mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
- more cleanup of sound code
removed the remaining parts of the old music system in EDuke32 and RedNukem frontends.
This commit is contained in:
parent
d569cd76c1
commit
a59917b35d
11 changed files with 4 additions and 412 deletions
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@ -97,5 +97,7 @@ extern MusPlayingInfo mus_playing;
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extern float relative_volume, saved_relative_volume;
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// Note for later when the OPL player is ported.
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// DN3D and related games use "d3dtimbr.tmb"
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#endif
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@ -5556,7 +5556,6 @@ static void G_Cleanup(void)
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void G_Shutdown(void)
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{
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S_SoundShutdown();
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S_MusicShutdown();
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CONTROL_Shutdown();
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engineUnInit();
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G_Cleanup();
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@ -6174,7 +6173,6 @@ int GameInterface::app_main()
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videoSetPalette(0, myplayer.palette, 0);
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S_SoundStartup();
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S_MusicStartup();
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}
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// check if the minifont will support lowercase letters (3136-3161)
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@ -1760,10 +1760,8 @@ static void Menu_EntryLinkActivate(MenuEntry_t *entry)
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mus_device = musicdevice;
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S_SoundShutdown();
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S_MusicShutdown();
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S_SoundStartup();
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S_MusicStartup();
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FX_StopAllSounds();
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S_ClearSoundLocks();
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@ -326,10 +326,8 @@ static int osdcmd_restartsound(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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S_SoundShutdown();
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S_MusicShutdown();
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S_SoundStartup();
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S_MusicStartup();
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FX_StopAllSounds();
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S_ClearSoundLocks();
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@ -340,36 +338,6 @@ static int osdcmd_restartsound(osdcmdptr_t UNUSED(parm))
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return OSDCMD_OK;
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}
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static int osdcmd_music(osdcmdptr_t parm)
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{
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if (parm->numparms == 1)
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{
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int32_t sel = G_GetMusicIdx(parm->parms[0]);
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if (sel == -1)
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return OSDCMD_SHOWHELP;
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if (sel == -2)
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{
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OSD_Printf("%s is not a valid episode/level number pair\n", parm->parms[0]);
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return OSDCMD_OK;
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}
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if (!S_TryPlayLevelMusic(sel))
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{
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G_PrintCurrentMusic();
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}
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else
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{
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OSD_Printf("No music defined for %s\n", parm->parms[0]);
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}
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return OSDCMD_OK;
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}
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return OSDCMD_SHOWHELP;
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}
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int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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@ -1012,8 +980,6 @@ int32_t registerosdcommands(void)
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OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
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OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
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OSD_RegisterFunction("music","music E<ep>L<lev>: change music", osdcmd_music);
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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@ -88,7 +88,6 @@ void S_SoundStartup(void)
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cacheAllSounds();
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snd_fxvolume.Callback();
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S_MusicVolume(mus_volume);
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snd_reversestereo.Callback();
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FX_SetCallBack(S_Callback);
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@ -97,9 +96,6 @@ void S_SoundStartup(void)
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void S_SoundShutdown(void)
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{
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if (MusicVoice >= 0)
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S_MusicShutdown();
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int status = FX_Shutdown();
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if (status != FX_Ok)
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{
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@ -108,45 +104,6 @@ void S_SoundShutdown(void)
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}
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}
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void S_MusicStartup(void)
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{
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initprintf("Initializing MIDI driver... ");
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int status;
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if ((status = MUSIC_Init(MusicDevice)) == MUSIC_Ok)
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{
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if (MusicDevice == ASS_AutoDetect)
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MusicDevice = MIDI_GetDevice();
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}
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else if ((status = MUSIC_Init(ASS_AutoDetect)) == MUSIC_Ok)
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{
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MusicDevice = MIDI_GetDevice();
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}
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else
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{
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initprintf("S_MusicStartup(): failed initializing: %s\n", MUSIC_ErrorString(status));
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return;
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}
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MUSIC_SetVolume(mus_volume);
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auto fr = kopenFileReader("d3dtimbr.tmb", 0);
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if (fr.isOpen())
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{
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auto tmb = fr.Read();
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AL_RegisterTimbreBank(tmb.Data());
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}
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}
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void S_MusicShutdown(void)
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{
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S_StopMusic();
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int status = MUSIC_Shutdown();
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if (status != MUSIC_Ok)
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initprintf("S_MusicShutdown(): %s\n", MUSIC_ErrorString(status));
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}
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void S_PauseSounds(bool paused)
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{
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if (SoundPaused == paused)
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@ -162,17 +119,9 @@ void S_PauseSounds(bool paused)
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}
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}
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void S_MusicVolume(int32_t volume)
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{
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if (MusicIsWaveform && MusicVoice >= 0)
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FX_SetPan(MusicVoice, volume, volume, volume);
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MUSIC_SetVolume(volume);
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}
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void S_RestartMusic(void)
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{
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// Fixme: This should be completely decided by the backend, not here.
