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git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
475d582283
commit
a3ed643794
4 changed files with 29 additions and 17 deletions
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@ -176,7 +176,7 @@ int r_glowmapping = 1;
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int r_vertexarrays = 1;
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// Vertex Buffer Objects model drawing cvars
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int r_vbos = 0;
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int r_vbos = 1;
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int r_vbocount = 64;
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// model animation smoothing cvar
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@ -339,7 +339,7 @@ void drawline2d(float x0, float y0, float x1, float y1, char col)
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int cachefilehandle = -1; // texture cache file handle
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FILE *cacheindexptr = NULL;
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struct HASH_table cacheH = { MAXTILES<<2, NULL };
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struct HASH_table cacheH = { 1024, NULL };
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char TEXCACHEFILE[BMAX_PATH] = "textures";
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@ -51,7 +51,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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===================
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*/
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struct HASH_table gamefuncH = { NUMGAMEFUNCTIONS<<2, NULL };
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struct HASH_table gamefuncH = { NUMGAMEFUNCTIONS<<1, NULL };
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int32 CONFIG_FunctionNameToNum(char * func)
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{
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@ -935,20 +935,20 @@ const memberlabel_t InputLabels[]=
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char *bitptr; // pointer to bitmap of which bytecode positions contain pointers
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#define BITPTR_POINTER 1
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struct HASH_table gamevarH = { MAXGAMEVARS<<2, NULL };
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struct HASH_table arrayH = { MAXGAMEARRAYS<<2, NULL };
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struct HASH_table labelH = { 11264<<2, NULL };
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struct HASH_table keywH = { CON_END<<2, NULL };
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struct HASH_table gamevarH = { MAXGAMEVARS>>1, NULL };
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struct HASH_table arrayH = { MAXGAMEARRAYS>>1, NULL };
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struct HASH_table labelH = { 11264>>1, NULL };
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struct HASH_table keywH = { CON_END>>1, NULL };
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struct HASH_table sectorH = { SECTOR_END<<2, NULL };
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struct HASH_table wallH = { WALL_END<<2, NULL };
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struct HASH_table userdefH = { USERDEFS_END<<2, NULL };
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struct HASH_table sectorH = { SECTOR_END>>1, NULL };
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struct HASH_table wallH = { WALL_END>>1, NULL };
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struct HASH_table userdefH = { USERDEFS_END>>1, NULL };
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struct HASH_table projectileH = { PROJ_END<<2, NULL };
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struct HASH_table playerH = { PLAYER_END<<2, NULL };
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struct HASH_table inputH = { INPUT_END<<2, NULL };
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struct HASH_table actorH = { ACTOR_END<<2, NULL };
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struct HASH_table tspriteH = { ACTOR_END<<2, NULL };
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struct HASH_table projectileH = { PROJ_END>>1, NULL };
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struct HASH_table playerH = { PLAYER_END>>1, NULL };
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struct HASH_table inputH = { INPUT_END>>1, NULL };
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struct HASH_table actorH = { ACTOR_END>>1, NULL };
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struct HASH_table tspriteH = { ACTOR_END>>1, NULL };
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void inithashnames();
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void freehashnames();
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@ -4621,9 +4621,16 @@ repeatcase:
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g_numCompilerErrors++;
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C_ReportError(ERROR_SYNTAXERROR);
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}
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if (C_GetKeyword() == CON_NULLOP)
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{
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initprintf("%s:%d: warning: 'nullop' statement has no effect\n",g_szScriptFileName,g_lineNumber);
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C_GetNextKeyword();
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g_scriptPtr--;
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}
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if (C_GetKeyword() == CON_RIGHTBRACE) // optimize "{ }" into "nullop"
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{
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// initprintf("%s:%d: optimizing \"{ }\" -> nullop\n",g_szScriptFileName,g_lineNumber);
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if (g_scriptDebug)
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initprintf("%s:%d: rewriting empty braces '{ }' as 'nullop'\n",g_szScriptFileName,g_lineNumber);
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*(--g_scriptPtr) = CON_NULLOP;
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C_GetNextKeyword();
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g_scriptPtr--;
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@ -5263,6 +5270,11 @@ repeatcase:
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g_numCompilerWarnings++;
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}
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case CON_NULLOP:
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if (tw == CON_NULLOP)
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{
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if (C_GetKeyword() != CON_ELSE)
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initprintf("%s:%d: warning: found 'nullop' without 'else'\n",g_szScriptFileName,g_lineNumber);
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}
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case CON_STOPALLSOUNDS:
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return 0;
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case CON_GAMESTARTUP:
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@ -35,7 +35,7 @@ struct dynitem
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short vstat;
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short val;
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};
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struct HASH_table dynnamesH = {4096<<2, NULL};
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struct HASH_table dynnamesH = {512, NULL};
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struct dynitem list[]=
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{
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