mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 19:20:46 +00:00
Don't save the OpenGL driver max texture size to the config file and remove some remaining instrumentation from rev 1546.
git-svn-id: https://svn.eduke32.com/eduke32@1549 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
179997f969
commit
a8cbeaa0f7
1 changed files with 1 additions and 9 deletions
|
@ -1283,14 +1283,6 @@ int32_t trytexcache(char *fn, int32_t len, int32_t dameth, char effect, texcache
|
||||||
/*initprintf("%s %d got a match for %s offset %d\n",__FILE__, __LINE__, cachefn,offset);*/
|
/*initprintf("%s %d got a match for %s offset %d\n",__FILE__, __LINE__, cachefn,offset);*/
|
||||||
}
|
}
|
||||||
else return -1; // didn't find it
|
else return -1; // didn't find it
|
||||||
if (!strcmp(fn, "highres/screen/menu/3281.jpg")) {
|
|
||||||
static int menuoffset = -1;
|
|
||||||
if (offset != menuoffset) {
|
|
||||||
menuoffset = offset;
|
|
||||||
}
|
|
||||||
OSD_Printf("menu tile offset %i\n", offset);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (Blseek(cachefilehandle, offset, BSEEK_SET) == -1)
|
if (Blseek(cachefilehandle, offset, BSEEK_SET) == -1)
|
||||||
{
|
{
|
||||||
|
@ -5948,7 +5940,7 @@ void polymost_initosdfuncs(void)
|
||||||
{ "r_texcache","r_texcache: enable/disable OpenGL compressed texture cache",(void *)&glusetexcache, CVAR_INT, 0, 0, 2 },
|
{ "r_texcache","r_texcache: enable/disable OpenGL compressed texture cache",(void *)&glusetexcache, CVAR_INT, 0, 0, 2 },
|
||||||
{ "r_texcompr","r_texcompr: enable/disable OpenGL texture compression",(void *)&glusetexcompr, CVAR_BOOL, 0, 0, 1 },
|
{ "r_texcompr","r_texcompr: enable/disable OpenGL texture compression",(void *)&glusetexcompr, CVAR_BOOL, 0, 0, 1 },
|
||||||
{ "r_textureanisotropy", "r_textureanisotropy: changes the OpenGL texture anisotropy setting", (void *)&glanisotropy, CVAR_INT|CVAR_FUNCPTR, 0, 0, 16 },
|
{ "r_textureanisotropy", "r_textureanisotropy: changes the OpenGL texture anisotropy setting", (void *)&glanisotropy, CVAR_INT|CVAR_FUNCPTR, 0, 0, 16 },
|
||||||
{ "r_texturemaxsize","r_texturemaxsize: changes the maximum OpenGL texture size limit",(void *)&gltexmaxsize, CVAR_INT, 0, 0, 4096 },
|
{ "r_texturemaxsize","r_texturemaxsize: changes the maximum OpenGL texture size limit",(void *)&gltexmaxsize, CVAR_INT | CVAR_NOSAVE, 0, 0, 4096 },
|
||||||
{ "r_texturemiplevel","r_texturemiplevel: changes the highest OpenGL mipmap level used",(void *)&gltexmiplevel, CVAR_INT, 0, 0, 6 },
|
{ "r_texturemiplevel","r_texturemiplevel: changes the highest OpenGL mipmap level used",(void *)&gltexmiplevel, CVAR_INT, 0, 0, 6 },
|
||||||
{ "r_texturemode", "r_texturemode: changes the texture filtering settings", (void *)&gltexfiltermode, CVAR_INT|CVAR_FUNCPTR, 0, 0, 5 },
|
{ "r_texturemode", "r_texturemode: changes the texture filtering settings", (void *)&gltexfiltermode, CVAR_INT|CVAR_FUNCPTR, 0, 0, 5 },
|
||||||
{ "r_vbocount","r_vbocount: sets the number of Vertex Buffer Objects to use when drawing models",(void *)&r_vbocount, CVAR_INT, 0, 1, 256 },
|
{ "r_vbocount","r_vbocount: sets the number of Vertex Buffer Objects to use when drawing models",(void *)&r_vbocount, CVAR_INT, 0, 1, 256 },
|
||||||
|
|
Loading…
Reference in a new issue