15;
|
||||
else if (ud.level_number == 4 && ud.volume_number == 1)
|
||||
ps[myconnectindex].moonshine_amount = 0;
|
||||
} else
|
||||
mamaspawn_count = 5;
|
||||
*/
|
||||
|
||||
mamaspawn_count = currentLevel->rr_mamaspawn;
|
||||
BellTime = 0;
|
||||
BellSprite = nullptr;
|
||||
|
||||
|
@ -919,8 +907,7 @@ void enterlevel(MapRecord *mi, int gamemode)
|
|||
resetinventory(i);
|
||||
clearweapon = true;
|
||||
}
|
||||
if (clearweapon || (isRRRA() && currentLevel->mapindex == 3 && currentLevel->cluster == 1)
|
||||
|| (!isRRRA() && currentLevel->mapindex == 2 && currentLevel->cluster == 2))
|
||||
if (clearweapon)
|
||||
{
|
||||
resetweapons(i);
|
||||
ps[i].gotweapon.Clear(PISTOL_WEAPON);
|
||||
|
|
|
@ -431,11 +431,11 @@ void prelevel_r(int g)
|
|||
prelevel_common(g);
|
||||
p = &ps[screenpeek];
|
||||
|
||||
if (currentLevel->gameflags & LEVEL_RR_CLEARMOONSHINE)
|
||||
ps[myconnectindex].steroids_amount = 0;
|
||||
|
||||
if (isRRRA())
|
||||
{
|
||||
if (currentLevel->levelNumber == makelevelnum(1, 4))
|
||||
ps[myconnectindex].steroids_amount = 0;
|
||||
|
||||
for (j = 0; j < MAXSPRITES; j++)
|
||||
{
|
||||
|
|
120
wadsrc/static/filter/redneck.ridesagain/engine/rmapinfo.txt
Normal file
120
wadsrc/static/filter/redneck.ridesagain/engine/rmapinfo.txt
Normal file
|
@ -0,0 +1,120 @@
|
|||
// Cutscene definitions for RR
|
||||
|
||||
cluster 2
|
||||
{
|
||||
outro
|
||||
{
|
||||
function = RRCutscenes.BuildRAE2End
|
||||
}
|
||||
}
|
||||
|
||||
map { 1, 1 }
|
||||
{
|
||||
interbackground = "LEVELMAP01"
|
||||
rr_startsound = 63
|
||||
}
|
||||
|
||||
map { 1, 2 }
|
||||
{
|
||||
interbackground = "LEVELMAP02"
|
||||
rr_startsound = 64
|
||||
}
|
||||
|
||||
map { 1, 3 }
|
||||
{
|
||||
interbackground = "LEVELMAP03"
|
||||
rr_startsound = 77
|
||||
clearweapons
|
||||
}
|
||||
|
||||
map { 1, 4 }
|
||||
{
|
||||
interbackground = "LEVELMAP04"
|
||||
rr_startsound = 80
|
||||
rr_mamaspawn = 5
|
||||
}
|
||||
|
||||
map { 1, 5 }
|
||||
{
|
||||
interbackground = "LEVELMAP05"
|
||||
rr_startsound = 102
|
||||
PrecacheTextures = "#02577"
|
||||
}
|
||||
|
||||
map { 1, 6 }
|
||||
{
|
||||
interbackground = "LEVELMAP06"
|
||||
rr_startsound = 103
|
||||
}
|
||||
|
||||
map { 1, 7 }
|
||||
{
|
||||
interbackground = "LEVELMAP07"
|
||||
rr_startsound = 104
|
||||
}
|
||||
|
||||
map { 2, 1 }
|
||||
{
|
||||
interbackground = "LEVELMAP08"
|
||||
rr_startsound = 105
|
||||
}
|
||||
|
||||
map { 2, 2 }
|
||||
{
|
||||
interbackground = "LEVELMAP09"
|
||||
rr_startsound = 176
|
||||
clearweapons
|
||||
}
|
||||
|
||||
map { 2, 3 }
|
||||
{
|
||||
interbackground = "LEVELMAP10"
|
||||
rr_startsound = 177
|
||||
rr_mamaspawn = 10
|
||||
}
|
||||
|
||||
map { 2, 4 }
|
||||
{
|
||||
interbackground = "LEVELMAP11"
|
||||
rr_startsound = 198
|
||||
}
|
||||
|
||||
map { 2, 5 }
|
||||
{
|
||||
interbackground = "LEVELMAP12"
|
||||
rr_startsound = 230
|
||||
rr_clearmoonshine
|
||||
}
|
||||
|
||||
map { 2, 6 }
|
||||
{
|
||||
interbackground = "LEVELMAP13"
|
||||
rr_startsound = 255
|
||||
}
|
||||
|
||||
map { 2, 7 }
|
||||
{
|
||||
interbackground = "LEVELMAP14"
|
||||
rr_startsound = 283
|
||||
rrra_hulkspawn
|
||||
PrecacheTextures = "UFO1_RRRA", "UFO2", "UFO3", "UFO4", "UFO5"
|
||||
}
|
||||
|
||||
cutscenes
|
||||
{
|
||||
loadscreen
|
||||
{
|
||||
function = DukeCutscenes.BuildLoading // identical with Duke's
|
||||
}
|
||||
defaultmapintro
|
||||
{
|
||||
function = RRCutscenes.BuildMapIntro // this plays the 'travel' animation.
