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Pass bit 16 to P_SetGamePalette from CON's setgamepalette (forgotten from earlier commit)
git-svn-id: https://svn.eduke32.com/eduke32@2232 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -4444,7 +4444,7 @@ nullquote:
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case CON_SETGAMEPALETTE:
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case CON_SETGAMEPALETTE:
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insptr++;
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insptr++;
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P_SetGamePalette(g_player[vm.g_p].ps, Gv_GetVarX(*(insptr++)),0);
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P_SetGamePalette(g_player[vm.g_p].ps, Gv_GetVarX(*(insptr++)),16);
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continue;
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continue;
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case CON_GETTEXTURECEILING:
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case CON_GETTEXTURECEILING:
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