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- Duke: Tune sizing in FullscreenHUD1 for Duke 3D 1.3D and Nam/WW2GI.
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1 changed files with 2 additions and 2 deletions
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@ -119,8 +119,8 @@ public:
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FString format;
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FGameTexture* img;
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double imgScale;
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double baseScale = (scale * numberFont.mFont->GetHeight()) * 0.7;
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double texty = -numberFont.mFont->GetHeight() + (isNamWW2GI() ? 2 : 4.5);
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double baseScale = (scale * numberFont.mFont->GetHeight()) * (isNamWW2GI() ? 0.65 : !PLUTOPAK ? 0.75 : 0.7);
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double texty = -numberFont.mFont->GetHeight() + (isNamWW2GI() ? 2.5 : !PLUTOPAK ? 3.5 : 4.5);
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//
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// Health
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