misc. cleanup in savegame.c

git-svn-id: https://svn.eduke32.com/eduke32@2200 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2011-12-25 15:32:00 +00:00
parent 24e4d93226
commit 9a3ae8df08

View file

@ -553,24 +553,24 @@ int32_t G_LoadPlayer(int32_t spot)
char levname[BMAX_PATH]; char levname[BMAX_PATH];
int32_t fil; int32_t fil;
strcpy(levname, boardfilename); Bstrcpy(levname, boardfilename);
// usermap music based on map filename // usermap music based on map filename
Bcorrectfilename(levname,0); Bcorrectfilename(levname,0);
p = Bstrrchr(levname,'.'); p = Bstrrchr(levname,'.');
if (!p) strcat(levname,".ogg"); if (!p)
else
{ {
p[1]='o'; p = levname + Bstrlen(levname);
p[2]='g'; p[0] = '.';
p[3]='g';
p[4]=0;
} }
Bmemcpy(p+1, "ogg", 4);
fil = kopen4loadfrommod(levname,0); fil = kopen4loadfrommod(levname,0);
if (fil > -1) if (fil > -1)
{ {
kclose(fil); kclose(fil);
if (MapInfo[ud.level_number].alt_musicfn == NULL) if (MapInfo[ud.level_number].alt_musicfn == NULL)
MapInfo[ud.level_number].alt_musicfn = Bcalloc(Bstrlen(levname)+1,sizeof(uint8_t)); MapInfo[ud.level_number].alt_musicfn = Bcalloc(Bstrlen(levname)+1,sizeof(uint8_t));
else if ((Bstrlen(levname)+1) > sizeof(MapInfo[ud.level_number].alt_musicfn)) else if ((Bstrlen(levname)+1) > sizeof(MapInfo[ud.level_number].alt_musicfn))
@ -583,15 +583,11 @@ int32_t G_LoadPlayer(int32_t spot)
MapInfo[ud.level_number].alt_musicfn = NULL; MapInfo[ud.level_number].alt_musicfn = NULL;
} }
p[1]='m'; Bmemcpy(p+1, "mid", 4);
p[2]='i';
p[3]='d';
p[4]=0;
fil = kopen4loadfrommod(levname,0); fil = kopen4loadfrommod(levname,0);
if (fil == -1) if (fil == -1)
Bsprintf(levname,"dethtoll.mid"); Bstrcpy(levname,"dethtoll.mid");
else kclose(fil); else kclose(fil);
if (MapInfo[ud.level_number].musicfn == NULL) if (MapInfo[ud.level_number].musicfn == NULL)
@ -1936,7 +1932,7 @@ static void sv_prescriptsave_once()
int32_t i; int32_t i;
for (i=0; i<g_scriptSize; i++) for (i=0; i<g_scriptSize; i++)
if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7))) if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7)))
script[i] = (intptr_t)((intptr_t *)script[i] - &script[0]); script[i] = (intptr_t *)script[i] - script;
G_Util_PtrToIdx(actorscrptr, MAXTILES, script, P2I_FWD_NON0); G_Util_PtrToIdx(actorscrptr, MAXTILES, script, P2I_FWD_NON0);
G_Util_PtrToIdx(actorLoadEventScrptr, MAXTILES, script, P2I_FWD_NON0); G_Util_PtrToIdx(actorLoadEventScrptr, MAXTILES, script, P2I_FWD_NON0);
@ -1956,7 +1952,7 @@ static void sv_postscript_once()
for (i=0; i<g_scriptSize; i++) for (i=0; i<g_scriptSize; i++)
if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7))) if (bitptr[i>>3]&(BITPTR_POINTER<<(i&7)))
script[i] = (intptr_t)(script[i] + &script[0]); script[i] = (intptr_t)(script + script[i]);
} }
static void sv_preactordatasave() static void sv_preactordatasave()
@ -2126,23 +2122,29 @@ static void sv_restload()
#define SAVEWR(ptr, sz, cnt) do { if (fil) dfwrite(ptr,sz,cnt,fil); } while (0) #define SAVEWR(ptr, sz, cnt) do { if (fil) dfwrite(ptr,sz,cnt,fil); } while (0)
#define SAVEWRU(ptr, sz, cnt) do { if (fil) fwrite(ptr,sz,cnt,fil); } while (0) #define SAVEWRU(ptr, sz, cnt) do { if (fil) fwrite(ptr,sz,cnt,fil); } while (0)
#define PRINTSIZE(name) OSD_Printf(#name ": %d\n", (int32_t)(mem-tmem)), tmem=mem #ifdef DEBUGGINGAIDS
# define PRINTSIZE(name) do { OSD_Printf(name ": %d\n", (int32_t)(mem-tmem)); tmem=mem; } while (0)
#else
# define PRINTSIZE(name) do { tmem=mem; } while (0)
#endif
static uint8_t *dosaveplayer2(int32_t spot, FILE *fil, uint8_t *mem) static uint8_t *dosaveplayer2(int32_t spot, FILE *fil, uint8_t *mem)
{ {
uint8_t *tmem = mem; uint8_t *tmem = mem;
mem=writespecdata(svgm_udnetw, fil, mem); // user settings, players & net mem=writespecdata(svgm_udnetw, fil, mem); // user settings, players & net
PRINTSIZE(ud); PRINTSIZE("ud");
if (spot>=0) if (spot>=0)
{ {
SAVEWRU(&ud.savegame[spot][0], 21, 1); SAVEWRU(&ud.savegame[spot][0], 21, 1);
