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I am an idiot
git-svn-id: https://svn.eduke32.com/eduke32@1686 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -387,6 +387,7 @@ GAMEEXEC_STATIC GAMEEXEC_INLINE void VM_AlterAng(int32_t a)
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{
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{
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vm.g_t[1] = 0;
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vm.g_t[1] = 0;
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OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum);
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OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum);
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return;
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}
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}
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vm.g_sp->xvel += (*moveptr-vm.g_sp->xvel)/5;
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vm.g_sp->xvel += (*moveptr-vm.g_sp->xvel)/5;
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@ -525,6 +526,7 @@ GAMEEXEC_STATIC void VM_Move(void)
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{
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{
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vm.g_t[1] = 0;
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vm.g_t[1] = 0;
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OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum);
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OSD_Printf(CON_ERROR "%s %d bad moveptr for actor %d (%d)!\n",g_errorLineNum, keyw[g_tw], vm.g_i, vm.g_sp->picnum);
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return;
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}
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}
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if (a&dodgebullet && !deadflag)
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if (a&dodgebullet && !deadflag)
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