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MSVC build fix (looks like the compiler version shipped with VS2013 has nearbyintf now...)
git-svn-id: https://svn.eduke32.com/eduke32@3900 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -127,6 +127,8 @@
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#include <direct.h>
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#include <direct.h>
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# define inline __inline
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# define inline __inline
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# define longlong(x) x##i64
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# define longlong(x) x##i64
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#if _MSC_VER < 1800
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static inline float nearbyintf(float x)
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static inline float nearbyintf(float x)
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{
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{
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uint32_t w1, w2;
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uint32_t w1, w2;
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@ -141,6 +143,7 @@ static inline float nearbyintf(float x)
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fldcw w1
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fldcw w1
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}
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}
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}
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}
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#endif
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#else
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#else
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# define longlong(x) x##ll
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# define longlong(x) x##ll
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#endif
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#endif
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