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- Exhumed: Fix if statement in DrawWeapons()
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@ -960,7 +960,7 @@ void DrawWeapons(double smooth)
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double xOffset, yOffset;
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if (cl_weaponsway && var_34 == 1)
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if (cl_weaponsway)
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{
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// CHECKME - not & 0x7FF?
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double nBobAngle = obobangle + fmulscale16(((bobangle + 1024 - obobangle) & 2047) - 1024, smooth);
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