- this crash was handled by nothing more than an assert...

This commit is contained in:
Rachael Alexanderson 2021-05-20 11:02:11 -04:00
parent d4eb54d686
commit a75ed91796

View file

@ -10724,6 +10724,7 @@ SpawnFireballFlames(int16_t SpriteNum, int16_t enemy)
if (!eu) if (!eu)
{ {
ASSERT(true == false); ASSERT(true == false);
return -1;
} }
if (eu->flame >= 0) if (eu->flame >= 0)