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https://github.com/ZDoom/raze-gles.git
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useless shit changes that aren't even worth looking at
git-svn-id: https://svn.eduke32.com/eduke32@926 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
9465dcfa02
commit
b1a5b6be67
10 changed files with 34 additions and 30 deletions
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@ -177,7 +177,7 @@ int r_parallaxskypanning = 0;
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// line of sight checks before mddraw()
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int r_modelocclusionchecking = 0;
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#define CULL_OFFSET 384
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#define CULL_DELAY 3
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#define CULL_DELAY 2
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// fullbright cvar
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int r_fullbrights = 1;
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@ -4527,12 +4527,13 @@ void polymost_drawsprite(int snum)
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{
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if (usemodels && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].modelid >= 0 && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].framenum >= 0)
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{
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// md2model *modelptr = (md2model *)models[tile2model[Ptile2tile(tspr->picnum,tspr->pal)].modelid];
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if (tspr->owner < 0 || tspr->owner >= MAXSPRITES || tspr->statnum == TSPR_MIRROR)
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{
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if (mddraw(tspr)) return;
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break; // else, render as flat sprite
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}
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if (r_modelocclusionchecking)
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if (r_modelocclusionchecking /*&& modelptr->usesalpha && !(tspr->cstat & 1024)*/)
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{
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if (totalclock >= lastcullcheck + CULL_DELAY)
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{
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@ -227,7 +227,7 @@ void CONFIG_SetDefaults(void)
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ud.color = 0;
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ud.crosshair = 1;
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ud.crosshairscale = 50;
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ud.deathmsgs = 1;
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ud.obituaries = 1;
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ud.democams = 1;
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ud.detail = 1;
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ud.drawweapon = 1;
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@ -732,7 +732,7 @@ int32 CONFIG_ReadSetup(void)
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowOpponentWeapons",&ud.config.ShowOpponentWeapons);
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ud.showweapons = ud.config.ShowOpponentWeapons;
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowViewWeapon",&ud.drawweapon);
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DeathMessages",&ud.deathmsgs);
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DeathMessages",&ud.obituaries);
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoCams",&ud.democams);
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowFPS",&ud.tickrate);
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SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Color",&ud.color);
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@ -880,7 +880,7 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Color",ud.color,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Crosshairs",ud.crosshair,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "CrosshairScale",ud.crosshairscale,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DeathMessages",ud.deathmsgs,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DeathMessages",ud.obituaries,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoCams",ud.democams,false,false);
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ud.executions++;
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SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",ud.executions,false,false);
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@ -415,7 +415,7 @@ typedef struct {
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int entered_name,screen_tilting,shadows,fta_on,executions,auto_run;
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int coords,tickrate,levelstats,m_coop,coop,screen_size,lockout,crosshair;
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int playerai,angleinterpolation,deathmsgs;
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int playerai,angleinterpolation,obituaries;
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int respawn_monsters,respawn_items,respawn_inventory,recstat,monsters_off,brightness;
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int m_respawn_items,m_respawn_monsters,m_respawn_inventory,m_recstat,m_monsters_off,detail;
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@ -2355,28 +2355,28 @@ static void coolgaugetext(int snum)
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}
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}
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#define AVERAGEFRAMES 128
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static void tics(void)
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{
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int i = totalclock,j;
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#define AVERAGEFRAMES 128
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#define COLOR_RED 248
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#define COLOR_WHITE 31
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int i = totalclock;
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static int frameval[AVERAGEFRAMES], framecnt = 0;
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char b[4];
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if (i != frameval[framecnt])
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{
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j=(timer*AVERAGEFRAMES)/(i-frameval[framecnt]);
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framerate=(timer*AVERAGEFRAMES)/(i-frameval[framecnt]);
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if (ud.tickrate /*&& !(g_player[myconnectindex].ps->gm&MODE_MENU)*/)
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{
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int p = 32;
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Bsprintf(b,"%4d",max(j,0));
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// minitext(scale(windowx1,320,xdim)+1,scale(windowy1,200,ydim)+1,b,(timer*AVERAGEFRAMES)/(i-frameval[framecnt]) < 40?2:0,26);
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Bsprintf(tempbuf,"%4d",max(framerate,0));
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if (xdim <= 640) p >>= 1;
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printext256(windowx2-p+1,windowy1+2,0,-1,b,!(xdim > 640));
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printext256(windowx2-p,windowy1+1,(timer*AVERAGEFRAMES)/(i-frameval[framecnt]) < 40?248:31,-1,b,!(xdim > 640));
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printext256(windowx2-p+1,windowy1+2,0,-1,tempbuf,!(xdim > 640));
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printext256(windowx2-p,windowy1+1,framerate<40?COLOR_RED:COLOR_WHITE,-1,tempbuf,!(xdim > 640));
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if (numplayers > 1)
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if ((totalclock - lastpackettime) > 1)
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@ -2386,7 +2386,6 @@ static void tics(void)
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}
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}
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framerate = j;
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frameval[framecnt] = i;
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}
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framecnt = ((framecnt+1)&(AVERAGEFRAMES-1));
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@ -3549,7 +3548,7 @@ void displayrest(int smoothratio)
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gametext_z(9,STARTALPHANUM, j,scale(200-i,ud.config.ScreenHeight,200)-7-7-7,tempbuf,0,10,26,0, 0, xdim-1, ydim-1, 65536);
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if (ud.player_skill > 3 || (ud.multimode > 1 && !GTFLAGS(GAMETYPE_FLAG_PLAYERSFRIENDLY)))
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Bsprintf(tempbuf,"K:^15%d",(ud.multimode>1 &&!GTFLAGS(GAMETYPE_FLAG_PLAYERSFRIENDLY))?g_player[i].ps->frag-g_player[i].ps->fraggedself:g_player[myconnectindex].ps->actors_killed);
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Bsprintf(tempbuf,"K:^15%d",(ud.multimode>1 &&!GTFLAGS(GAMETYPE_FLAG_PLAYERSFRIENDLY))?g_player[myconnectindex].ps->frag-g_player[myconnectindex].ps->fraggedself:g_player[myconnectindex].ps->actors_killed);
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else
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{
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if (g_player[myconnectindex].ps->actors_killed >= g_player[myconnectindex].ps->max_actors_killed)
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@ -876,7 +876,7 @@ const memberlabel_t userdefslabels[]=
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{ "viewbob", USERDEFS_VIEWBOB, 0, 0 },
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{ "weaponsway", USERDEFS_WEAPONSWAY, 0, 0 },
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{ "angleinterpolation", USERDEFS_ANGLEINTERPOLATION, 0, 0 },
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{ "deathmsgs", USERDEFS_DEATHMSGS, 0, 0 },
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{ "obituaries", USERDEFS_OBITUARIES, 0, 0 },
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{ "levelstats", USERDEFS_LEVELSTATS, 0, 0 },
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{ "crosshairscale", USERDEFS_CROSSHAIRSCALE, 0, 0 },
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{ "", -1, 0, 0 } // END OF LIST
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@ -340,7 +340,7 @@ enum userdefslabels
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USERDEFS_VIEWBOB,
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USERDEFS_WEAPONSWAY,
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USERDEFS_ANGLEINTERPOLATION,
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USERDEFS_DEATHMSGS,
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USERDEFS_OBITUARIES,
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USERDEFS_LEVELSTATS,
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USERDEFS_CROSSHAIRSCALE
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};
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@ -847,13 +847,13 @@ static void DoUserDef(int iSet, int lLabelID, int lVar2)
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SetGameVarID(lVar2, ud.angleinterpolation, g_i, g_p);
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return;
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case USERDEFS_DEATHMSGS:
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case USERDEFS_OBITUARIES:
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if (iSet)
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{
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ud.deathmsgs = lValue;
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ud.obituaries = lValue;
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return;
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}
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SetGameVarID(lVar2, ud.deathmsgs, g_i, g_p);
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SetGameVarID(lVar2, ud.obituaries, g_i, g_p);
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return;
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case USERDEFS_LEVELSTATS:
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@ -2890,6 +2890,7 @@ cheat_for_port_credits:
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"DM: Use private messages",
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"DM: Show player names",
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"DM: Show player weapons",
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"DM: Show player obituaries",
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"-",
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"Console text style",
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"-",
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@ -2899,8 +2900,6 @@ cheat_for_port_credits:
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"-",
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"-",
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#endif
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"-",
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"-",
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"-",
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"-",
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"-",
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@ -2997,6 +2996,11 @@ cheat_for_port_credits:
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mgametextpal(d,yy, ud.config.ShowOpponentWeapons ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
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break;
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case 8:
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if (x==io) ud.obituaries = 1-ud.obituaries;
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modval(0,1,(int *)&ud.obituaries,1,probey==io);
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mgametextpal(d,yy, ud.obituaries ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
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break;
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case 9:
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{
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int osdmode = OSD_GetTextMode();
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if (x==io) osdmode = !osdmode;
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@ -3007,7 +3011,7 @@ cheat_for_port_credits:
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break;
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}
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#ifdef _WIN32
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case 9:
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case 10:
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i = ud.config.CheckForUpdates;
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if (x==io) ud.config.CheckForUpdates = 1-ud.config.CheckForUpdates;
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modval(0,1,(int *)&ud.config.CheckForUpdates,1,probey==io);
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@ -3015,9 +3019,9 @@ cheat_for_port_credits:
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ud.config.LastUpdateCheck = 0;
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mgametextpal(d,yy, ud.config.CheckForUpdates ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
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break;
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case 10:
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case 11:
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#else
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case 9:
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case 10:
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#endif
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if (x==io) cmenu(200);
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break;
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@ -661,7 +661,7 @@ cvarmappings cvar[] =
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{ "cl_autovote", "cl_autovote: enable/disable automatic voting", (void*)&ud.autovote, CVAR_INT|CVAR_MULTI, 0, 0, 2 },
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{ "cl_deathmessages", "cl_deathmessages: enable/disable multiplayer death messages", (void*)&ud.deathmsgs, CVAR_BOOL, 0, 0, 1 },
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{ "cl_obituaries", "cl_obituaries: enable/disable multiplayer death messages", (void*)&ud.obituaries, CVAR_BOOL, 0, 0, 1 },
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{ "cl_democams", "cl_democams: enable/disable demo playback cameras", (void*)&ud.democams, CVAR_BOOL, 0, 0, 1 },
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{ "cl_idplayers", "cl_idplayers: enable/disable name display when aiming at opponents", (void*)&ud.idplayers, CVAR_BOOL, 0, 0, 1 },
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@ -3550,7 +3550,7 @@ void processinput(int snum)
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FTA(116,g_player[p->frag_ps].ps);
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}
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if (ud.deathmsgs)
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if (ud.obituaries)
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{
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char name1[32],name2[32];
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@ -3620,7 +3620,7 @@ void processinput(int snum)
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}
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else Bsprintf(tempbuf,fta_quotes[PSDEATHSTRINGS+3],&g_player[snum].user_name[0],p->team+1);
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if (ud.deathmsgs)
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if (ud.obituaries)
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{
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if (ud.config.ScreenWidth >= 800)
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adduserquote(tempbuf);
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