Pass bit 16 to P_SetGamePalette from CON's setgamepalette (forgotten from earlier commit)

git-svn-id: https://svn.eduke32.com/eduke32@2232 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-01-03 19:56:10 +00:00
parent 76d210c4b8
commit bb17cff9b7

View file

@ -4444,7 +4444,7 @@ nullquote:
case CON_SETGAMEPALETTE: case CON_SETGAMEPALETTE:
insptr++; insptr++;
P_SetGamePalette(g_player[vm.g_p].ps, Gv_GetVarX(*(insptr++)),0); P_SetGamePalette(g_player[vm.g_p].ps, Gv_GetVarX(*(insptr++)),16);
continue; continue;
case CON_GETTEXTURECEILING: case CON_GETTEXTURECEILING: