mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Rewrite the savegame format in terms of the generic saving/loading system.
This makes savegames practically the same as the initial snapshot of a demo. Saves are now named 'dukesavX.esv' (demos: 'edemoX.edm'). Additionally, many changes that couldn't/needn't be cleanly separated are added with this commit: - make spriteext_t have the same size across 32/64 bit platforms (actor_t partially) - prevent saving/loading in MP games (it certainly didn't work and still doesn't) - it's time we start using assertions! Define NDEBUG for releasse builds. - reset savegame major and minor versions (we have a new magic string, so no conflict) git-svn-id: https://svn.eduke32.com/eduke32@2207 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
61257b0f6b
commit
b3474c75b2
10 changed files with 768 additions and 316 deletions
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@ -84,6 +84,8 @@ ifneq (0,$(RELEASE))
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endif
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ifeq (0,$(DEBUGANYWAY))
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debug+= -fomit-frame-pointer
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else
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debug+= -DNDEBUG
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endif
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ifneq (0,$(LTO))
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LIBS+= -flto
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@ -240,10 +240,13 @@ typedef struct {
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uint8_t filler;
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float alpha;
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spritetype *tspr;
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#if defined LUNATIC_ENABLE && UINTPTR_MAX == 0xffffffff
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#if !defined UINTPTR_MAX
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# error Need UINTPTR_MAX define to select between 32- and 64-bit structs
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#endif
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#if UINTPTR_MAX == 0xffffffff
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/* On a 32-bit build, pad the struct so it has the same size everywhere.
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* REMINDER: Will break savegames. */
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void *dummy_;
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const intptr_t dummy_;
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#endif
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} spriteext_t;
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@ -85,7 +85,7 @@ typedef struct {
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int8_t filler[6]; // 6b
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} projectile_t;
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// (+ 40 8 6 16 16 4 8 6 4 4 16)
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// (+ 40 8 6 16 16 4 8 6 4 20)
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typedef struct {
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#ifdef SAMESIZE_ACTOR_T
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int32_t t_data[10]; // 40b sometimes used to hold offsets to con code
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@ -108,12 +108,16 @@ typedef struct {
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void *lightptr;
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#endif
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#if !defined SAMESIZE_ACTOR_T || UINTPTR_MAX == 0xffffffff
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/* 32-bit or old, same-declaration version */
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int8_t filler[24]; // pad struct to 128 bytes
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// pad struct to 128 bytes
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#if !defined UINTPTR_MAX
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# error Need UINTPTR_MAX define to select between 32- and 64-bit structs
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#endif
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#if UINTPTR_MAX == 0xffffffff
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/* 32-bit */
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const int8_t filler[20];
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#else
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/* 64-bit, will break older savegames */
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int8_t filler[16];
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/* 64-bit */
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const int8_t filler[12];
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#endif
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} actor_t;
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@ -25,6 +25,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "menus.h"
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#include "savegame.h"
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#include <assert.h>
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char firstdemofile[BMAX_PATH];
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FILE *g_demo_filePtr = (FILE *)NULL;
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@ -35,7 +37,7 @@ int32_t g_demo_soundToggle;
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int32_t g_demo_paused=0;
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int32_t g_demo_rewind=0;
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int32_t g_demo_showStats=1;
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int32_t g_demo_recFilePtr;
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int32_t g_demo_recFilePtr = -1;
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static int32_t demo_hasdiffs, demorec_diffs=1, demorec_difftics = 2*(TICRATE/TICSPERFRAME);
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int32_t demoplay_diffs=1;
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@ -69,11 +71,13 @@ void demo_preparewarp(void)
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}
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int32_t G_OpenDemoRead(int32_t g_whichDemo) // 0 = mine
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static int32_t G_OpenDemoRead(int32_t g_whichDemo) // 0 = mine
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{
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char d[14];
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int32_t i;
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savehead_t saveh;
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Bstrcpy(d, "edemo_.edm");
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if (g_whichDemo == 10)
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@ -87,40 +91,36 @@ int32_t G_OpenDemoRead(int32_t g_whichDemo) // 0 = mine
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}
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else if ((g_demo_recFilePtr = kopen4loadfrommod(d,g_loadFromGroupOnly)) == -1) return(0);
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i=sv_loadsnapshot(g_demo_recFilePtr, &demo_hasdiffs, &g_demo_totalCnt, &demo_synccompress);
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if (i==0)
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{
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demo_hasseeds = demo_synccompress&2;
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demo_synccompress &= 1;
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i = g_demo_totalCnt/(TICRATE/TICSPERFRAME);
