Fix laptop static when using OpenGL

This commit is contained in:
sirlemonhead 2019-12-02 16:46:57 +00:00 committed by Christoph Oelckers
parent fae001df77
commit a55a5ef038

View file

@ -2215,6 +2215,8 @@ void DoStatic(int a, int b)
auto pTile = (pixels + (200 * v2)) + v4; auto pTile = (pixels + (200 * v2)) + v4;
tileInvalidate(kTileLoboLaptop, -1, -1);
while (v2 < var_18) while (v2 < var_18)
{ {
uint8_t *pStart = pTile; uint8_t *pStart = pTile;