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- bump save versions for Duke3D following changes to DukePlayer_t struct.
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1 changed files with 2 additions and 2 deletions
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@ -66,13 +66,13 @@ const char *GetVersionString();
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#define SAVESIG_SW GAMENAME ".ShadowWarrior"
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#define SAVESIG_PS GAMENAME ".Exhumed"
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#define MINSAVEVER_DN3D 7
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#define MINSAVEVER_DN3D 8
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#define MINSAVEVER_BLD 6
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#define MINSAVEVER_RR 7
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#define MINSAVEVER_SW 6
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#define MINSAVEVER_PS 6
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#define SAVEVER_DN3D 7
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#define SAVEVER_DN3D 8
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#define SAVEVER_BLD 6
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#define SAVEVER_RR 7
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#define SAVEVER_SW 6
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