Make building Fury easier with FURY=1

git-svn-id: https://svn.eduke32.com/eduke32@8044 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2019-08-21 05:55:25 +00:00 committed by Christoph Oelckers
parent 3b419e9d04
commit ab14653bbc
8 changed files with 212 additions and 10 deletions

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@ -326,8 +326,8 @@ endif
# LTO - 1 := enable link-time optimization
# Optional overrides for text
APPNAME :=
APPBASENAME :=
APPNAME ?=
APPBASENAME ?=
# Build toggles
RELEASE := 1
@ -338,18 +338,18 @@ MEMMAP := 0
CPLUSPLUS := 1
# Feature toggles
STANDALONE := 0
NETCODE := 1
STARTUP_WINDOW := 1
SIMPLE_MENU := 0
POLYMER := 1
STANDALONE ?= 0
NETCODE ?= 1
STARTUP_WINDOW ?= 1
SIMPLE_MENU ?= 0
POLYMER ?= 1
USE_OPENGL := 1
LUNATIC := 0
USE_LUAJIT_2_1 := 0
# Library toggles
HAVE_GTK2 := 1
USE_LIBVPX := 1
USE_LIBVPX ?= 1
HAVE_VORBIS := 1
HAVE_FLAC := 1
HAVE_XMP := 1
@ -534,6 +534,7 @@ ifeq ($(PLATFORM),WINDOWS)
LINKERFLAGS += -Wl,--large-address-aware
endif
LINKERFLAGS += -Wl,--enable-auto-import
LINKERFLAGS += -Wl,--dynamicbase,--nxcompat,--high-entropy-va
LUAJIT_BCOPTS := -o windows
ifeq (32,$(BITS))
@ -807,10 +808,10 @@ CWARNS := -W -Wall \
##### Features
ifneq (,$(APPNAME))
COMPILERFLAGS += -DAPPNAME=\"$(APPNAME)\"
COMPILERFLAGS += "-DAPPNAME=\"$(APPNAME)\""
endif
ifneq (,$(APPBASENAME))
COMPILERFLAGS += -DAPPBASENAME=\"$(APPBASENAME)\"
COMPILERFLAGS += "-DAPPBASENAME=\"$(APPBASENAME)\""
endif
ifneq (0,$(NOASM))

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@ -2,6 +2,18 @@
# EDuke32 Makefile for GNU Make
#
### Global Profiles
ifeq ($(FURY),1)
APPNAME := Ion Fury
APPBASENAME := fury
STANDALONE := 1
POLYMER := 0
USE_LIBVPX := 0
NETCODE := 0
SIMPLE_MENU := 1
endif
### Platform and Toolchain Configuration
include Common.mak
### File Extensions
@ -494,6 +506,13 @@ duke3d_src := $(duke3d_root)/src
duke3d_rsrc := $(duke3d_root)/rsrc
duke3d_obj := $(obj)/$(duke3d)
ifeq ($(FURY),1)
ifeq ($(PLATFORM),WINDOWS)
duke3d_rsrc := $(duke3d_root)/rsrc/fury
endif
duke3d_obj := $(obj)/fury
endif
duke3d_cflags := -I$(duke3d_src)
common_editor_deps := duke3d_common_editor engine_editor

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@ -0,0 +1 @@
#include "../eduke32_icon.c"