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if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
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{
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S_PlayLevelMusicOrNothing(g_musicIndex);
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@ -196,125 +145,7 @@ void S_MenuSound(void)
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S_PlaySound(s);
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}
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#if 0 // In case you desperately want the old system back... ;)
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static int S_PlayMusic(const char *, const char *fn, int loop)
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{
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if (!MusicEnabled())
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return 0;
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if (fn == NULL)
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return 1;
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auto fp = S_OpenAudio(fn, 0, 1);
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if (!fp.isOpen())
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: can't open \"%s\" for playback!\n",fn);
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return 2;
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}
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int32_t MusicLen = fp.GetLength();
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if (EDUKE32_PREDICT_FALSE(MusicLen < 4))
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: empty music file \"%s\"\n", fn);
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return 3;
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}
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char * MyMusicPtr = (char *)Xaligned_alloc(16, MusicLen);
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int MyMusicSize = fp.Read(MyMusicPtr, MusicLen);
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if (EDUKE32_PREDICT_FALSE(MyMusicSize != MusicLen))
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: read %d bytes from \"%s\", expected %d\n",
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MyMusicSize, fn, MusicLen);
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ALIGNED_FREE_AND_NULL(MyMusicPtr);
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return 4;
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}
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if (!Bmemcmp(MyMusicPtr, "MThd", 4))
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{
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int32_t retval = MUSIC_PlaySong(MyMusicPtr, MyMusicSize, MUSIC_LoopSong, fn);
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if (retval != MUSIC_Ok)
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{
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ALIGNED_FREE_AND_NULL(MyMusicPtr);
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return 5;
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}
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if (MusicIsWaveform && MusicVoice >= 0)
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{
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FX_StopSound(MusicVoice);
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MusicVoice = -1;
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}
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MusicIsWaveform = 0;
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ALIGNED_FREE_AND_NULL(MusicPtr);
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MusicPtr = MyMusicPtr;
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g_musicSize = MyMusicSize;
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}
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else
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{
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int MyMusicVoice = FX_Play(MyMusicPtr, MusicLen, 0, 0, 0, mus_volume, mus_volume, mus_volume,
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FX_MUSIC_PRIORITY, 1.f, MUSIC_ID);
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if (MyMusicVoice <= FX_Ok)
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{
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ALIGNED_FREE_AND_NULL(MyMusicPtr);
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return 5;
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}
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if (MusicIsWaveform && MusicVoice >= 0)
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FX_StopSound(MusicVoice);
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MUSIC_StopSong();
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MusicVoice = MyMusicVoice;
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MusicIsWaveform = 1;
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ALIGNED_FREE_AND_NULL(MusicPtr);
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MusicPtr = MyMusicPtr;
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g_musicSize = MyMusicSize;
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}
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return 0;
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}
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void S_StopMusic(void)
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{
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MusicPaused = 0;
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if (MusicIsWaveform && MusicVoice >= 0)
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{
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FX_StopSound(MusicVoice);
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MusicVoice = -1;
