mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 13:21:04 +00:00
- little bit of engine cleanup.
This commit is contained in:
parent
4589f6f26d
commit
99f1f0952a
8 changed files with 19 additions and 74 deletions
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@ -229,7 +229,7 @@ EXTERN int16_t thewall[MAXWALLSB];
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EXTERN tspriteptr_t tspriteptr[MAXSPRITESONSCREEN + 1];
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EXTERN tspriteptr_t tspriteptr[MAXSPRITESONSCREEN + 1];
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EXTERN int32_t wx1, wy1, wx2, wy2;
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EXTERN int32_t wx1, wy1, wx2, wy2;
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EXTERN int32_t xdim, ydim, numpages, upscalefactor;
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EXTERN int32_t xdim, ydim;
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EXTERN int32_t yxaspect, viewingrange;
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EXTERN int32_t yxaspect, viewingrange;
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#ifndef GEKKO
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#ifndef GEKKO
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@ -448,7 +448,6 @@ int32_t qloadkvx(int32_t voxindex, const char *filename);
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void vox_undefine(int32_t const);
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void vox_undefine(int32_t const);
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void vox_deinit();
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void vox_deinit();
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int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daupscaledydim, int32_t dabpp, int32_t daupscalefactor);
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void videoSetCorrectedAspect();
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void videoSetCorrectedAspect();
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void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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void renderSetAspect(int32_t daxrange, int32_t daaspect);
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void renderSetAspect(int32_t daxrange, int32_t daaspect);
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@ -463,6 +462,7 @@ void renderCompleteMirror(void);
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int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz, fixed_t daang, fixed_t dahoriz, int16_t dacursectnum);
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int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz, fixed_t daang, fixed_t dahoriz, int16_t dacursectnum);
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void renderDrawMasks(void);
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void renderDrawMasks(void);
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void setVideoMode();
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void videoInit();
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void videoInit();
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void videoClearViewableArea(int32_t dacol);
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void videoClearViewableArea(int32_t dacol);
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void videoClearScreen(int32_t dacol);
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void videoClearScreen(int32_t dacol);
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@ -99,7 +99,7 @@ enum {
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static_assert(DAMETH_NARROW_MASKPROPS(DAMETH_MASKPROPS) == DAMETH_MASK);
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static_assert(DAMETH_NARROW_MASKPROPS(DAMETH_MASKPROPS) == DAMETH_MASK);
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extern float fcosglobalang, fsinglobalang;
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extern float fcosglobalang, fsinglobalang;
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extern float fxdim, fydim, fydimen, fviewingrange;
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extern float fydimen, fviewingrange;
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extern int32_t viewingrangerecip;
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extern int32_t viewingrangerecip;
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#endif
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#endif
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@ -45,7 +45,7 @@ int32_t r_rorphase = 0;
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int32_t mdtims, omdtims;
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int32_t mdtims, omdtims;
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float fcosglobalang, fsinglobalang;
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float fcosglobalang, fsinglobalang;
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float fxdim, fydim, fydimen, fviewingrange;
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float fydimen, fviewingrange;
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uint8_t globalr = 255, globalg = 255, globalb = 255;
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uint8_t globalr = 255, globalg = 255, globalb = 255;
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@ -82,7 +82,6 @@ static int32_t qradarang[10240];
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uint16_t ATTRIBUTE((used)) sqrtable[4096], ATTRIBUTE((used)) shlookup[4096+256], ATTRIBUTE((used)) sqrtable_old[2048];
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uint16_t ATTRIBUTE((used)) sqrtable[4096], ATTRIBUTE((used)) shlookup[4096+256], ATTRIBUTE((used)) sqrtable_old[2048];
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static char kensmessage[128];
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const char *engineerrstr = "No error";
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const char *engineerrstr = "No error";
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int32_t showfirstwall=0;
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int32_t showfirstwall=0;
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@ -194,7 +193,6 @@ int16_t numscans, numbunches;
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static int16_t numhits;
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static int16_t numhits;
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int16_t searchit;
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int16_t searchit;
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int32_t searchx = -1, searchy; //search input
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int16_t searchsector, searchwall, searchstat; //search output
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int16_t searchsector, searchwall, searchstat; //search output
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// SEARCHBOTTOMWALL:
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// SEARCHBOTTOMWALL:
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@ -831,8 +829,6 @@ const int16_t* getpsky(int32_t picnum, int32_t* dapyscale, int32_t* dapskybits,
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//
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//
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// preinitengine
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// preinitengine