SAVEWRU("1", 1, 1); SAVEWRU("1", 1, 1);
if (!waloff[TILE_SAVESHOT]) if (!waloff[TILE_SAVESHOT])
{ {
walock[TILE_SAVESHOT] = 254; walock[TILE_SAVESHOT] = 254;
allocache(&waloff[TILE_SAVESHOT], 200*320, &walock[TILE_SAVESHOT]); allocache(&waloff[TILE_SAVESHOT], 200*320, &walock[TILE_SAVESHOT]);
clearbuf((void *)waloff[TILE_SAVESHOT],(200*320)/4,0); Bmemset((void *)waloff[TILE_SAVESHOT], 0, 320*200);
walock[TILE_SAVESHOT] = 1; walock[TILE_SAVESHOT] = 1;
} }
SAVEWR((char *)waloff[TILE_SAVESHOT], 320, 200); SAVEWR((char *)waloff[TILE_SAVESHOT], 320, 200);
@ -2156,19 +2158,20 @@ static uint8_t *dosaveplayer2(int32_t spot, FILE *fil, uint8_t *mem)
if (t>=0 && (st = localtime(&t))) if (t>=0 && (st = localtime(&t)))
Bsprintf(buf, "Edemo32 %04d%02d%02d", st->tm_year+1900, st->tm_mon+1, st->tm_mday); Bsprintf(buf, "Edemo32 %04d%02d%02d", st->tm_year+1900, st->tm_mon+1, st->tm_mday);
SAVEWRU(&buf, 21, 1); SAVEWRU(&buf, 21, 1);
SAVEWRU("\0", 1, 1); // demos don't save screenshot SAVEWRU("\0", 1, 1); // demos don't save screenshot
} }
mem=writespecdata(svgm_secwsp, fil, mem); // sector, wall, sprite mem=writespecdata(svgm_secwsp, fil, mem); // sector, wall, sprite
PRINTSIZE(sws); PRINTSIZE("sws");
mem=writespecdata(svgm_script, fil, mem); // script mem=writespecdata(svgm_script, fil, mem); // script
PRINTSIZE(script); PRINTSIZE("script");
mem=writespecdata(svgm_anmisc, fil, mem); // animates, quotes & misc. mem=writespecdata(svgm_anmisc, fil, mem); // animates, quotes & misc.
PRINTSIZE(animisc); PRINTSIZE("animisc");
Gv_WriteSave(fil, 1); // gamevars Gv_WriteSave(fil, 1); // gamevars
mem=writespecdata(svgm_vars, 0, mem); mem=writespecdata(svgm_vars, 0, mem);
PRINTSIZE(vars); PRINTSIZE("vars");
return mem; return mem;
} }
@ -2184,7 +2187,7 @@ static int32_t doloadplayer2(int32_t spot, int32_t fil, uint8_t **memptr)
if (readspecdata(svgm_udnetw, fil, &mem)) if (readspecdata(svgm_udnetw, fil, &mem))
return -2; return -2;
PRINTSIZE(ud); PRINTSIZE("ud");
if (spot >= 0 && ud.multimode!=numplayers) if (spot >= 0 && ud.multimode!=numplayers)
return 2; return 2;
@ -2208,22 +2211,24 @@ static int32_t doloadplayer2(int32_t spot, int32_t fil, uint8_t **memptr)
} }
if (readspecdata(svgm_secwsp, fil, &mem)) return -4; if (readspecdata(svgm_secwsp, fil, &mem)) return -4;
PRINTSIZE(sws); PRINTSIZE("sws");
if (readspecdata(svgm_script, fil, &mem)) return -5; if (readspecdata(svgm_script, fil, &mem)) return -5;
PRINTSIZE(script); PRINTSIZE("script");
if (readspecdata(svgm_anmisc, fil, &mem)) return -6; if (readspecdata(svgm_anmisc, fil, &mem)) return -6;
PRINTSIZE(animisc); PRINTSIZE("animisc");
if (Gv_ReadSave(fil, 1)) return -7; if (Gv_ReadSave(fil, 1)) return -7;
sv_makevarspec();
if (mem) if (mem)
{
sv_makevarspec();
for (i=1; svgm_vars[i].flags!=DS_END; i++) for (i=1; svgm_vars[i].flags!=DS_END; i++)
{ {
Bmemcpy(mem, svgm_vars[i].ptr, svgm_vars[i].size*svgm_vars[i].cnt); // careful! works because there are no DS_DYNAMIC's! Bmemcpy(mem, svgm_vars[i].ptr, svgm_vars[i].size*svgm_vars[i].cnt); // careful! works because there are no DS_DYNAMIC's!
mem += svgm_vars[i].size*svgm_vars[i].cnt; mem += svgm_vars[i].size*svgm_vars[i].cnt;
} }
PRINTSIZE(vars); PRINTSIZE("vars");
}
if (memptr) if (memptr)
*memptr = mem; *memptr = mem;
@ -2245,7 +2250,10 @@ int32_t sv_updatestate(int32_t frominit)
if (readspecdata(svgm_vars, -1, &p)) return -8; if (readspecdata(svgm_vars, -1, &p)) return -8;
if (p != pbeg+svsnapsiz) if (p != pbeg+svsnapsiz)
{
OSD_Printf("sv_updatestate: ptr-(snapshot end)=%d\n", (int32_t)(p-(pbeg+svsnapsiz))); OSD_Printf("sv_updatestate: ptr-(snapshot end)=%d\n", (int32_t)(p-(pbeg+svsnapsiz)));
return -9;
}
if (frominit) if (frominit)
{ {
@ -2313,10 +2321,7 @@ static void postloadplayer2()
#ifdef POLYMER #ifdef POLYMER
if (getrendermode() == 4) if (getrendermode() == 4)
{
polymer_loadboard(); polymer_loadboard();
polymer_resetlights();
}
#elif 0 #elif 0
if (getrendermode() == 4) if (getrendermode() == 4)
{ {