mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Add support for defining all sound parameters through the .def syntax, instead of just the filename
git-svn-id: https://svn.eduke32.com/eduke32@7116 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
5c1e350d79
commit
98f42cba6f
3 changed files with 56 additions and 16 deletions
|
@ -165,6 +165,12 @@ enum gametokens
|
||||||
T_ANIMSOUNDS,
|
T_ANIMSOUNDS,
|
||||||
T_NOFLOORPALRANGE,
|
T_NOFLOORPALRANGE,
|
||||||
T_ID,
|
T_ID,
|
||||||
|
T_MINPITCH,
|
||||||
|
T_MAXPITCH,
|
||||||
|
T_PRIORITY,
|
||||||
|
T_TYPE,
|
||||||
|
T_DISTANCE,
|
||||||
|
T_VOLUME,
|
||||||
T_DELAY,
|
T_DELAY,
|
||||||
T_RENAMEFILE,
|
T_RENAMEFILE,
|
||||||
T_GLOBALGAMEFLAGS,
|
T_GLOBALGAMEFLAGS,
|
||||||
|
@ -5051,12 +5057,24 @@ static int32_t S_DefineAudioIfSupported(char **fn, const char *name)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int32_t S_DefineSound(int32_t ID, const char *name)
|
static int32_t S_DefineSound(int sndidx, const char *name, int minpitch, int maxpitch, int priority, int type, int distance, float volume)
|
||||||
{
|
{
|
||||||
if ((unsigned)ID >= MAXSOUNDS)
|
if ((unsigned)sndidx >= MAXSOUNDS || S_DefineAudioIfSupported(&g_sounds[sndidx].filename, name))
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
return S_DefineAudioIfSupported(&g_sounds[ID].filename, name);
|
auto &snd = g_sounds[sndidx];
|
||||||
|
|
||||||
|
snd.ps = clamp(minpitch, INT16_MIN, INT16_MAX);
|
||||||
|
snd.pe = clamp(maxpitch, INT16_MIN, INT16_MAX);
|
||||||
|
snd.pr = priority & 255;
|
||||||
|
snd.m = type & ~SF_ONEINST_INTERNAL;
|
||||||
|
snd.vo = clamp(distance, INT16_MIN, INT16_MAX);
|
||||||
|
snd.volume = volume;
|
||||||
|
|
||||||
|
if (snd.m & SF_LOOP)
|
||||||
|
snd.m |= SF_ONEINST_INTERNAL;
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns:
|
// Returns:
|
||||||
|
@ -5227,16 +5245,22 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
|
||||||
|
|
||||||
static const tokenlist soundTokens[] =
|
static const tokenlist soundTokens[] =
|
||||||
{
|
{
|
||||||
{ "id", T_ID },
|
{ "id", T_ID },
|
||||||
{ "file", T_FILE },
|
{ "file", T_FILE },
|
||||||
|
{ "minpitch", T_MINPITCH },
|
||||||
|
{ "maxpitch", T_MAXPITCH },
|
||||||
|
{ "priority", T_PRIORITY },
|
||||||
|
{ "type", T_TYPE },
|
||||||
|
{ "distance", T_DISTANCE },
|
||||||
|
{ "volume", T_VOLUME },
|
||||||
};
|
};
|
||||||
|
|
||||||
static const tokenlist animTokens [] =
|
static const tokenlist animTokens [] =
|
||||||
{
|
{
|
||||||
{ "delay", T_DELAY },
|
{ "delay", T_DELAY },
|
||||||
{ "aspect", T_ASPECT },
|
{ "aspect", T_ASPECT },
|
||||||
{ "sounds", T_SOUND },
|
{ "sounds", T_SOUND },
|
||||||
{ "forcefilter", T_FORCEFILTER },
|
{ "forcefilter", T_FORCEFILTER },
|
||||||
{ "forcenofilter", T_FORCENOFILTER },
|
{ "forcenofilter", T_FORCENOFILTER },
|
||||||
{ "texturefilter", T_TEXTUREFILTER },
|
{ "texturefilter", T_TEXTUREFILTER },
|
||||||
};
|
};
|
||||||
|
@ -5434,10 +5458,18 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
|
||||||
|
|
||||||
case T_SOUND:
|
case T_SOUND:
|
||||||
{
|
{
|
||||||
char * tokenPtr = pScript->ltextptr;
|
char *tokenPtr = pScript->ltextptr;
|
||||||
char * fileName = NULL;
|
char *fileName = NULL;
|