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MusicIsWaveform = 0;
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}
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MUSIC_StopSong();
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ALIGNED_FREE_AND_NULL(MusicPtr);
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g_musicSize = 0;
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}
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void S_PauseMusic(bool paused)
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{
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if (MusicPaused == paused || (MusicIsWaveform && MusicVoice < 0))
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return;
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MusicPaused = paused;
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if (MusicIsWaveform)
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{
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FX_PauseVoice(MusicVoice, paused);
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return;
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}
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if (paused)
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MUSIC_Pause();
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else
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MUSIC_Continue();
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}
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#else
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static int S_PlayMusic(const char *mapname, const char* fn, bool looping = true)
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{
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return Mus_Play(mapname, fn, looping);
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@ -331,8 +162,6 @@ void S_PauseMusic(bool paused)
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}
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#endif
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static void S_SetMusicIndex(unsigned int m)
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{
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g_musicIndex = m;
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@ -70,9 +70,6 @@ inline void S_ClearSoundLocks(void) {}
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int32_t S_LoadSound(uint32_t num);
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void cacheAllSounds(void);
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void S_MenuSound(void);
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void S_MusicShutdown(void);
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void S_MusicStartup(void);
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void S_MusicVolume(int32_t volume);
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void S_RestartMusic(void);
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void S_PauseMusic(bool paused);
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void S_PauseSounds(bool paused);
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@ -7046,7 +7046,6 @@ static void G_Cleanup(void)
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void G_Shutdown(void)
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{
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S_SoundShutdown();
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S_MusicShutdown();
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CONTROL_Shutdown();
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G_SetFog(0);
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engineUnInit();
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@ -7708,7 +7707,6 @@ int GameInterface::app_main()
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}
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videoSetPalette(0, g_player[myconnectindex].ps->palette, 0);
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S_MusicStartup();
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S_SoundStartup();
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}
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@ -3434,9 +3434,7 @@ static void Menu_EntryLinkActivate(MenuEntry_t *entry)
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snd_numvoices = soundvoices;
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S_SoundShutdown();
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S_MusicShutdown();
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S_MusicStartup();
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S_SoundStartup();
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FX_StopAllSounds();
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@ -3623,8 +3621,6 @@ static int32_t Menu_EntryRangeInt32Modify(MenuEntry_t *entry, int32_t newValue)
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G_SetStatusBarScale(newValue);
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else if (entry == &ME_SOUND_VOLUME_FX)
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FX_SetVolume(newValue);
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else if (entry == &ME_SOUND_VOLUME_MUSIC)
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S_MusicVolume(newValue);
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else if (entry == &ME_JOYSTICKAXIS_SCALE)
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CONTROL_SetAnalogAxisScale(M_JOYSTICKAXES.currentEntry, newValue, controldevice_joystick);
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else if (entry == &ME_JOYSTICKAXIS_DEAD)
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@ -323,9 +323,7 @@ static int osdcmd_restartsound(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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S_SoundShutdown();
