- fixed warnings in Build code.

This commit is contained in:
Christoph Oelckers 2021-05-12 01:29:18 +02:00
parent 7283de0084
commit b6dd834420
5 changed files with 36 additions and 24 deletions

View file

@ -390,7 +390,7 @@ void neartag(int32_t xs, int32_t ys, int32_t zs, int16_t sectnum, int16_t ange
int32_t (*blacklist_sprite_func)(int32_t) = nullptr) ATTRIBUTE((nonnull(6,7,8))); int32_t (*blacklist_sprite_func)(int32_t) = nullptr) ATTRIBUTE((nonnull(6,7,8)));
int32_t cansee(int32_t x1, int32_t y1, int32_t z1, int16_t sect1, int32_t cansee(int32_t x1, int32_t y1, int32_t z1, int16_t sect1,
int32_t x2, int32_t y2, int32_t z2, int16_t sect2); int32_t x2, int32_t y2, int32_t z2, int16_t sect2);
int32_t inside(int32_t x, int32_t y, int16_t sectnum); int32_t inside(int32_t x, int32_t y, int sectnum);
void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags = 0); void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags = 0);
int32_t try_facespr_intersect(uspriteptr_t const spr, vec3_t const in, int32_t try_facespr_intersect(uspriteptr_t const spr, vec3_t const in,
int32_t vx, int32_t vy, int32_t vz, int32_t vx, int32_t vy, int32_t vz,
@ -418,9 +418,9 @@ inline int32_t krand(void)
int32_t krand(void); int32_t krand(void);
#endif #endif
inline int32_t ksqrt(uint32_t num) inline int32_t ksqrt(uint64_t num)
{ {
return int(sqrt((float)num)); return int(sqrt(double(num)));
} }
int32_t getangle(int32_t xvect, int32_t yvect); int32_t getangle(int32_t xvect, int32_t yvect);
@ -459,36 +459,36 @@ void yax_getzsofslope(int sectNum, int playerX, int playerY, int32_t* pCeilZ, in
int32_t yax_getceilzofslope(int const sectnum, vec2_t const vect); int32_t yax_getceilzofslope(int const sectnum, vec2_t const vect);
int32_t yax_getflorzofslope(int const sectnum, vec2_t const vect); int32_t yax_getflorzofslope(int const sectnum, vec2_t const vect);
inline int32_t getceilzofslope(int16_t sectnum, int32_t dax, int32_t day) inline int32_t getceilzofslope(int sectnum, int32_t dax, int32_t day)
{ {
return getceilzofslopeptr((usectorptr_t)&sector[sectnum], dax, day); return getceilzofslopeptr((usectorptr_t)&sector[sectnum], dax, day);
} }
inline int32_t getflorzofslope(int16_t sectnum, int32_t dax, int32_t day) inline int32_t getflorzofslope(int sectnum, int32_t dax, int32_t day)
{ {
return getflorzofslopeptr((usectorptr_t)&sector[sectnum], dax, day); return getflorzofslopeptr((usectorptr_t)&sector[sectnum], dax, day);
} }
inline void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) inline void getzsofslope(int sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
{ {
getzsofslopeptr((usectorptr_t)&sector[sectnum], dax, day, ceilz, florz); getzsofslopeptr((usectorptr_t)&sector[sectnum], dax, day, ceilz, florz);
} }
inline void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) inline void getcorrectzsofslope(int sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
{ {
vec2_t closest = { dax, day }; vec2_t closest = { dax, day };
getsectordist(closest, sectnum, &closest); getsectordist(closest, sectnum, &closest);
getzsofslopeptr((usectorptr_t)&sector[sectnum], closest.x, closest.y, ceilz, florz); getzsofslopeptr((usectorptr_t)&sector[sectnum], closest.x, closest.y, ceilz, florz);
} }
inline int32_t getcorrectceilzofslope(int16_t sectnum, int32_t dax, int32_t day) inline int32_t getcorrectceilzofslope(int sectnum, int32_t dax, int32_t day)
{ {
vec2_t closest = { dax, day }; vec2_t closest = { dax, day };
getsectordist(closest, sectnum, &closest); getsectordist(closest, sectnum, &closest);
return getceilzofslopeptr((usectorptr_t)&sector[sectnum], closest.x, closest.y); return getceilzofslopeptr((usectorptr_t)&sector[sectnum], closest.x, closest.y);
} }
inline int32_t getcorrectflorzofslope(int16_t sectnum, int32_t dax, int32_t day) inline int32_t getcorrectflorzofslope(int sectnum, int32_t dax, int32_t day)
{ {
vec2_t closest = { dax, day }; vec2_t closest = { dax, day };
getsectordist(closest, sectnum, &closest); getsectordist(closest, sectnum, &closest);