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@ -0,0 +1,72 @@
#define NEED_COMMCTRL_H
#include "windows_inc.h"
#include "startwin.editor.h"
RSRC_ICON ICON "../build_icon.ico"
RSRC_BMP BITMAP "../build.bmp"
WIN_STARTWIN DIALOGEX DISCARDABLE 20, 40, 260, 200
STYLE DS_MODALFRAME | DS_CENTER | DS_SETFONT | DS_FIXEDSYS | WS_OVERLAPPED | WS_CAPTION | WS_VISIBLE | WS_SYSMENU
CAPTION "Startup"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "", WIN_STARTWIN_BITMAP, "STATIC", SS_BITMAP | SS_CENTERIMAGE | WS_CHILD | WS_VISIBLE, 0, 0, 66, 172
CONTROL "", WIN_STARTWIN_TABCTL, WC_TABCONTROL, WS_CLIPSIBLINGS | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 5, 250, 170
CONTROL "&Start", WIN_STARTWIN_START, "BUTTON", BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 180, 48, 14
CONTROL "&Cancel", WIN_STARTWIN_CANCEL, "BUTTON", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 207, 180, 48, 14
CONTROL "", WIN_STARTWIN_MESSAGES, "EDIT", ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VSCROLL, 0, 0, 32, 32
END
WIN_STARTWINPAGE_CONFIG DIALOGEX DISCARDABLE 20, 40, 279, 168
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
CAPTION "Dialog"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "&2D Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 8, 50, 8
CONTROL "", IDC2DVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 6, 80, 56
CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 148, 8, 49, 10
CONTROL "&3D Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 24, 50, 8
CONTROL "", IDC3DVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 22, 80, 56
CONTROL "&Always show this window at startup", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
END
#define FILEVER 1,9,9,9
#define PRODUCTVER 1,9,9,9
#define STRFILEVER "2.0.0devel\0"
#define STRPRODUCTVER "2.0.0devel\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION FILEVER
PRODUCTVERSION PRODUCTVER
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x3L
#else
FILEFLAGS 0x2L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "Mapster32 for EDuke32"
VALUE "FileVersion", STRFILEVER
VALUE "InternalName", "Mapster32"
VALUE "LegalCopyright", "Copyright © 2015 EDuke32 Developers, 1996, 2003 3D Realms Entertainment"
VALUE "LegalTrademarks", "Duke Nukem® is a Registered Trademark of Gearbox Software, LLC."
VALUE "OriginalFilename", "mapster32.exe"
VALUE "ProductName", "Mapster32"
VALUE "ProductVersion", STRPRODUCTVER
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
1 24 "../manifest.build.xml"

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@ -0,0 +1 @@
#include "../eduke32_icon.c"

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After

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@ -0,0 +1,66 @@
#define NEED_COMMCTRL_H
#include "windows_inc.h"
#include "startwin.game.h"
RSRC_ICON ICON "game_icon.ico"
WIN_STARTWIN DIALOGEX DISCARDABLE 20, 40, 215, 60
STYLE DS_MODALFRAME | DS_CENTER | DS_SETFONT | DS_FIXEDSYS | WS_OVERLAPPED | WS_CAPTION | WS_VISIBLE | WS_SYSMENU
CAPTION "Startup"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "", WIN_STARTWIN_BITMAP, "STATIC", SS_BITMAP | SS_CENTERIMAGE | WS_CHILD | WS_VISIBLE, 0, 0, 0, 62
CONTROL "", WIN_STARTWIN_TABCTL, WC_TABCONTROL, WS_CLIPSIBLINGS | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 5, 205, 35
CONTROL "&Start", WIN_STARTWIN_START, "BUTTON", BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 111, 43, 48, 14
CONTROL "&Cancel", WIN_STARTWIN_CANCEL, "BUTTON", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 164, 43, 48, 14
CONTROL "", WIN_STARTWIN_MESSAGES, "EDIT", ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VSCROLL, 0, 0, 32, 32
END
WIN_STARTWINPAGE_CONFIG DIALOGEX DISCARDABLE 20, 40, 229, 58
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
CAPTION "Dialog"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "&Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 6, 50, 8
CONTROL "", IDCVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 4, 86, 56
CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 6, 46, 10
END
#define FILEVER 0,0,0,0
#define PRODUCTVER 0,0,0,0
#define STRFILEVER ""
#define STRPRODUCTVER ""
VS_VERSION_INFO VERSIONINFO
FILEVERSION FILEVER
PRODUCTVERSION PRODUCTVER
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x3L
#else
FILEFLAGS 0x2L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "Ion Fury"
VALUE "FileVersion", STRFILEVER
VALUE "InternalName", "Ion Fury"
VALUE "LegalCopyright", "© 2019 Voidpoint, LLC and EDuke32 developers"
VALUE "OriginalFilename", "fury.exe"
VALUE "ProductName", "Ion Fury"
VALUE "ProductVersion", STRPRODUCTVER
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
1 24 "manifest.game.xml"

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@ -0,0 +1,42 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>true</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
<assemblyIdentity
version="1.0.0.0"
processorArchitecture="*"
name="Ion Fury"
type="win32"
/>
<description>Ion Fury</description>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>