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https://github.com/ZDoom/raze-gles.git
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- removed some unused things from engine.cpp.
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76682c72e3
commit
a5b3a1dd3e
6 changed files with 6 additions and 57 deletions
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@ -850,7 +850,6 @@ void markTileForPrecache(int tilenum, int palnum);
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void precacheMarkedTiles();
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extern int32_t(*animateoffs_replace)(int const tilenum, int fakevar);
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extern int32_t(*getpalookup_replace)(int32_t davis, int32_t dashade);
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extern void(*initspritelists_replace)(void);
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extern int32_t(*insertsprite_replace)(int16_t sectnum, int16_t statnum);
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extern int32_t(*deletesprite_replace)(int16_t spritenum);
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@ -508,7 +508,7 @@ int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int
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{
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clipyou = 1;
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}
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else if (editstatus == 0)
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else
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{
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clipmove_tweak_pos(pos, diff.x, diff.y, p1.x, p1.y, p2.x, p2.y, &v.x, &v.y);
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clipyou = cliptestsector(dasect, wal->nextsector, flordist, ceildist, v, pos->z);
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@ -990,11 +990,8 @@ void getzrange(const vec3_t *pos, int16_t sectnum,
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if (wall[j].cstat&dawalclipmask) continue; // XXX?
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auto const sec = (usectorptr_t)§or[k];
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if (editstatus == 0)
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{
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if (((sec->ceilingstat&1) == 0) && (pos->z <= sec->ceilingz+(3<<8))) continue;
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if (((sec->floorstat&1) == 0) && (pos->z >= sec->floorz-(3<<8))) continue;
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}
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if (((sec->ceilingstat&1) == 0) && (pos->z <= sec->ceilingz+(3<<8))) continue;
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if (((sec->floorstat&1) == 0) && (pos->z >= sec->floorz-(3<<8))) continue;
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if (bitmap_test(clipsectormap, k) == 0)
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addclipsect(k);
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@ -86,7 +86,6 @@ int32_t showfirstwall=0;
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int32_t showheightindicators=1;
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int32_t circlewall=-1;
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int16_t editstatus = 0;
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static fixed_t global100horiz; // (-100..300)-scale horiz (the one passed to drawrooms)
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static FString printcoords(void)
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@ -117,8 +116,6 @@ ADD_STAT(printcoords)
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return printcoords();
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}
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int32_t(*getpalookup_replace)(int32_t davis, int32_t dashade) = NULL;
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// adapted from build.c
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static void getclosestpointonwall_internal(vec2_t const p, int32_t const dawall, vec2_t *const closest)
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{
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@ -148,7 +145,6 @@ static void getclosestpointonwall_internal(vec2_t const p, int32_t const dawall,
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}
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int32_t xb1[MAXWALLSB]; // Polymost uses this as a temp array
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static int32_t xb2[MAXWALLSB];
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int32_t rx1[MAXWALLSB], ry1[MAXWALLSB];
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int16_t bunchp2[MAXWALLSB], thesector[MAXWALLSB];
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@ -157,7 +153,7 @@ int16_t bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
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static vec3_t spritesxyz[MAXSPRITESONSCREEN+1];
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int32_t xdimen = -1, xdimenrecip, halfxdimen, xdimenscale, xdimscale;
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int32_t xdimen = -1, xdimenscale, xdimscale;
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float fxdimen = -1.f;
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int32_t ydimen;
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@ -190,18 +186,6 @@ static_assert(MAXWALLSB < INT16_MAX);
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int16_t numscans, numbunches;
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static int16_t numhits;
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int16_t searchit;
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int16_t searchsector, searchwall, searchstat; //search output
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// SEARCHBOTTOMWALL:
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// When aiming at a the bottom part of a 2-sided wall whose bottom part
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// is swapped (.cstat&2), searchbottomwall equals that wall's .nextwall. In all
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// other cases (when aiming at a wall), searchbottomwall equals searchwall.