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S_MusicShutdown();
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S_MusicStartup();
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S_SoundStartup();
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FX_StopAllSounds();
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@ -337,36 +335,6 @@ static int osdcmd_restartsound(osdcmdptr_t UNUSED(parm))
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return OSDCMD_OK;
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}
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static int osdcmd_music(osdcmdptr_t parm)
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{
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if (parm->numparms == 1)
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{
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int32_t sel = G_GetMusicIdx(parm->parms[0]);
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if (sel == -1)
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return OSDCMD_SHOWHELP;
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if (sel == -2)
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{
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OSD_Printf("%s is not a valid episode/level number pair\n", parm->parms[0]);
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return OSDCMD_OK;
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}
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if (!S_TryPlayLevelMusic(sel))
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{
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G_PrintCurrentMusic();
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}
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else
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{
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OSD_Printf("No music defined for %s\n", parm->parms[0]);
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}
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return OSDCMD_OK;
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}
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return OSDCMD_SHOWHELP;
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}
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int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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@ -864,8 +832,6 @@ int32_t registerosdcommands(void)
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OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers);
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#endif
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OSD_RegisterFunction("music","music E<ep>L<lev>: change music", osdcmd_music);
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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#if !defined NETCODE_DISABLE
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@ -77,7 +77,6 @@ void S_SoundStartup(void)
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S_PrecacheSounds();
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snd_fxvolume.Callback();
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S_MusicVolume(mus_volume);
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snd_reversestereo.Callback();
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FX_SetCallBack(S_Callback);
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@ -86,9 +85,6 @@ void S_SoundStartup(void)
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void S_SoundShutdown(void)
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{
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if (MusicVoice >= 0)
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S_MusicShutdown();
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if (FX_Shutdown() != FX_Ok)
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{
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Bsprintf(tempbuf, "S_SoundShutdown(): error: %s", FX_ErrorString(FX_Error));
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@ -96,26 +92,7 @@ void S_SoundShutdown(void)
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}
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}
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void S_MusicStartup(void)
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{
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initprintf("Initializing music...\n");
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if (MUSIC_Init(MusicDevice) == MUSIC_Ok)
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{
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MUSIC_SetVolume(mus_volume);
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return;
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}
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initprintf("S_MusicStartup(): failed initializing\n");
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}
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void S_MusicShutdown(void)
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{
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S_StopMusic();
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if (MUSIC_Shutdown() != MUSIC_Ok)
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initprintf("%s\n", MUSIC_ErrorString(MUSIC_ErrorCode));
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}
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void S_PauseSounds(bool paused)
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{
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if (SoundPaused == paused)
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@ -131,18 +108,9 @@ void S_PauseSounds(bool paused)
