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- Blood: Add interpolation repair for kQAVSHOTUP
(res_id: 50).
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@ -852,6 +852,19 @@ static void qavRepairTileData(QAV* pQAV)
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pQAV->frames[i].tiles[1].picnum = -1;
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}
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break;
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case kQAVSHOTUP:
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// SHOTUP is missing tiles for the first two frames.
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// Clone from 3rd frame and amend x/y coordinates for tile indices 1 and 2 on frames 0 and 1.
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for (i = 0; i < 2; i++)
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{
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for (j = 1; j < 3; j++)
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{
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pQAV->frames[i].tiles[j] = pQAV->frames[2].tiles[j];
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pQAV->frames[i].tiles[j].x += pQAV->frames[i].tiles[0].x - pQAV->frames[2].tiles[0].x;
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pQAV->frames[i].tiles[j].y += pQAV->frames[i].tiles[0].y - pQAV->frames[2].tiles[0].y;
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}
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}
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break;
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default:
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return;
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}
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