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//
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// SEARCHISBOTTOM:
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// When aiming at a 2-sided wall, 1 if aiming at the bottom part, 0 else
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int16_t searchbottomwall, searchisbottom;
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char inpreparemirror = 0;
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static int32_t mirrorsx1, mirrorsy1, mirrorsx2, mirrorsy2;
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@ -795,8 +779,6 @@ int32_t engineInit(void)
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paletteloaded = 0;
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searchit = 0; searchstat = -1;
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g_visibility = 512;
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parallaxvisibility = 512;
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@ -2719,8 +2701,7 @@ void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2)
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windowxy2.x = x2;
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windowxy2.y = y2;
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xdimen = (x2-x1)+1; halfxdimen = (xdimen>>1);
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xdimenrecip = DivScale(1L,xdimen, 32);
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xdimen = (x2-x1)+1;
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ydimen = (y2-y1)+1;
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fxdimen = (float) xdimen;
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@ -39,7 +39,7 @@ extern int16_t thesector[MAXWALLSB], thewall[MAXWALLSB];
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extern int16_t bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
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extern int16_t maskwall[MAXWALLSB], maskwallcnt;
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extern tspriteptr_t tspriteptr[MAXSPRITESONSCREEN + 1];
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extern int32_t xdimen, xdimenrecip, halfxdimen, xdimenscale, xdimscale, ydimen;
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extern int32_t xdimen, xdimenscale, xdimscale, ydimen;
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extern float fxdimen;
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extern int32_t globalposx, globalposy, globalposz;
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extern fixed_t qglobalhoriz, qglobalang;
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@ -53,12 +53,6 @@ extern int16_t globalpicnum;
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extern int32_t globalorientation;
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extern int16_t editstatus;
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extern int16_t searchit;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall, searchisbottom;
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extern char inpreparemirror;
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extern int16_t sectorborder[256];
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@ -85,18 +79,6 @@ static FORCE_INLINE int32_t bad_tspr(tspriteptr_t tspr)
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return (tspr->owner < 0 || (unsigned)tspr->picnum >= MAXTILES);
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}
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//
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// getpalookup (internal)
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//
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static FORCE_INLINE int32_t getpalookup(int32_t davis, int32_t dashade)
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{
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if (getpalookup_replace)
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return getpalookup_replace(davis, dashade);
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return min(max(dashade + (davis >> 8), 0), numshades - 1);
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}
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static FORCE_INLINE int32_t getpalookupsh(int32_t davis) { return getpalookup(davis, globalshade) << 8; }
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static FORCE_INLINE void setgotpic(int32_t tilenume)
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{
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gotpic[tilenume>>3] |= pow2char[tilenume&7];
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@ -41,7 +41,6 @@ void sub_5571C(char mode);
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void sub_557C4(int x, int y, int interpolation);
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void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int viewPlayer);
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int qanimateoffs(int a1, int a2);
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int32_t qgetpalookup(int32_t a1, int32_t a2);
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void HookReplaceFunctions();
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struct QAV;
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@ -62,14 +62,6 @@ int qanimateoffs(int a1, int a2)
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return offset;
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}
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int32_t qgetpalookup(int32_t a1, int32_t a2)
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{
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if (gFogMode)
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return ClipHigh(a1 >> 8, 15) * 16 + ClipRange(a2, 0, 15);
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else
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return ClipRange((a1 >> 8) + a2, 0, 63);
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}
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void qinitspritelists();
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int32_t qinsertsprite(int16_t nSector, int16_t nStat);
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int32_t qdeletesprite(int16_t nSprite);
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@ -79,7 +71,6 @@ int32_t qchangespritestat(int16_t nSprite, int16_t nStatus);
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void HookReplaceFunctions(void)
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{
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animateoffs_replace = qanimateoffs;
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getpalookup_replace = qgetpalookup;
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initspritelists_replace = qinitspritelists;
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insertsprite_replace = qinsertsprite;
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deletesprite_replace = qdeletesprite;
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