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- fixed anim loading in Shadow Warrior.
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1 changed files with 6 additions and 3 deletions
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@ -241,12 +241,15 @@ unsigned char *LoadAnm(short anim_num, int *lengthp)
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// lock it
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// lock it
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int file = fileSystem.FindFile(ANIMname[ANIMnum]);
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if (file < 0) return nullptr;
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*lengthp = length = fileSystem.FileLength(file);
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if (anm_ptr[anim_num] == 0)
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if (anm_ptr[anim_num] == 0)
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{
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{
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auto handle = fileSystem.OpenFileReader(ANIMname[ANIMnum], 0);
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auto handle = fileSystem.OpenFileReader(file);
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if (!handle.isOpen())
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if (!handle.isOpen())
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return NULL;
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return NULL;
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*lengthp = length = handle.GetLength();
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buffer.Resize(length + sizeof(anim_t));
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buffer.Resize(length + sizeof(anim_t));
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anm_ptr[anim_num] = (anim_t*)buffer.Data();
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anm_ptr[anim_num] = (anim_t*)buffer.Data();
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