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- gave Blood the same treatment.
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parent
c7e667a17a
commit
99486cba7e
4 changed files with 4 additions and 6 deletions
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@ -527,8 +527,8 @@ void ProcessFrame(void)
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{
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gPlayer[i].input.syncFlags.value &= ~flag_buttonmask;
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gPlayer[i].input.syncFlags.value |= gFifoInput[gNetFifoTail & 255][i].syncFlags.value;
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if (gFifoInput[gNetFifoTail&255][i].syncFlags.newWeapon)
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gPlayer[i].newWeapon = gFifoInput[gNetFifoTail&255][i].syncFlags.newWeapon;
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int newweap = gFifoInput[gNetFifoTail & 255][i].getNewWeapon();
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if (newweap) gPlayer[i].newWeapon = newweap;
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gPlayer[i].input.fvel = gFifoInput[gNetFifoTail&255][i].fvel;
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gPlayer[i].input.q16avel = gFifoInput[gNetFifoTail&255][i].q16avel;
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gPlayer[i].input.svel = gFifoInput[gNetFifoTail&255][i].svel;
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@ -151,7 +151,7 @@ void ctrlGetInput(void)
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gInput.syncFlags.value |= BitsToSend.value;
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if (WeaponToSend != 0)
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gInput.syncFlags.newWeapon = WeaponToSend;
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gInput.SetNewWeapon(WeaponToSend);
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BitsToSend.value = 0;
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WeaponToSend = 0;
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@ -1331,7 +1331,7 @@ void ProcessInput(PLAYER *pPlayer)
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pPlayer->q16horiz = mulscale16(0x8000-(Cos(ClipHigh(pPlayer->deathTime*8, 1024))>>15), fix16_from_int(120));
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}
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if (pPlayer->curWeapon)
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pInput->syncFlags.newWeapon = pPlayer->curWeapon;
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pInput->SetNewWeapon(pPlayer->curWeapon);
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if (pInput->syncFlags.action)
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{
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if (bSeqStat)
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@ -37,7 +37,6 @@ enum EDukeSyncBits_ : uint32_t
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SKB_RUN = 1 << 5,
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SKB_LOOK_LEFT = 1 << 6,
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SKB_LOOK_RIGHT = 1 << 7,
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SKB_FIRST_WEAPON_BIT = 1 << 8,
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SKB_STEROIDS = 1 << 12,
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SKB_LOOK_UP = 1 << 13,
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SKB_LOOK_DOWN = 1 << 14,
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@ -103,7 +102,6 @@ union SYNCFLAGS
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unsigned int useCrystalBall : 1;
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unsigned int useJumpBoots : 1;
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unsigned int useMedKit : 1;
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unsigned int newWeapon : 4;
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};
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};
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