mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Revert change to enemy step heights that wasn't working out
git-svn-id: https://svn.eduke32.com/eduke32@7448 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
5986dbf6e1
commit
b65bfefd0f
1 changed files with 1 additions and 1 deletions
|
@ -495,7 +495,7 @@ int32_t A_MoveSpriteClipdist(int32_t spriteNum, vec3_t const * const change, uin
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
{
|
{
|
||||||
returnValue = clipmove((vec3_t *)pSprite, &newSectnum, change->x << 13, change->y << 13, clipDist, diffZ >> 1, diffZ >> 1, clipType);
|
returnValue = clipmove((vec3_t *)pSprite, &newSectnum, change->x << 13, change->y << 13, clipDist, ZOFFSET6, ZOFFSET6, clipType);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue