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Ugh, apparently we rely on this for FURY
git-svn-id: https://svn.eduke32.com/eduke32@8135 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -543,10 +543,7 @@ int G_ActivateWarpElevators(int spriteNum, int warpDir)
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if (i == -1)
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return 1; // No find
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#ifndef EDUKE32_STANDALONE
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if (!FURY)
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A_PlaySound(warpDir ? ELEVATOR_ON : ELEVATOR_OFF, spriteNum);
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#endif
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for (SPRITES_OF(STAT_EFFECTOR, i))
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if (SLT(i) == SE_17_WARP_ELEVATOR && SHT(i) == sprite[spriteNum].hitag)
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