||||||
|
char *musicEnd;
|
||||||
|
|
||||||
|
double volume = 1.0;
|
||||||
|
|
||||||
int32_t soundNum = -1;
|
int32_t soundNum = -1;
|
||||||
char * musicEnd;
|
int32_t maxpitch = 0;
|
||||||
|
int32_t minpitch = 0;
|
||||||
|
int32_t priority = 0;
|
||||||
|
int32_t type = 0;
|
||||||
|
int32_t distance = 0;
|
||||||
|
|
||||||
if (scriptfile_getbraces(pScript, &musicEnd))
|
if (scriptfile_getbraces(pScript, &musicEnd))
|
||||||
break;
|
break;
|
||||||
|
@ -5446,8 +5478,14 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
|
||||||
{
|
{
|
||||||
switch (getatoken(pScript, soundTokens, ARRAY_SIZE(soundTokens)))
|
switch (getatoken(pScript, soundTokens, ARRAY_SIZE(soundTokens)))
|
||||||
{
|
{
|
||||||
case T_ID: scriptfile_getsymbol(pScript, &soundNum); break;
|
case T_ID: scriptfile_getsymbol(pScript, &soundNum); break;
|
||||||
case T_FILE: scriptfile_getstring(pScript, &fileName); break;
|
case T_FILE: scriptfile_getstring(pScript, &fileName); break;
|
||||||
|
case T_MINPITCH: scriptfile_getsymbol(pScript, &minpitch); break;
|
||||||
|
case T_MAXPITCH: scriptfile_getsymbol(pScript, &maxpitch); break;
|
||||||
|
case T_PRIORITY: scriptfile_getsymbol(pScript, &priority); break;
|
||||||
|
case T_TYPE: scriptfile_getsymbol(pScript, &type); break;
|
||||||
|
case T_DISTANCE: scriptfile_getsymbol(pScript, &distance); break;
|
||||||
|
case T_VOLUME: scriptfile_getdouble(pScript, &volume); break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5462,7 +5500,8 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
|
||||||
if (fileName == NULL || check_file_exist(fileName))
|
if (fileName == NULL || check_file_exist(fileName))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (S_DefineSound(soundNum,fileName) == -1)
|
// maybe I should have just packed this into a sound_t and passed a reference...
|
||||||
|
if (S_DefineSound(soundNum, fileName, minpitch, maxpitch, priority, type, distance, volume) == -1)
|
||||||
initprintf("Error: invalid sound ID on line %s:%d\n", pScript->filename, scriptfile_getlinum(pScript,tokenPtr));
|
initprintf("Error: invalid sound ID on line %s:%d\n", pScript->filename, scriptfile_getlinum(pScript,tokenPtr));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6129,7 +6129,7 @@ repeatcase:
|
||||||
|
|
||||||
C_GetNextValue(LABEL_DEFINE);
|
C_GetNextValue(LABEL_DEFINE);
|
||||||
g_sounds[k].m = *(g_scriptPtr-1) & ~SF_ONEINST_INTERNAL;
|
g_sounds[k].m = *(g_scriptPtr-1) & ~SF_ONEINST_INTERNAL;
|
||||||
if (*(g_scriptPtr-1) & 1)
|
if (*(g_scriptPtr-1) & SF_LOOP)
|
||||||
g_sounds[k].m |= SF_ONEINST_INTERNAL;
|
g_sounds[k].m |= SF_ONEINST_INTERNAL;
|
||||||
|
|
||||||
C_GetNextValue(LABEL_DEFINE);
|
C_GetNextValue(LABEL_DEFINE);
|
||||||
|
|
|
@ -70,6 +70,7 @@ typedef struct
|
||||||
{
|
{
|
||||||
char * filename, *ptr; // 8b/16b
|
char * filename, *ptr; // 8b/16b
|
||||||
int32_t length, num, soundsiz; // 12b
|
int32_t length, num, soundsiz; // 12b
|
||||||
|
float volume; // 4b
|
||||||
sndinst_t instances[MAXSOUNDINSTANCES]; // 64b
|
sndinst_t instances[MAXSOUNDINSTANCES]; // 64b
|
||||||
int16_t ps, pe, vo; // 6b
|
int16_t ps, pe, vo; // 6b
|
||||||
char pr, m; // 2b
|
char pr, m; // 2b
|
||||||
|
|
Loading…
Reference in a new issue