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}
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}
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void S_MusicVolume(int32_t volume)
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{
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if (MusicIsWaveform && MusicVoice >= 0)
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FX_SetPan(MusicVoice, volume, volume, volume);
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MUSIC_SetVolume(volume);
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}
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void S_RestartMusic(void)
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{
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// Fixme: This should be completely decided by the backend, not here.
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if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
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{
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S_PlayLevelMusicOrNothing(g_musicIndex);
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@ -166,128 +134,7 @@ void S_MenuSound(void)
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S_PlaySound(s);
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}
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#if 0 // In case you desperately want the old system back... ;)
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static int S_PlayMusic(const char *, const char *fn, int loop)
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{
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if (!MusicEnabled())
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return 0;
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if (fn == NULL)
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return 1;
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auto fp = S_OpenAudio(fn, 0, 1);
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if (!fp.isOpen())
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{
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OSD_Printf(OSD_ERROR "S_PlayMusic(): error: can't open \"%s\" for playback!\n",fn);
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return 2;
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}
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int32_t MusicLen = fp.GetLength();
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if (EDUKE32_PREDICT_FALSE(MusicLen < 4))
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{
|
||||
OSD_Printf(OSD_ERROR "S_PlayMusic(): error: empty music file \"%s\"\n", fn);
|
||||
return 3;
|
||||
}
|
||||
|
||||
char * MyMusicPtr = (char *)Xaligned_alloc(16, MusicLen);
|
||||
int MyMusicSize = fp.Read(MyMusicPtr, MusicLen);
|
||||
|
||||
if (EDUKE32_PREDICT_FALSE(MyMusicSize != MusicLen))
|
||||
{
|
||||
OSD_Printf(OSD_ERROR "S_PlayMusic(): error: read %d bytes from \"%s\", expected %d\n",
|
||||
MyMusicSize, fn, MusicLen);
|
||||
ALIGNED_FREE_AND_NULL(MyMusicPtr);
|
||||
return 4;
|
||||
}
|
||||
|
||||
if (!Bmemcmp(MyMusicPtr, "MThd", 4))
|
||||
{
|
||||
int32_t retval = MUSIC_PlaySong(MyMusicPtr, MyMusicSize, loop);
|
||||
|
||||
if (retval != MUSIC_Ok)
|
||||
{
|
||||
ALIGNED_FREE_AND_NULL(MyMusicPtr);
|
||||
return 5;
|
||||
}
|
||||
|
||||
if (MusicIsWaveform && MusicVoice >= 0)
|
||||
{
|
||||
FX_StopSound(MusicVoice);
|
||||
MusicVoice = -1;
|
||||
}
|
||||
|
||||
MusicIsWaveform = 0;
|
||||
ALIGNED_FREE_AND_NULL(MusicPtr);
|
||||
MusicPtr = MyMusicPtr;
|
||||
g_musicSize = MyMusicSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
int MyMusicVoice = FX_Play(MyMusicPtr, MusicLen, 0, 0, 0, mus_volume, mus_volume, mus_volume,
|
||||
FX_MUSIC_PRIORITY, 1.f, MUSIC_ID);
|
||||
|
||||
if (MyMusicVoice <= FX_Ok)
|
||||
{
|
||||
ALIGNED_FREE_AND_NULL(MyMusicPtr);
|
||||
return 5;
|
||||
}
|
||||
|
||||
if (MusicIsWaveform && MusicVoice >= 0)
|
||||
FX_StopSound(MusicVoice);
|
||||
|
||||
MUSIC_StopSong();
|
||||
|
||||
MusicVoice = MyMusicVoice;
|
||||
MusicIsWaveform = 1;
|
||||
ALIGNED_FREE_AND_NULL(MusicPtr);
|
||||
MusicPtr = MyMusicPtr;
|
||||
g_musicSize = MyMusicSize;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void S_StopMusic(void)
|
||||
{
|
||||
MusicPaused = 0;
|
||||
|
||||
if (MusicIsWaveform && MusicVoice >= 0)
|
||||
{
|
||||
FX_StopSound(MusicVoice);
|
||||
MusicVoice = -1;
|
||||
MusicIsWaveform = 0;
|
||||
}
|
||||
|
||||
MUSIC_StopSong();
|
||||
|
||||
ALIGNED_FREE_AND_NULL(MusicPtr);
|
||||
g_musicSize = 0;
|
||||
}
|
||||
|
||||
void S_PauseMusic(bool paused)
|
||||
{
|
||||
if (MusicPaused == paused || (MusicIsWaveform && MusicVoice < 0))
|
||||
return;
|
||||
|
||||
MusicPaused = paused;
|
||||
|
||||
if (MusicIsWaveform)
|
||||
{
|
||||
FX_PauseVoice(MusicVoice, paused);
|
||||
return;
|
||||
}
|
||||
|
||||
if (paused)
|
||||
MUSIC_Pause();
|
||||
else
|
||||
MUSIC_Continue();
|
||||
}
|
||||
|
||||
|
||||
|
||||
#else
|
||||
static int S_PlayMusic(const char *mapname, const char* fn, bool looping = true)
|
||||
{
|
||||
return Mus_Play(mapname, fn, looping);
|
||||
|
@ -304,8 +151,6 @@ void S_PauseMusic(bool paused)
|
|||
Mus_SetPaused(paused);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
static void S_SetMusicIndex(unsigned int m)
|
||||
{
|
||||
|
|
|
@ -71,9 +71,6 @@ inline void S_ClearSoundLocks(void) {}
|
|||
int32_t S_LoadSound(uint32_t num);
|
||||
void S_PrecacheSounds(void);
|
||||
void S_MenuSound(void);
|
||||
void S_MusicShutdown(void);
|
||||
void S_MusicStartup(void);
|
||||
void S_MusicVolume(int32_t volume);
|
||||
void S_RestartMusic(void);
|
||||
void S_PauseMusic(bool paused);
|
||||
void S_PauseSounds(bool paused);
|
||||
|
|
Loading…
Reference in a new issue