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OSD_Printf("demo duration: %d min %d sec\n", i/60, i%60);
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g_demo_cnt=1;
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ud.reccnt = 0;
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ud.god = ud.cashman = ud.eog = ud.showallmap = 0;
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ud.clipping = ud.scrollmode = ud.overhead_on = 0; //= ud.pause_on = 0;
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// G_NewGame(ud.volume_number,ud.level_number,ud.player_skill);
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// G_ResetTimers();
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totalclock = ototalclock = lockclock = 0;
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return 1;
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}
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else
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assert(g_whichDemo >= 1);
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i = sv_loadsnapshot(g_demo_recFilePtr, -g_whichDemo, &saveh);
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if (i)
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{
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OSD_Printf(OSD_ERROR "There were errors opening demo %d (code: %d).\n", g_whichDemo, i);
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kclose(g_demo_recFilePtr);
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kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
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return 0;
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}
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#if 0
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corrupt:
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OSD_Printf(OSD_ERROR "Demo %d header is corrupt.\n",g_whichDemo);
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demo_hasdiffs = saveh.recdiffsp;
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g_demo_totalCnt = saveh.reccnt;
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demo_synccompress = saveh.synccompress;
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demo_hasseeds = demo_synccompress&2;
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demo_synccompress &= 1;
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i = g_demo_totalCnt/(TICRATE/TICSPERFRAME);
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OSD_Printf("demo duration: %d min %d sec\n", i/60, i%60);
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g_demo_cnt=1;
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ud.reccnt = 0;
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kclose(g_demo_recFilePtr);
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return 0;
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#endif
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ud.god = ud.cashman = ud.eog = ud.showallmap = 0;
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ud.clipping = ud.scrollmode = ud.overhead_on = 0; //= ud.pause_on = 0;
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// G_NewGame(ud.volume_number,ud.level_number,ud.player_skill);
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// G_ResetTimers();
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totalclock = ototalclock = lockclock = 0;
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return 1;
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}
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#if KRANDDEBUG
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@ -133,7 +133,11 @@ void G_OpenDemoWrite(void)
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char d[14];
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int32_t i, demonum=1;
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if (ud.recstat == 2) kclose(g_demo_recFilePtr);
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if (ud.recstat == 2)
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{
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kclose(g_demo_recFilePtr);
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g_demo_recFilePtr = -1;
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}
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if ((g_player[myconnectindex].ps->gm&MODE_GAME) && g_player[myconnectindex].ps->dead_flag)
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{
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@ -178,7 +182,7 @@ void G_OpenDemoWrite(void)
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if ((g_demo_filePtr = Bfopen(d,"wb")) == NULL) return;
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i=sv_saveandmakesnapshot(g_demo_filePtr, demorec_diffs_cvar, demorec_diffcompress_cvar,
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i=sv_saveandmakesnapshot(g_demo_filePtr, -1, demorec_diffs_cvar, demorec_diffcompress_cvar,
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demorec_synccompress_cvar|(demorec_seeds_cvar<<1));
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if (i)
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{
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@ -260,8 +264,9 @@ void G_CloseDemoWrite(void)
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fwrite("EnD!", 4, 1, g_demo_filePtr);
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if (fseek(g_demo_filePtr, 20, SEEK_SET))
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perror("G_CloseDemoWrite: fseek");
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// lastly, we need to write the number of written recsyncs to the demo file
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if (fseek(g_demo_filePtr, offsetof(savehead_t, reccnt), SEEK_SET))
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perror("G_CloseDemoWrite: final fseek");
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else
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fwrite(&g_demo_cnt, sizeof(g_demo_cnt), 1, g_demo_filePtr);
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@ -411,7 +416,6 @@ RECHECK:
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}
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else
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{
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// j = sv_loadsnapshot(g_demo_recFilePtr, &g_demo_totalCnt);
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j = doupdatestate(1);
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if (!j)
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{
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@ -486,7 +490,7 @@ corrupt:
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nextdemo:
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foundemo = 0;
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ud.reccnt = 0;
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kclose(g_demo_recFilePtr);
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kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
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g_player[myconnectindex].ps->gm |= MODE_MENU;
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if (g_demo_goalCnt>0)
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{
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@ -502,7 +506,7 @@ nextdemo:
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TRAVERSE_CONNECT(j)
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{
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copybufbyte(&recsync[bigi], &inputfifo[0][j], sizeof(input_t));
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Bmemcpy(&inputfifo[0][j], &recsync[bigi], sizeof(input_t));
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bigi++;
