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https://github.com/ZDoom/raze-gles.git
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engine.c: replace 0xXXXXXXXX literals with INT32_MIN/MAX; whitespace changes.
git-svn-id: https://svn.eduke32.com/eduke32@2343 1a8010ca-5511-0410-912e-c29ae57300e0
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53d9264f92
commit
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1 changed files with 22 additions and 20 deletions
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@ -2335,7 +2335,6 @@ int32_t engine_addtsprite(int16_t z, int16_t sectnum)
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if (numyaxbunches==0)
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{
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#endif
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if (spritesortcnt >= MAXSPRITESONSCREEN)
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return 1;
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@ -5341,7 +5340,7 @@ static void drawsprite(int32_t snum)
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if ((sec->floorstat&3) == 0)
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startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
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else
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startdm = 0x7fffffff;
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startdm = INT32_MAX;
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if ((y1>>8) > startum) startum = (y1>>8);
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if ((y2>>8) < startdm) startdm = (y2>>8);
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@ -5614,7 +5613,7 @@ static void drawsprite(int32_t snum)
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{
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if (min(yb1[MAXWALLSB-1],yb2[MAXWALLSB-1]) > max(yb1[j],yb2[j]))
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{
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x = 0x80000000;
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x = INT32_MIN;
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}
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else
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{
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@ -5637,9 +5636,9 @@ static void drawsprite(int32_t snum)
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if ((xp2-xp1)*(tspr->y-yp1) == (tspr->x-xp1)*(yp2-yp1))
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{
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if (wall[thewall[j]].nextsector == tspr->sectnum)
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x = 0x80000000;
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x = INT32_MIN;
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else
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x = 0x7fffffff;
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x = INT32_MAX;
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}
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else
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{
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@ -5660,18 +5659,20 @@ static void drawsprite(int32_t snum)
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{ if (dalx2 < x) dalx2 = x; }
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else
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{ if (darx2 > x) darx2 = x; }
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x = 0x80000001;
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x = INT32_MIN+1;
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}
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else
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x = 0x7fffffff;
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x = INT32_MAX;
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}
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}
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}
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}
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if (x < 0)
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{
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if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1];
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if (darx2 > xb2[MAXWALLSB-1]) darx2 = xb2[MAXWALLSB-1];
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switch (smostwalltype[i])
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{
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case 0:
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@ -5891,8 +5892,8 @@ static void drawsprite(int32_t snum)
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if (npoints <= 2) return;
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//Project onto screen
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lpoint = -1; lmax = 0x7fffffff;
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rpoint = -1; rmax = 0x80000000;
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lpoint = -1; lmax = INT32_MAX;
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rpoint = -1; rmax = INT32_MIN;
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for (z=0; z<npoints; z++)
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{
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xsi[z] = scale(rxi[z],xdimen<<15,rzi[z]) + (xdimen<<15);
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@ -6158,7 +6159,7 @@ static void drawsprite(int32_t snum)
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if ((sec->floorstat&3) == 0)
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startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
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else
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startdm = 0x7fffffff;
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startdm = INT32_MAX;
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//sprite
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if ((searchy >= max(startum,(y1>>8))) && (searchy < min(startdm,(y2>>8))))
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@ -6316,7 +6317,7 @@ static void fillpolygon(int32_t npoints)
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if (rendmode >= 3 && qsetmode == 200) { polymost_fillpolygon(npoints); return; }
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#endif
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miny = 0x7fffffff; maxy = 0x80000000;
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miny = INT32_MAX; maxy = INT32_MIN;
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for (z=npoints-1; z>=0; z--)
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{ y = ry1[z]; miny = min(miny,y); maxy = max(maxy,y); }
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miny = (miny>>12); maxy = (maxy>>12);
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@ -7426,7 +7427,7 @@ int32_t getclosestcol(int32_t r, int32_t g, int32_t b)
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}
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if (retcol >= 0) return(retcol);
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mindist = 0x7fffffff;
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mindist = INT32_MAX;
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pal1 = (char *)&palette[768-3];
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for (i=255; i>=0; i--,pal1-=3)
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{
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@ -8886,6 +8887,7 @@ void drawmapview(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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}
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enddrawing(); //}}}
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if (r_usenewaspect)
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setaspect(oviewingrange, oyxaspect);
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else
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@ -10744,7 +10746,7 @@ int32_t nextsectorneighborz(int16_t sectnum, int32_t thez, int16_t topbottom, in
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int32_t i, testz, nextz;
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int16_t sectortouse;
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if (direction == 1) nextz = 0x7fffffff; else nextz = 0x80000000;
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if (direction == 1) nextz = INT32_MAX; else nextz = INT32_MIN;
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sectortouse = -1;
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@ -10989,7 +10991,7 @@ static int32_t hitscan_trysector(const vec3_t *sv, const sectortype *sec, hitdat
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int32_t vx, int32_t vy, int32_t vz,
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int16_t stat, int16_t heinum, int32_t z, int32_t how, const intptr_t *tmp)
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{
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int32_t x1 = 0x7fffffff, y1, z1;
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int32_t x1 = INT32_MAX, y1, z1;
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int32_t dax, day, i, j;
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walltype *wal, *wal2;
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@ -11025,7 +11027,7 @@ static int32_t hitscan_trysector(const vec3_t *sv, const sectortype *sec, hitdat
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}
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}
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if ((x1 != 0x7fffffff) && (klabs(x1-sv->x)+klabs(y1-sv->y) < klabs((hitinfo->pos.x)-sv->x)+klabs((hitinfo->pos.y)-sv->y)))
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if ((x1 != INT32_MAX) && (klabs(x1-sv->x)+klabs(y1-sv->y) < klabs((hitinfo->pos.x)-sv->x)+klabs((hitinfo->pos.y)-sv->y)))
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{
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if (tmp==NULL)
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{
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@ -12270,7 +12272,7 @@ int32_t clipmove(vec3_t *pos, int16_t *sectnum,
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return(retval);
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}
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*sectnum = -1; tempint1 = 0x7fffffff;
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*sectnum = -1; tempint1 = INT32_MAX;
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for (j=numsectors-1; j>=0; j--)
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if (inside(pos->x,pos->y,j) == 1)
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{
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@ -12769,8 +12771,8 @@ void getzrange(const vec3_t *pos, int16_t sectnum,
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if (sectnum < 0)
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{
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*ceilz = 0x80000000; *ceilhit = -1;
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*florz = 0x7fffffff; *florhit = -1;
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*ceilz = INT32_MIN; *ceilhit = -1;
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*florz = INT32_MAX; *florhit = -1;
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return;
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}
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@ -15143,7 +15145,7 @@ void draw2dscreen(const vec3_t *pos, int16_t cursectnum, int16_t ange, int32_t z
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int32_t posxe=pos->x, posye=pos->y, posze=pos->z;
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uint8_t *graybitmap = (uint8_t *)tempbuf;
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int32_t alwaysshowgray = (showinnergray || !(editorzrange[0]==INT32_MIN && editorzrange[1]==INT_MAX));
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int32_t alwaysshowgray = (showinnergray || !(editorzrange[0]==INT32_MIN && editorzrange[1]==INT32_MAX));
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if (qsetmode == 200) return;
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