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//
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//
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static int32_t preinitcalled = 0;
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static spriteext_t spriteext_s[MAXSPRITES+MAXUNIQHUDID];
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static spriteext_t spriteext_s[MAXSPRITES+MAXUNIQHUDID];
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static spritesmooth_t spritesmooth_s[MAXSPRITES+MAXUNIQHUDID];
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static spritesmooth_t spritesmooth_s[MAXSPRITES+MAXUNIQHUDID];
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static sectortype sector_s[MAXSECTORS];
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static sectortype sector_s[MAXSECTORS];
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@ -842,17 +838,12 @@ static tspritetype tsprite_s[MAXSPRITESONSCREEN];
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int32_t enginePreInit(void)
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int32_t enginePreInit(void)
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{
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{
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polymost_initosdfuncs();
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sector = sector_s;
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sector = sector_s;
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wall = wall_s;
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wall = wall_s;
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sprite = sprite_s;
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sprite = sprite_s;
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tsprite = tsprite_s;
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tsprite = tsprite_s;
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spriteext = spriteext_s;
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spriteext = spriteext_s;
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spritesmooth = spritesmooth_s;
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spritesmooth = spritesmooth_s;
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preinitcalled = 1;
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return 0;
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return 0;
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}
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}
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@ -862,14 +853,6 @@ int32_t enginePreInit(void)
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//
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//
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int32_t engineInit(void)
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int32_t engineInit(void)
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{
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{
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int32_t i;
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if (!preinitcalled)
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{
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i = enginePreInit();
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if (i) return i;
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}
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if (engineLoadTables())
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if (engineLoadTables())
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return 1;
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return 1;
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@ -877,7 +860,7 @@ int32_t engineInit(void)
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voxelmemory.Reset();
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voxelmemory.Reset();
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for (i=0; i<MAXTILES; i++)
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for (int i=0; i<MAXTILES; i++)
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tiletovox[i] = -1;
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tiletovox[i] = -1;
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for (auto& v : voxscale) v = 65536;
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for (auto& v : voxscale) v = 65536;
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memset(voxrotate, 0, sizeof(voxrotate));
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memset(voxrotate, 0, sizeof(voxrotate));
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@ -1573,8 +1556,8 @@ static void renderFillPolygon(int32_t npoints)
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xtex.Y = ((float)asm2) * (1.f / 4294967296.f);
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xtex.Y = ((float)asm2) * (1.f / 4294967296.f);
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ytex.X = ((float)x1) * (1.f / 4294967296.f);
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ytex.X = ((float)x1) * (1.f / 4294967296.f);
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ytex.Y = ((float)y2) * (-1.f / 4294967296.f);
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ytex.Y = ((float)y2) * (-1.f / 4294967296.f);
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otex.X = (fxdim * xtex.X + fydim * ytex.X) * -0.5f + fglobalposx * (1.f / 4294967296.f);
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otex.X = (xdim * xtex.X + ydim * ytex.X) * -0.5f + fglobalposx * (1.f / 4294967296.f);
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otex.Y = (fxdim * xtex.Y + fydim * ytex.Y) * -0.5f - fglobalposy * (1.f / 4294967296.f);
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otex.Y = (xdim * xtex.Y + ydim * ytex.Y) * -0.5f - fglobalposy * (1.f / 4294967296.f);
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FillPolygon(rx1, ry1, xb1, npoints, globalpicnum, globalpal, globalshade, globalorientation, xtex, ytex, otex, windowxy1.x, windowxy1.y, windowxy2.x, windowxy2.y);
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FillPolygon(rx1, ry1, xb1, npoints, globalpicnum, globalpal, globalshade, globalorientation, xtex, ytex, otex, windowxy1.x, windowxy1.y, windowxy2.x, windowxy2.y);
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}
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}
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@ -1822,43 +1805,6 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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}
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}
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}
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}
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//
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// setgamemode
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//
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// JBF: davidoption now functions as a windowed-mode flag (0 == windowed, 1 == fullscreen)
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int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daupscaledydim, int32_t dabpp, int32_t daupscalefactor)
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{
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int32_t j;
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if (dabpp != 32) return -1; // block software mode.