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ud.reccnt--;
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}
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#if KRANDDEBUG
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krd_print("krandplay.log");
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#endif
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kclose(g_demo_recFilePtr);
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kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
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}
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return 0;
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}
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}
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ud.multimode = numplayers; // fixes 2 infinite loops after watching demo
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kclose(g_demo_recFilePtr);
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kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
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#if 0
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{
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@ -43,7 +43,6 @@ extern int32_t g_demo_showStats;
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extern int32_t g_demo_soundToggle;
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extern int32_t g_demo_totalCnt;
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int32_t G_OpenDemoRead(int32_t g_whichDemo);
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int32_t G_PlaybackDemo(void);
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void demo_preparewarp(void);
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void G_CloseDemoWrite(void);
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@ -7784,9 +7784,16 @@ FAKE_F3:
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/* inputloc = Bstrlen(&ud.savegame[g_lastSaveSlot][0]);
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g_currentMenu = 360+g_lastSaveSlot;
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probey = g_lastSaveSlot; */
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if ((g_netServer || ud.multimode > 1))
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G_SavePlayer(-1-(g_lastSaveSlot));
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else G_SavePlayer(g_lastSaveSlot);
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if (g_netServer || ud.multimode > 1)
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{
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "MULTIPLAYER SAVING NOT SUPPORTED YET");
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P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
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//G_SavePlayer(-1-(g_lastSaveSlot));
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}
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else
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{
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G_SavePlayer(g_lastSaveSlot);
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}
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}
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}
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KB_ClearKeysDown();
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FX_StopAllSounds();
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if ((g_netServer || ud.multimode > 1))
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if (g_netServer || ud.multimode > 1)
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{
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G_LoadPlayer(-1-g_lastSaveSlot);
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g_player[myconnectindex].ps->gm = MODE_GAME;
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "MULTIPLAYER LOADING NOT SUPPORTED YET");
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P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
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// G_LoadPlayer(-1-g_lastSaveSlot);
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// g_player[myconnectindex].ps->gm = MODE_GAME;
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}
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else
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{
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@ -34,7 +34,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <sys/stat.h>
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extern char inputloc;
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extern int32_t g_demo_recFilePtr;
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int16_t g_skillSoundID=-1;
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int32_t probey=0;
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static int32_t lastsavehead=0,last_menu_pos=0,last_menu,sh,onbar,buttonstat;
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@ -472,10 +471,11 @@ static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t dam
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#define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
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#define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
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extern int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
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//extern int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
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#pragma pack(push,1)
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static struct savehead_ savehead;
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static savehead_t savehead;
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//static struct savehead_ savehead;
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#pragma pack(pop)
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//static int32_t volnum,levnum,plrskl,numplr;
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@ -559,7 +559,7 @@ void G_CheckPlayerColor(int32_t *color, int32_t prev_color)
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static void Menus_LoadSave_DisplayCommon1(void)
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{
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if (lastsavehead != probey)
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G_LoadSaveHeader(probey,&savehead);
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G_LoadSaveHeaderNew(probey, &savehead);
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lastsavehead = probey;
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rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1);
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@ -567,9 +567,9 @@ static void Menus_LoadSave_DisplayCommon1(void)
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if (ud.savegame[probey][20] == 32)
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{
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menutext(40,70,0,0,"OLD VERSION");
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Bsprintf(tempbuf,"SAVED: %d", savehead.byteversion);
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Bsprintf(tempbuf,"SAVED: %d.%d.%d", savehead.majorver, savehead.minorver, savehead.bytever);
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mgametext(40,82,tempbuf,0,2+8+16);
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Bsprintf(tempbuf,"OUR: %d", BYTEVERSION);
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Bsprintf(tempbuf,"OUR: %d.%d.%d", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION);
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mgametext(40+16,92,tempbuf,0,2+8+16);
