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Fix for a bug with multiplayer demos causing the game to remain in a multiplayer mode after loading a single player savegame
git-svn-id: https://svn.eduke32.com/eduke32@256 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -133,7 +133,7 @@ int loadplayer(signed char spot)
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ready2send = 1;
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ready2send = 1;
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FTA(124,&ps[myconnectindex]);
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FTA(124,&ps[myconnectindex]);
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return 1;
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return 1;
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}
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} else ud.multimode = nump;
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if(numplayers > 1)
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if(numplayers > 1)
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{
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{
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