mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
- cleaned up the remaining dependencies on windows.h
This file now only gets included by code that really needs it.
This commit is contained in:
parent
95c906e21a
commit
a90185bea9
17 changed files with 20 additions and 265 deletions
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@ -73,15 +73,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "menu/menu.h"
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#include "sound/s_soundinternal.h"
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#ifdef _WIN32
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# include <shellapi.h>
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# define UPDATEINTERVAL 604800 // 1w
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#else
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# ifndef GEKKO
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# include <sys/ioctl.h>
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# endif
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#endif /* _WIN32 */
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BEGIN_BLD_NS
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@ -21,13 +21,13 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#ifndef NETCODE_DISABLE
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#include "enet.h"
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#endif
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#include "build.h"
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#include "mmulti.h"
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#include "pragmas.h"
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#ifndef NETCODE_DISABLE
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#include "enet.h"
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#endif
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#include "compat.h"
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#include "config.h"
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#include "controls.h"
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@ -7,10 +7,6 @@
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#pragma once
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#ifdef _WIN32
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# include "windows_inc.h"
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#endif
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#include "xs_Float.h"
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////////// Compiler detection //////////
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@ -1,144 +0,0 @@
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// Wrapper for all Windows headers.
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// No include guard for this file.
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#ifndef _WIN32_IE
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# define _WIN32_IE 0x0501
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#endif
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0501
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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# define NOMINMAX
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#endif
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#ifdef UNREFERENCED_PARAMETER
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# undef UNREFERENCED_PARAMETER
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#endif
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#ifdef NEED_WINSOCK2_H
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# include <winsock2.h>
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# undef NEED_WINSOCK2_H
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#endif
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#include <windows.h>
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#ifdef NEED_WINDOWSX_H
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# include <windowsx.h>
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# undef NEED_WINDOWSX_H
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#endif
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#ifdef NEED_PROCESS_H
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# include <process.h>
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# undef NEED_PROCESS_H
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#endif
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#ifdef NEED_SHELLAPI_H
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# include <shellapi.h>
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# undef NEED_SHELLAPI_H
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#endif
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#ifdef NEED_SHLWAPI_H
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# include <shlwapi.h>
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# undef NEED_SHLWAPI_H
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#endif
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#ifdef NEED_SHLOBJ_H
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# include <shlobj.h>
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# undef NEED_SHLOBJ_H
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#endif
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#ifdef NEED_WS2TCPIP_H
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# include <ws2tcpip.h>
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# undef NEED_WS2TCPIP_H
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#endif
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#ifdef NEED_COMMCTRL_H
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# include <commctrl.h>
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# undef NEED_COMMCTRL_H
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#endif
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#ifdef NEED_MMSYSTEM_H
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# include <mmsystem.h>
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# undef NEED_MMSYSTEM_H
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#endif
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#ifdef NEED_DDRAW_H
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# define DIRECTDRAW_VERSION 0x0600
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include <ddraw.h>
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# undef NEED_DDRAW_H
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#endif
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#ifdef NEED_DINPUT_H
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# define INITGUID
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# define DIRECTINPUT_VERSION 0x0700
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include <dinput.h>
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# undef NEED_DINPUT_H
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# if defined (_MSC_VER) || !defined(__cplusplus)
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# define bDIPROP_BUFFERSIZE MAKEDIPROP(1)
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# define bDIPROP_DEADZONE MAKEDIPROP(5)
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# define bDIPROP_SATURATION MAKEDIPROP(6)
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# else
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# define bMAKEDIPROP(prop) ((REFGUID)(prop))
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# define bDIPROP_BUFFERSIZE bMAKEDIPROP(1)
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# define bDIPROP_DEADZONE bMAKEDIPROP(5)
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# define bDIPROP_SATURATION bMAKEDIPROP(6)
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# endif
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# if defined (_MSC_VER) && defined(__cplusplus)
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# define bREFGUID (REFGUID)
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# define bREFIID (REFIID)
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# else
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# define bREFGUID &
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# define bREFIID &
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# endif
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# ifndef DIK_PAUSE
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# define DIK_PAUSE 0xC5
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# endif
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#endif
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#ifdef NEED_DSOUND_H
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# define DIRECTSOUND_VERSION 0x0800
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# ifndef CINTERFACE
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# define CINTERFACE
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# endif
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# include <dsound.h>
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# undef NEED_DSOUND_H
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#endif
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#ifdef NEED_CRTDBG_H
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# include <crtdbg.h>
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# undef NEED_CRTDBG_H
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#endif
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#ifdef NEED_DBGHELP_H
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# if defined _MSC_VER && _MSC_VER < 1300
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# define DECLSPEC_DEPRECATED
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// VC6: change this path to your Platform SDK headers.