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}
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}
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@ -1342,10 +1342,13 @@ void M_DisplayMenus(void)
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KB_ClearKeysDown();
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FX_StopAllSounds();
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if ((g_netServer || ud.multimode > 1))
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if (g_netServer || ud.multimode > 1)
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{
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G_LoadPlayer(-1-g_lastSaveSlot);
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g_player[myconnectindex].ps->gm = MODE_GAME;
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "MULTIPLAYER LOADING NOT SUPPORTED YET");
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P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
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// G_LoadPlayer(-1-g_lastSaveSlot);
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// g_player[myconnectindex].ps->gm = MODE_GAME;
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}
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else
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{
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@ -1477,10 +1480,11 @@ void M_DisplayMenus(void)
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M_DisplaySaveGameList();
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Bsprintf(tempbuf,"PLAYERS: %-2d ",savehead.numplr);
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Bsprintf(tempbuf,"PLAYERS: %-2d ",savehead.numplayers);
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mgametext(160,156,tempbuf,0,2+8+16);
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Bsprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+savehead.volnum,1+savehead.levnum,savehead.plrskl);
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Bsprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",
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1+savehead.volnum, 1+savehead.levnum, savehead.skill);
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mgametext(160,168,tempbuf,0,2+8+16);
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if (savehead.volnum == 0 && savehead.levnum == 7)
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@ -4740,9 +4744,16 @@ cheat_for_port_credits:
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ud.savegame[g_currentMenu-360][20] = 127;
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}
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if ((g_netServer || ud.multimode > 1))
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G_SavePlayer(-1-(g_currentMenu-360));
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else G_SavePlayer(g_currentMenu-360);
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if (g_netServer || ud.multimode > 1)
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{
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "MULTIPLAYER SAVING NOT SUPPORTED YET");
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P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
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//G_SavePlayer(-1-(g_currentMenu-360));
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}
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else
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{
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G_SavePlayer(g_currentMenu-360);
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}
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g_lastSaveSlot = g_currentMenu-360;
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g_player[myconnectindex].ps->gm = MODE_GAME;
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@ -4773,9 +4784,10 @@ cheat_for_port_credits:
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{
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Menus_LoadSave_DisplayCommon1();
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Bsprintf(tempbuf,"PLAYERS: %-2d ",savehead.numplr);
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Bsprintf(tempbuf,"PLAYERS: %-2d ", savehead.numplayers);
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mgametext(160,156,tempbuf,0,2+8+16);
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Bsprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+savehead.volnum,1+savehead.levnum,savehead.plrskl);
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Bsprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",
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1+savehead.volnum, 1+savehead.levnum, savehead.skill);
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mgametext(160,168,tempbuf,0,2+8+16);
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if (savehead.volnum == 0 && savehead.levnum == 7)
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mgametext(160,180,savehead.boardfn,0,2+8+16);
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@ -27,14 +27,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern char inputloc;
|
||||
extern int16_t g_skillSoundID;
|
||||
extern int32_t g_demo_recFilePtr;
|
||||
extern int32_t g_lastSaveSlot;
|
||||
extern int32_t g_quitDeadline;
|
||||
extern int32_t probey;
|
||||
extern int32_t voting;
|
||||
int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
|
||||
int32_t menutext_(int32_t x,int32_t y,int32_t s,int32_t p,char *t,int32_t bits);
|
||||
void ChangeToMenu(int32_t cm);
|
||||
void G_CheckPlayerColor(int32_t *color,int32_t prev_color);
|
||||
void M_DisplayMenus(void);
|
||||
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -23,7 +23,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#ifndef __savegame_h__
|
||||
#define __savegame_h__
|
||||
|
||||
#define SV_MAJOR_VER 1
|
||||
#define SV_MINOR_VER 1
|
||||
|
||||
#pragma pack(push,1)
|
||||
# if 0
|
||||
struct savehead_
|
||||
{
|
||||
char name[21];
|
||||
|
@ -31,17 +35,41 @@ struct savehead_
|
|||
int32_t numplr,volnum,levnum,plrskl;
|
||||
char boardfn[BMAX_PATH];
|
||||
};
|
||||
# endif
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char headerstr[11];
|
||||
uint8_t majorver, minorver, ptrsize;
|
||||
uint16_t bytever;
|
||||
// 16 bytes
|
||||
|
||||
uint8_t comprthres;
|
||||
uint8_t recdiffsp, diffcompress, synccompress;
|
||||
// 4 bytes
|
||||
|
||||
int32_t reccnt, snapsiz;
|
||||
// 8 bytes
|
||||
|
||||
char savename[22]; // should be of the same length as ud.savegame[i]
|
||||
uint8_t numplayers, volnum, levnum, skill;
|
||||
char boardfn[256]; // BMAX_PATH
|
||||
// 282 bytes
|
||||
} savehead_t; // 310 bytes
|
||||
#pragma pack(pop)
|
||||
|
||||
int32_t sv_updatestate(int32_t frominit);
|
||||
int32_t sv_readdiff(int32_t fil);
|
||||
uint32_t sv_writediff(FILE *fil);
|
||||
int32_t sv_loadsnapshot(int32_t fil,int32_t *ret_hasdiffs,int32_t *ret_demoticcnt,int32_t *ret_synccompress);
|
||||
int32_t sv_saveandmakesnapshot(FILE *fil,int32_t recdiffs,int32_t diffcompress,int32_t synccompress);
|
||||
int32_t sv_loadheader(int32_t fil, int32_t spot, savehead_t *h);
|
||||
int32_t sv_loadsnapshot(int32_t fil, int32_t spot, savehead_t *h);
|
||||
int32_t sv_saveandmakesnapshot(FILE *fil, int8_t spot, int8_t recdiffsp, int8_t diffcompress, int8_t synccompress);
|
||||
void sv_freemem();
|
||||
int32_t G_SavePlayer(int32_t spot);
|
||||
int32_t G_LoadPlayer(int32_t spot);
|
||||
int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
|
||||
int32_t G_LoadSaveHeaderNew(int32_t spot, savehead_t *saveh);
|
||||
//int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
|
||||
void ReadSaveGameHeaders(void);
|
||||
extern char *bitptr;
|
||||
|
||||
|
|
Loading…
Reference in a new issue