- Duke: Tune sizing in FullscreenHUD1 for Duke 3D 1.3D and Nam/WW2GI.

This commit is contained in:
Mitchell Richters 2020-09-25 09:26:55 +10:00
parent 5e947cd78f
commit ad1f0ce6c3

View file

@ -119,8 +119,8 @@ public:
FString format;
FGameTexture* img;
double imgScale;
double baseScale = (scale * numberFont.mFont->GetHeight()) * 0.7;
double texty = -numberFont.mFont->GetHeight() + (isNamWW2GI() ? 2 : 4.5);
double baseScale = (scale * numberFont.mFont->GetHeight()) * (isNamWW2GI() ? 0.65 : !PLUTOPAK ? 0.75 : 0.7);
double texty = -numberFont.mFont->GetHeight() + (isNamWW2GI() ? 2.5 : !PLUTOPAK ? 3.5 : 4.5);
//
// Health