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- buildutils: Replace sintable[]
use within SW's wallmove.cpp with bsin()
/bcos()
.
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1 changed files with 4 additions and 4 deletions
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@ -65,8 +65,8 @@ void SOwallmove(SECTOR_OBJECTp sop, SPRITEp sp, WALLp find_wallp, int dist, int
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ASSERT(User[sp - sprite]);
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ang = User[sp - sprite]->sang;
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*nx = ((dist * sintable[NORM_ANGLE(ang + 512)])>>14);
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*ny = ((dist * sintable[ang])>>14);
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*nx = mulscale14(dist, bcos(ang));
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*ny = mulscale14(dist, bsin(ang));
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sop->xorig[wallcount] -= *nx;
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sop->yorig[wallcount] -= *ny;
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@ -101,8 +101,8 @@ int DoWallMove(SPRITEp sp)
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if (dang)
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ang = NORM_ANGLE(ang + (RANDOM_RANGE(dang) - dang/2));
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nx = (dist * sintable[NORM_ANGLE(ang + 512)])>>14;
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ny = (dist * sintable[ang])>>14;
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nx = mulscale14(dist, bcos(ang));
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ny = mulscale14(dist, bsin(ang));
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for (wallp = wall; wallp < &wall[numwalls]; wallp++)
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{
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