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https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
CON_SCRIPTSIZE, lets mod authors manually increase the script size to whatever the mod needs, decreasing startup time due to not having to constantly reallocate memory.
git-svn-id: https://svn.eduke32.com/eduke32@874 1a8010ca-5511-0410-912e-c29ae57300e0
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6cf9c4767b
commit
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2 changed files with 128 additions and 111 deletions
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@ -43,6 +43,8 @@ static int checking_switch = 0, current_event = -1;
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static int labelsonly = 0, nokeywordcheck = 0, dynamicremap = 0;
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static int num_braces = 0;
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static int increasescriptsize(int size);
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int redefined_quote_count = 0;
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intptr_t *aplWeaponClip[MAX_WEAPONS]; // number of items in magazine
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@ -458,6 +460,7 @@ static const char *keyw[] =
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"savemapstate", // 326
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"loadmapstate", // 327
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"clearmapstate", // 328
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"scriptsize", // 329
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"<null>"
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};
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@ -885,10 +888,124 @@ const memberlabel_t inputlabels[]=
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{ "", -1, 0, 0 } // END OF LIST
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};
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static int increasescriptsize(int size)
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{
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intptr_t oscriptptr = (unsigned)(scriptptr-script);
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intptr_t ocasescriptptr = (unsigned)(casescriptptr-script);
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intptr_t oparsing_event = (unsigned)(parsing_event-script);
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intptr_t oparsing_actor = (unsigned)(parsing_actor-script);
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char *scriptptrs;
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intptr_t *newscript;
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intptr_t i, j;
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int osize = g_ScriptSize;
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for (i=0;i<MAXSECTORS;i++)
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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labelcode[i] -= (intptr_t)&script[0];
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}
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}
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scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(char));
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for (i=0;i<g_ScriptSize;i++)
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{
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// initprintf("%d\n",i);
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if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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{
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scriptptrs[i] = 1;
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j = (intptr_t)script[i] - (intptr_t)&script[0];
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script[i] = j;
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}
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else scriptptrs[i] = 0;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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{
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j = (intptr_t)actorscrptr[i]-(intptr_t)&script[0];
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actorscrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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{
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j = (intptr_t)actorLoadEventScrptr[i]-(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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{
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j = (intptr_t)apScriptGameEvent[i]-(intptr_t)&script[0];
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apScriptGameEvent[i] = (intptr_t *)j;
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}
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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g_ScriptSize = size;
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize);
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newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t));
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if (newscript == NULL)
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{
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ReportError(-1);
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initprintf("%s:%d: out of memory: Aborted (%ud)\n",compilefile,line_number,(unsigned)(scriptptr-script));
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initprintf(tempbuf);
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error++;
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return 1;
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}
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script = newscript;
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scriptptr = (intptr_t *)(script+oscriptptr);
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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if (casescriptptr != NULL)
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casescriptptr = (intptr_t *)(script+ocasescriptptr);
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if (parsing_event != NULL)
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parsing_event = (intptr_t *)(script+oparsing_event);
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if (parsing_actor != NULL)
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parsing_actor = (intptr_t *)(script+oparsing_actor);
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for (i=0;i<MAXSECTORS;i++)
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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labelcode[i] += (intptr_t)&script[0];
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}
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}
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for (i=0;i<g_ScriptSize-(size-osize);i++)
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if (scriptptrs[i])
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{
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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{
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j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
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actorscrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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{
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j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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{
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j = (intptr_t)apScriptGameEvent[i]+(intptr_t)&script[0];
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apScriptGameEvent[i] = (intptr_t *)j;
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}
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Bfree(scriptptrs);
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return 0;
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}
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static int skipcomments(void)
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{
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char c;
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intptr_t i, j;
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while ((c = *textptr))
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{
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@ -935,116 +1052,7 @@ static int skipcomments(void)
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}
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if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-32))
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{
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intptr_t oscriptptr = (unsigned)(scriptptr-script);
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intptr_t ocasescriptptr = (unsigned)(casescriptptr-script);
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intptr_t oparsing_event = (unsigned)(parsing_event-script);
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intptr_t oparsing_actor = (unsigned)(parsing_actor-script);
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char *scriptptrs;
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intptr_t *newscript;
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for (i=0;i<MAXSECTORS;i++)
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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labelcode[i] -= (intptr_t)&script[0];
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}
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}
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scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(char));
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for (i=0;i<g_ScriptSize;i++)
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{
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// initprintf("%d\n",i);
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if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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{
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scriptptrs[i] = 1;
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j = (intptr_t)script[i] - (intptr_t)&script[0];
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script[i] = j;
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}
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else scriptptrs[i] = 0;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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{
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j = (intptr_t)actorscrptr[i]-(intptr_t)&script[0];
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actorscrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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{
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j = (intptr_t)actorLoadEventScrptr[i]-(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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{
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j = (intptr_t)apScriptGameEvent[i]-(intptr_t)&script[0];
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apScriptGameEvent[i] = (intptr_t *)j;
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}
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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g_ScriptSize += 16384;
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize);
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newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t));
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if (newscript == NULL)
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{
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ReportError(-1);
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initprintf("%s:%d: out of memory: Aborted (%ud)\n",compilefile,line_number,(unsigned)(scriptptr-script));
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initprintf(tempbuf);
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error++;
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return 1;
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}
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script = newscript;
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scriptptr = (intptr_t *)(script+oscriptptr);
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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if (casescriptptr != NULL)
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casescriptptr = (intptr_t *)(script+ocasescriptptr);
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if (parsing_event != NULL)
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parsing_event = (intptr_t *)(script+oparsing_event);
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if (parsing_actor != NULL)
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parsing_actor = (intptr_t *)(script+oparsing_actor);
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for (i=0;i<MAXSECTORS;i++)
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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labelcode[i] += (intptr_t)&script[0];
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}
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}
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for (i=0;i<g_ScriptSize-16384;i++)
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if (scriptptrs[i])
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{
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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{
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j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
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actorscrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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{
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j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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{
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j = (intptr_t)apScriptGameEvent[i]+(intptr_t)&script[0];
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apScriptGameEvent[i] = (intptr_t *)j;
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}
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Bfree(scriptptrs);
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}
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return increasescriptsize(g_ScriptSize+16384);
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return 0;
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}
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@ -4797,6 +4805,14 @@ repeatcase:
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}
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return 0;
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case CON_SCRIPTSIZE:
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scriptptr--;
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transnum(LABEL_DEFINE);
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j = *(scriptptr-1);
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scriptptr--;
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skipcomments();
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return increasescriptsize(j);
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case CON_FALL:
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case CON_TIP:
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// case 21:
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@ -836,4 +836,5 @@ enum keywords
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CON_SAVEMAPSTATE, // 326
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CON_LOADMAPSTATE, // 327
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CON_CLEARMAPSTATE, // 328
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CON_SCRIPTSIZE, // 329
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};
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