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// must be XP version of file
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// # include "M:\\dev7\\vs\\devtools\\common\\win32sdk\\include\\dbghelp.h"
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# error "VC6 needs an updated dbghelp.h; see source"
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# else
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// VC7: ships with updated headers
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# include <dbghelp.h>
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# endif
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# undef NEED_DBGHELP_H
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#endif
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#ifndef UNREFERENCED_PARAMETER
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# define UNREFERENCED_PARAMETER(x) (x) = (x)
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#endif
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@ -1102,7 +1102,6 @@ FString::FString (ELumpNum lumpnum)
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//#define WIN32_LEAN_AND_MEAN
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//#include <windows.h>
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#if 0
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extern "C" {
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__declspec(dllimport) unsigned long __stdcall FormatMessageA(
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unsigned long dwFlags,
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@ -1116,7 +1115,6 @@ __declspec(dllimport) unsigned long __stdcall FormatMessageA(
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__declspec(dllimport) void * __stdcall LocalFree (void *);
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__declspec(dllimport) unsigned long __stdcall GetLastError ();
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}
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#endif
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static void PrintLastError ()
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{
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@ -1127,7 +1125,7 @@ static void PrintLastError ()
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NULL,
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GetLastError(),
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1 << 10 /*MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT)*/, // Default language
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(LPSTR)&lpMsgBuf,
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(char **)&lpMsgBuf,
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0,
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NULL
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);
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@ -835,9 +835,7 @@ void I_Error(const char* error, ...)
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va_start(argptr, error);
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vsnprintf(errortext, MAX_ERRORTEXT, error, argptr);
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va_end(argptr);
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#ifdef _WIN32
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OutputDebugStringA(errortext);
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#endif
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I_DebugPrint(errortext);
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throw std::runtime_error(errortext);
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}
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@ -850,9 +848,7 @@ void I_FatalError(const char* error, ...)
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va_start(argptr, error);
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vsnprintf(errortext, MAX_ERRORTEXT, error, argptr);
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va_end(argptr);
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#ifdef _WIN32
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OutputDebugStringA(errortext);
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#endif
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I_DebugPrint(errortext);
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throw std::runtime_error(errortext);
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}
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@ -34,6 +34,7 @@
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*/
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// Caution: LzmaDec also pulls in windows.h!
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#define NOMINMAX
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#include "LzmaDec.h"
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#include <zlib.h>
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#include <bzlib.h>
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@ -64,15 +64,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# define GAME_STATIC static
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#endif
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#ifdef _WIN32
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# include <shellapi.h>
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# define UPDATEINTERVAL 604800 // 1w
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#else
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# ifndef GEKKO
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# include <sys/ioctl.h>
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# endif
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#endif /* _WIN32 */
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BEGIN_DUKE_NS
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int32_t g_quitDeadline = 0;
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@ -1,26 +0,0 @@
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#define NEED_DBGHELP_H
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#define NEED_MMSYSTEM_H
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#include "windows_inc.h"
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BEGIN_DUKE_NS
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// based on dbghelp.h
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typedef BOOL (WINAPI *MINIDUMPWRITEDUMP)(HANDLE hProcess, DWORD dwPid, HANDLE hFile, MINIDUMP_TYPE DumpType,
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CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
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CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
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CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam
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);
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class MiniDumper
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{
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private:
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static LPCSTR m_szAppName;
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static LONG WINAPI TopLevelFilter( struct _EXCEPTION_POINTERS *pExceptionInfo );
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public:
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MiniDumper( LPCSTR szAppName );
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};
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END_DUKE_NS
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@ -22,6 +22,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ns.h" // Must come before everything else!
