polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE

git-svn-id: https://svn.eduke32.com/eduke32@6937 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
pogokeen 2018-07-03 04:29:23 +00:00
parent facc69f142
commit a13a8bf579

View file

@ -1067,7 +1067,7 @@ void polymost_glinit()
const float c_one = 1.0;\n\
const float c_two = 2.0;\n\
const vec4 c_vec4_one = vec4(c_one);\n\
const float c_wrapThreshold = 0.90;\n\
const float c_wrapThreshold = 0.9;\n\
\n\
void main()\n\
{\n\
@ -1140,7 +1140,7 @@ void polymost_glinit()
const float c_one = 1.0;\n\
const float c_two = 2.0;\n\
const vec4 c_vec4_one = vec4(c_one);\n\
const float c_wrapThreshold = 0.95;\n\
const float c_wrapThreshold = 0.9;\n\
\n\
void main()\n\
{\n\