|
||||
transitiononly
|
||||
}
|
||||
}
|
||||
|
||||
gameinfo
|
||||
{
|
||||
summaryscreen = RRCutscenes.BuildSPSummary
|
||||
mpsummaryscreen = DukeCutscenes.BuildMPSummary // identical with Duke's
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
// Cutscene definitions for RR
|
||||
/*
|
||||
definecutscene intro
|
||||
{
|
||||
function RRCutscenes.BuildIntro
|
||||
}
|
||||
|
||||
definecutscene episode 1
|
||||
{
|
||||
outro
|
||||
{
|
||||
function RRCutscenes.BuildE1End
|
||||
}
|
||||
}
|
||||
|
||||
definecutscene episode 2
|
||||
{
|
||||
outro
|
||||
{
|
||||
function RRCutscenes.BuildE2End
|
||||
}
|
||||
}
|
||||
|
||||
definecutscene mapintro
|
||||
{
|
||||
function RRCutscenes.BuildMapIntro // this plays the 'travel' animation.
|
||||
transitiononly
|
||||
}
|
||||
|
||||
definecutscene loading
|
||||
{
|
||||
function DukeCutscenes.BuildLoading // identical with Duke's
|
||||
}
|
||||
|
||||
definecutscene summary RRCutscenes.BuildSPSummary
|
||||
definecutscene mpsummary DukeCutscenes.BuildMPSummary // identical with Duke's
|
||||
*/
|
|
@ -319,17 +319,21 @@ class RRCutscenes
|
|||
|
||||
static void BuildE2End(ScreenJobRunner runner)
|
||||
{
|
||||
if (!Raze.isRRRA())
|
||||
{
|
||||
Array<int> soundinfo;
|
||||
soundinfo.Pushv(1, RRSnd.LN_FINAL + 1);
|
||||
runner.Append(MoviePlayerJob.CreateWithSoundinfo("rr_outro.anm", soundinfo, MoviePlayer.NOSOUNDCUTOFF, 9, 9, 9));
|
||||
runner.Append(ImageScreen.CreateNamed("TENSCREEN"));
|
||||
}
|
||||
else
|
||||
{
|
||||
runner.Append(new("RRRAEndOfGame").Init());
|
||||
}
|
||||
Array<int> soundinfo;
|
||||
soundinfo.Pushv(1, RRSnd.LN_FINAL + 1);
|
||||
runner.Append(MoviePlayerJob.CreateWithSoundinfo("rr_outro.anm", soundinfo, MoviePlayer.NOSOUNDCUTOFF, 9, 9, 9));
|
||||
runner.Append(ImageScreen.CreateNamed("TENSCREEN"));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
static void BuildRAE2End(ScreenJobRunner runner)
|
||||
{
|
||||
runner.Append(new("RRRAEndOfGame").Init());
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
@ -351,13 +355,12 @@ class RRCutscenes
|
|||
|
||||
static void BuildMapIntro(ScreenJobRunner runner, MapRecord map)
|
||||
{
|
||||
if (!raze.isRRRA()) return;
|
||||
int ln = map.levelnumber;
|
||||
int ln = map.levelnumber - 1;
|
||||
if (ln == 0) return;
|
||||
if (ln >= 1000) ln -= 1000-7;
|
||||
|
||||
let fn = String.Format("lvl%d.anm", ln);
|
||||
Array<int> soundinfo;
|
||||
runner.Append(MoviePlayerJob.CreateWithSoundinfo(fn, soundinfo, 0, 20, 20, 7200)); // wait for one minute on the final frame so that the video doesn't stop before the user notices.
|
||||
runner.Append(MoviePlayerJob.CreateWithSoundinfo(fn, soundinfo, 0, 20, 20, 2000)); // wait for a few seconds on the final frame so that the video doesn't stop before the user notices.
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue