mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
Fix Polymer breakage
git-svn-id: https://svn.eduke32.com/eduke32@5845 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
b13ad6bdc8
commit
ad4bb9c25d
1 changed files with 1 additions and 1 deletions
|
@ -296,7 +296,7 @@ static const _prprogrambit prprogrambits[PR_BIT_COUNT] = {
|
|||
"\n"
|
||||
" eyeVec = normalize(tangentSpaceEyeVec);\n"
|
||||
"\n"
|
||||
" for (bssize_t i = 0; i < 4; i++) {\n"
|
||||
" for (int i = 0; i < 4; i++) {\n"
|
||||
" normalStep = texture2D(normalMap, commonTexCoord.st);\n"
|
||||
" biasedHeight = normalStep.a * normalBias.x - normalBias.y;\n"
|
||||
" commonTexCoord += (biasedHeight - commonTexCoord.z) * normalStep.z * eyeVec;\n"
|
||||
|
|
Loading…
Reference in a new issue