View file

@ -295,7 +295,7 @@ static inline int32_t cliptrace(vec2_t const pos, vec2_t * const goal)
{ {
int32_t hitwall = -1; int32_t hitwall = -1;
for (native_t z=clipnum-1; z>=0; z--) for (int z=clipnum-1; z>=0; z--)
{ {
vec2_t const p1 = { clipit[z].x1, clipit[z].y1 }; vec2_t const p1 = { clipit[z].x1, clipit[z].y1 };
vec2_t const p2 = { clipit[z].x2, clipit[z].y2 }; vec2_t const p2 = { clipit[z].x2, clipit[z].y2 };
@ -716,13 +716,13 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
int32_t hitwalls[4], hitwall; int32_t hitwalls[4], hitwall;
int32_t clipReturn = 0; int32_t clipReturn = 0;
native_t cnt = clipmoveboxtracenum; int cnt = clipmoveboxtracenum;
do do
{ {
if (enginecompatibility_mode == ENGINECOMPATIBILITY_NONE && (xvect|yvect)) if (enginecompatibility_mode == ENGINECOMPATIBILITY_NONE && (xvect|yvect))
{ {
for (native_t i=clipnum-1;i>=0;--i) for (int i=clipnum-1;i>=0;--i)
{ {
if (!bitmap_test(clipignore, i) && clipinsideboxline(pos->x, pos->y, clipit[i].x1, clipit[i].y1, clipit[i].x2, clipit[i].y2, walldist)) if (!bitmap_test(clipignore, i) && clipinsideboxline(pos->x, pos->y, clipit[i].x1, clipit[i].y1, clipit[i].x2, clipit[i].y2, walldist))
{ {
@ -750,7 +750,7 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
int32_t const templl2 int32_t const templl2
= (int32_t)clamp(compat_maybe_truncate_to_int32((int64_t)(goal.x - vec.x) * clipr.x + (int64_t)(goal.y - vec.y) * clipr.y), INT32_MIN, INT32_MAX); = (int32_t)clamp(compat_maybe_truncate_to_int32((int64_t)(goal.x - vec.x) * clipr.x + (int64_t)(goal.y - vec.y) * clipr.y), INT32_MIN, INT32_MAX);
int32_t const i = (enginecompatibility_mode == ENGINECOMPATIBILITY_19950829 || (abs(templl2)>>11) < templl) ? int32_t const i = (enginecompatibility_mode == ENGINECOMPATIBILITY_19950829 || (abs(templl2)>>11) < templl) ?
DivScaleL(templl2, templl, 20) : 0; (int)DivScaleL(templl2, templl, 20) : 0;
goal = { MulScale(clipr.x, i, 20)+vec.x, MulScale(clipr.y, i, 20)+vec.y }; goal = { MulScale(clipr.x, i, 20)+vec.x, MulScale(clipr.y, i, 20)+vec.y };
} }
@ -807,7 +807,7 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
int32_t tempint2, tempint1 = INT32_MAX; int32_t tempint2, tempint1 = INT32_MAX;
*sectnum = -1; *sectnum = -1;
for (native_t j=numsectors-1; j>=0; j--) for (int j=numsectors-1; j>=0; j--)
if (inside(pos->x, pos->y, j) == 1) if (inside(pos->x, pos->y, j) == 1)
{ {
if (enginecompatibility_mode != ENGINECOMPATIBILITY_19950829 && (sector[j].ceilingstat&2)) if (enginecompatibility_mode != ENGINECOMPATIBILITY_19950829 && (sector[j].ceilingstat&2))
@ -819,7 +819,8 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
{ {
if (tempint2 < tempint1) if (tempint2 < tempint1)
{ {
*sectnum = j; tempint1 = tempint2; *sectnum = (int16_t)j;
tempint1 = tempint2;
} }
} }
else else
@ -831,12 +832,13 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
if (tempint2 <= 0) if (tempint2 <= 0)
{ {
*sectnum = j; *sectnum = (int16_t)j;
return clipReturn; return clipReturn;
} }
if (tempint2 < tempint1) if (tempint2 < tempint1)
{ {
*sectnum = j; tempint1 = tempint2; *sectnum = (int16_t)j;
tempint1 = tempint2;
} }
} }
} }
@ -1257,9 +1259,9 @@ static int32_t hitscan_trysector(const vec3_t *sv, usectorptr_t sec, hitdata_t *
{ {
if (tmp==NULL) if (tmp==NULL)
{ {
if (inside(x1,y1,sec-sector) == 1) if (inside(x1,y1,int(sec-sector)) == 1)
{ {
hit_set(hit, sec-sector, -1, -1, x1, y1, z1); hit_set(hit, int(sec-sector), -1, -1, x1, y1, z1);
hitscan_hitsectcf = (how+1)>>1; hitscan_hitsectcf = (how+1)>>1;
} }
} }
@ -1267,12 +1269,12 @@ static int32_t hitscan_trysector(const vec3_t *sv, usectorptr_t sec, hitdata_t *
{ {
const int32_t curidx=(int32_t)tmp[0]; const int32_t curidx=(int32_t)tmp[0];
auto const curspr=(spritetype *)tmp[1]; auto const curspr=(spritetype *)tmp[1];
const int32_t thislastsec = tmp[2]; const int32_t thislastsec = (int32_t)tmp[2];
if (!thislastsec) if (!thislastsec)
{ {
if (inside(x1,y1,sec-sector) == 1) if (inside(x1,y1,int(sec-sector)) == 1)
hit_set(hit, curspr->sectnum, -1, curspr-sprite, x1, y1, z1); hit_set(hit, int(curspr->sectnum), -1, int(curspr-sprite), x1, y1, z1);
} }
} }
} }