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daupscaledxdim = max(320, daupscaledxdim);
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daupscaledydim = max(200, daupscaledydim);
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strcpy(kensmessage,"!!!! BUILD engine&tools programmed by Ken Silverman of E.G. RI."
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" (c) Copyright 1995 Ken Silverman. Summary: BUILD = Ken. !!!!");
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upscalefactor = 1;
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xdim = daupscaledxdim;
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ydim = daupscaledydim;
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V_UpdateModeSize(xdim, ydim);
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numpages = 1; // We have only one page, no exceptions.
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#ifdef USE_OPENGL
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fxdim = (float) xdim;
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fydim = (float) ydim;
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#endif
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j = ydim*4; //Leave room for horizlookup&horizlookup2
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videoSetViewableArea(0L,0L,xdim-1,ydim-1);
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videoClearScreen(0L);
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if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); }
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return 0;
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}
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//
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//
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// qloadkvx
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// qloadkvx
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//
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//
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@ -102,7 +102,6 @@ extern int32_t globalorientation;
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extern int16_t editstatus;
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extern int16_t editstatus;
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extern int16_t searchit;
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extern int16_t searchit;
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extern int32_t searchx, searchy;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall, searchisbottom;
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extern int16_t searchbottomwall, searchisbottom;
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static_assert((int)RS_YFLIP == (int)HUDFLAG_FLIPPED);
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static_assert((int)RS_YFLIP == (int)HUDFLAG_FLIPPED);
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void polymost_initosdfuncs(void)
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{
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}
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void polymost_precache(int32_t dapicnum, int32_t dapalnum, int32_t datype)
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void polymost_precache(int32_t dapicnum, int32_t dapalnum, int32_t datype)
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{
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{
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// dapicnum and dapalnum are like you'd expect
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// dapicnum and dapalnum are like you'd expect
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@ -912,11 +912,7 @@ int RunGame()
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if (Args->CheckParm("-sounddebug"))
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if (Args->CheckParm("-sounddebug"))
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C_DoCommand("stat sounddebug");
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C_DoCommand("stat sounddebug");
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if (enginePreInit())
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enginePreInit();
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{
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I_FatalError("There was a problem initializing the Build engine: %s\n", engineerrstr);
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}
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SetupGameButtons();
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SetupGameButtons();
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gameinfo.mBackButton = "engine/graphics/m_back.png";
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gameinfo.mBackButton = "engine/graphics/m_back.png";
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gi->app_init();
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gi->app_init();
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@ -1000,11 +996,20 @@ void updatePauseStatus()
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void PolymostProcessVoxels(void);
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void PolymostProcessVoxels(void);
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void setVideoMode()
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{
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xdim = screen->GetWidth();
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ydim = screen->GetHeight();
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V_UpdateModeSize(xdim, ydim);
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videoSetViewableArea(0, 0, xdim - 1, ydim - 1);
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videoClearScreen(0);
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}
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void videoInit()
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void videoInit()
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{
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{
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lookups.postLoadLookups();
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lookups.postLoadLookups();
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V_Init2();
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V_Init2();
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videoSetGameMode(vid_fullscreen, screen->GetWidth(), screen->GetHeight(), 32, 1);
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setVideoMode();
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PolymostProcessVoxels();
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PolymostProcessVoxels();
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GLInterface.Init(screen->GetWidth());
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GLInterface.Init(screen->GetWidth());
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// change the view size if needed
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// change the view size if needed
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if (setsizeneeded)
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if (setsizeneeded)
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{
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{
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videoSetGameMode(vid_fullscreen, SCREENWIDTH, SCREENHEIGHT, 32, 1);
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setVideoMode();
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setViewport(hud_size);
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setViewport(hud_size);
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setsizeneeded = false;
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setsizeneeded = false;
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}
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}
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@ -122,7 +122,6 @@ struct PANEL_SPRITEstruct
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short picndx; // for pip stuff in conpic.h
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short picndx; // for pip stuff in conpic.h
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short picnum; // bypass pip stuff in conpic.h
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short picnum; // bypass pip stuff in conpic.h
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short vel, vel_adj;
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short vel, vel_adj;
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short numpages;
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int xorig, yorig, flags, priority;
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int xorig, yorig, flags, priority;
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int scale;
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int scale;
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int jump_speed, jump_grav; // jumping vars
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int jump_speed, jump_grav; // jumping vars
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