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Colorful view messages (#173)
This commit is contained in:
parent
16e1b39fb3
commit
9be59caef8
6 changed files with 11 additions and 9 deletions
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@ -330,14 +330,15 @@ void CGameMessageMgr::SetState(char state)
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at0 = 1;
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at0 = 1;
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}
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}
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void CGameMessageMgr::Add(const char *a1, char a2)
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void CGameMessageMgr::Add(const char *pText, char a2, const int pal)
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{
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{
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if (a2 && at21)
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if (a2 && at21)
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{
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{
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messageStruct *pMessage = &at2e[at2a];
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messageStruct *pMessage = &at2e[at2a];
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strncpy(pMessage->at4, a1, 80);
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strncpy(pMessage->at4, pText, 80);
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pMessage->at4[80] = 0;
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pMessage->at4[80] = 0;
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pMessage->at0 = gFrameClock + at1d*120;
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pMessage->at0 = gFrameClock + at1d*120;
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pMessage->pal = pal;
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at2a = (at2a+1)%16;
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at2a = (at2a+1)%16;
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at22++;
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at22++;
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if (at22 > at19)
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if (at22 > at19)
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@ -368,7 +369,7 @@ void CGameMessageMgr::Display(void)
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at22--;
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at22--;
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continue;
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continue;
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}
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}
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viewDrawText(at11, pMessage->at4, v14, v8, vc, 0, 0, false, 256);
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viewDrawText(at11, pMessage->at4, v14, v8, vc, pMessage->pal, 0, false, 256);
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if (gViewMode == 3)
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if (gViewMode == 3)
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{
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{
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int height;
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int height;
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@ -33,6 +33,7 @@ public:
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{
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{
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ClockTicks at0;
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ClockTicks at0;
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char at4[81];
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char at4[81];
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int pal;
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};
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};
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char at0;
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char at0;
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int at1;
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int at1;
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@ -50,7 +51,7 @@ public:
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messageStruct at2e[16];
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messageStruct at2e[16];
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CGameMessageMgr();
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CGameMessageMgr();
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void SetState(char state);
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void SetState(char state);
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void Add(const char *, char);
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void Add(const char *pText, char a2, const int pal = 0);
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void Display(void);
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void Display(void);
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void Clear();
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void Clear();
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void SetMaxMessages(int nMessages);
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void SetMaxMessages(int nMessages);
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@ -502,7 +502,7 @@ void netGetPackets(void)
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if (*pPacket != '/' || (*pPacket == 0 && *(pPacket+1) == 0) || (*(pPacket+1) >= '1' && *(pPacket+1) <= '8' && *(pPacket+1)-'1' == myconnectindex))
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if (*pPacket != '/' || (*pPacket == 0 && *(pPacket+1) == 0) || (*(pPacket+1) >= '1' && *(pPacket+1) <= '8' && *(pPacket+1)-'1' == myconnectindex))
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{
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{
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sprintf(buffer, "%s: %s", gProfile[nPlayer].name, pPacket);
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sprintf(buffer, "%s: %s", gProfile[nPlayer].name, pPacket);
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viewSetMessage(buffer);
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viewSetMessage(buffer, VanillaMode() ? 0 : 10); // 10: dark blue
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sndStartSample("DMRADIO", 128, -1);
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sndStartSample("DMRADIO", 128, -1);
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}
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}
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break;
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break;
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@ -3835,7 +3835,7 @@ void trTextOver(int nId)
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{
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{
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char *pzMessage = levelGetMessage(nId);
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char *pzMessage = levelGetMessage(nId);
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if (pzMessage)
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if (pzMessage)
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viewSetMessage(pzMessage);
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viewSetMessage(pzMessage, VanillaMode() ? 0 : 8); // 8: gold
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}
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}
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void InitGenerator(int nSprite)
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void InitGenerator(int nSprite)
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@ -2783,10 +2783,10 @@ void viewBurnTime(int gScale)
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}
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}
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}
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}
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void viewSetMessage(const char *pMessage)
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void viewSetMessage(const char *pMessage, const int pal)
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{
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{
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OSD_Printf("%s\n", pMessage);
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OSD_Printf("%s\n", pMessage);
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gGameMessageMgr.Add(pMessage, 15);
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gGameMessageMgr.Add(pMessage, 15, pal);
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}
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}
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void viewDisplayMessage(void)
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void viewDisplayMessage(void)
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@ -143,7 +143,7 @@ uspritetype *viewAddEffect(int nTSprite, VIEW_EFFECT nViewEffect);
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void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t smooth);
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void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t smooth);
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void CalcOtherPosition(spritetype *pSprite, int *pX, int *pY, int *pZ, int *vsectnum, int nAng, int zm);
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void CalcOtherPosition(spritetype *pSprite, int *pX, int *pY, int *pZ, int *vsectnum, int nAng, int zm);
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void CalcPosition(spritetype *pSprite, int *pX, int *pY, int *pZ, int *vsectnum, int nAng, int zm);
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void CalcPosition(spritetype *pSprite, int *pX, int *pY, int *pZ, int *vsectnum, int nAng, int zm);
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void viewSetMessage(const char *pMessage);
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void viewSetMessage(const char *pMessage, const int pal = 0);
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void viewDisplayMessage(void);
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void viewDisplayMessage(void);
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void viewSetErrorMessage(const char *pMessage);
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void viewSetErrorMessage(const char *pMessage);
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void DoLensEffect(void);
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void DoLensEffect(void);
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