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#ifndef NETWORK_DISABLE
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#include "enet.h"
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#endif
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/// Preprocessor directives:
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///
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/// ITERATE_ON_UPDATE: Every time the netcode updates the sprite linked lists, attempt to iterate through all of them.
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@ -39,7 +43,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "gamecvars.h"
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#include "mapinfo.h"
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#include "enet.h"
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#include "m_crc32.h"
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BEGIN_DUKE_NS
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@ -21,10 +21,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#ifndef NETWORK_DISABLE
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#include "enet.h"
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#endif
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#include "duke3d.h"
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#include "demo.h"
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#include "enet.h"
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#include "sjson.h"
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#include "gamecvars.h"
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#include "d_event.h"
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@ -1,14 +1,3 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <windows.h> // Ugh... This needs to go away but since some of the headers pull it in the compilation is creepingly slow without this.
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#ifdef min
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#undef min
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#undef max
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#endif
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#endif
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#include <stddef.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <cassert>
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#ifdef _MSC_VER
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#include <direct.h>
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#include <io.h>
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#endif // _MSC_VER
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#include <limits>
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#include <memory>
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#include <tuple>
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@ -40,5 +25,5 @@
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// These two headers get included nearly everywhere so it doesn't matter if changing them forces a few more recompiles.
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// The overall savings from PCHing them are more significant.
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//#include "tarray.h"
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//#include "zstring.h"
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#include "tarray.h"
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#include "zstring.h"
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@ -61,15 +61,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# define GAME_STATIC static
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#endif
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#ifdef _WIN32
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# include <shellapi.h>
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# define UPDATEINTERVAL 604800 // 1w
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#else
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# ifndef GEKKO
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# include <sys/ioctl.h>
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# endif
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#endif /* _WIN32 */
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BEGIN_RR_NS
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@ -1,26 +0,0 @@
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#define NEED_DBGHELP_H
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#define NEED_MMSYSTEM_H
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#include "windows_inc.h"
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BEGIN_RR_NS
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// based on dbghelp.h
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typedef BOOL (WINAPI *MINIDUMPWRITEDUMP)(HANDLE hProcess, DWORD dwPid, HANDLE hFile, MINIDUMP_TYPE DumpType,
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CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
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CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
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CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam
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);
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class MiniDumper
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{
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private:
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static LPCSTR m_szAppName;
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static LONG WINAPI TopLevelFilter( struct _EXCEPTION_POINTERS *pExceptionInfo );
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public:
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MiniDumper( LPCSTR szAppName );
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};
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END_RR_NS
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@ -21,6 +21,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#ifndef NETWORK_DISABLE
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#include "enet.h"
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#endif
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#include "duke3d.h"
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#include "game.h"
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#include "gamedef.h"
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#include "m_crc32.h"
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#include "mapinfo.h"
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#include "enet.h"
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BEGIN_RR_NS
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#define TIMERUPDATESIZ 32
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@ -23,7 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "duke3d.h"
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#include "demo.h"
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#include "enet.h"
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#include "d_event.h"
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BEGIN_RR_NS
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@ -2,10 +2,6 @@
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#include "build.h"
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#ifdef _WIN32
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# include "windows_inc.h"
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#endif
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#include "common.h"
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#include "common_game.h"
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