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Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.
git-svn-id: https://svn.eduke32.com/eduke32@6439 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -437,6 +437,8 @@ int main(int argc, char *argv[])
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if ((argp = Bgetenv("BUILD_NOFOG")) != NULL)
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nofog = Batol(argp);
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putenv("__GL_THREADED_OPTIMIZATIONS=1");
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#endif
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buildkeytranslationtable();
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