View file

@ -778,7 +778,7 @@ int32_t inside_old(int32_t x, int32_t y, int16_t sectnum)
return -1; return -1;
} }
int32_t inside(int32_t x, int32_t y, int16_t sectnum) int32_t inside(int32_t x, int32_t y, int sectnum)
{ {
switch (enginecompatibility_mode) switch (enginecompatibility_mode)
{ {

View file

@ -19,6 +19,12 @@
#include "hw_voxels.h" #include "hw_voxels.h"
#include "../../glbackend/glbackend.h" #include "../../glbackend/glbackend.h"
#ifdef _MSC_VER
// just make it shut up. Most of this file will go down the drain anyway soon.
#pragma warning(disable:4244)
#pragma warning(disable:4267)
#endif
static int32_t curextra=MAXTILES; static int32_t curextra=MAXTILES;
#define MIN_CACHETIME_PRINT 10 #define MIN_CACHETIME_PRINT 10

View file

@ -28,6 +28,10 @@ Ken Silverman's official web site: http://www.advsys.net/ken
#include "gamestruct.h" #include "gamestruct.h"
#include "hw_voxels.h" #include "hw_voxels.h"
#ifdef _MSC_VER
// just make it shut up. Most of this file will go down the drain anyway soon.
#pragma warning(disable:4244)
#endif
typedef struct { typedef struct {
union { double x; double d; }; union { double x; double d; };
@ -309,7 +313,7 @@ static void polymost_updaterotmat(void)
renderSetVisibility(g_visibility * fxdimen * (1.f / (65536.f)) / r_ambientlight); renderSetVisibility(g_visibility * fxdimen * (1.f / (65536.f)) / r_ambientlight);
} }
const vec2_16_t tileSize(size_t index) const vec2_16_t tileSize(int index)
{ {
vec2_16_t v = { (int16_t)tileWidth(index), (int16_t)tileHeight(index) }; vec2_16_t v = { (int16_t)tileWidth(index), (int16_t)tileHeight(index) };
return v; return v;