engine.c: replace 0xXXXXXXXX literals with INT32_MIN/MAX; whitespace changes.

git-svn-id: https://svn.eduke32.com/eduke32@2343 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-02-14 23:13:53 +00:00
parent 53d9264f92
commit 967a3ec697
1 changed files with 22 additions and 20 deletions

View File

@ -2335,7 +2335,6 @@ int32_t engine_addtsprite(int16_t z, int16_t sectnum)
if (numyaxbunches==0)
{
#endif
if (spritesortcnt >= MAXSPRITESONSCREEN)
return 1;
@ -5341,7 +5340,7 @@ static void drawsprite(int32_t snum)
if ((sec->floorstat&3) == 0)
startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
else
startdm = 0x7fffffff;
startdm = INT32_MAX;
if ((y1>>8) > startum) startum = (y1>>8);
if ((y2>>8) < startdm) startdm = (y2>>8);
@ -5614,7 +5613,7 @@ static void drawsprite(int32_t snum)
{
if (min(yb1[MAXWALLSB-1],yb2[MAXWALLSB-1]) > max(yb1[j],yb2[j]))
{
x = 0x80000000;
x = INT32_MIN;
}
else
{
@ -5637,9 +5636,9 @@ static void drawsprite(int32_t snum)
if ((xp2-xp1)*(tspr->y-yp1) == (tspr->x-xp1)*(yp2-yp1))
{
if (wall[thewall[j]].nextsector == tspr->sectnum)
x = 0x80000000;
x = INT32_MIN;
else
x = 0x7fffffff;
x = INT32_MAX;
}
else
{
@ -5660,18 +5659,20 @@ static void drawsprite(int32_t snum)
{ if (dalx2 < x) dalx2 = x; }
else
{ if (darx2 > x) darx2 = x; }
x = 0x80000001;
x = INT32_MIN+1;
}
else
x = 0x7fffffff;
x = INT32_MAX;
}
}
}
}
if (x < 0)
{
if (dalx2 < xb1[MAXWALLSB-1]) dalx2 = xb1[MAXWALLSB-1];
if (darx2 > xb2[MAXWALLSB-1]) darx2 = xb2[MAXWALLSB-1];
switch (smostwalltype[i])
{
case 0:
@ -5891,8 +5892,8 @@ static void drawsprite(int32_t snum)
if (npoints <= 2) return;
//Project onto screen
lpoint = -1; lmax = 0x7fffffff;
rpoint = -1; rmax = 0x80000000;
lpoint = -1; lmax = INT32_MAX;
rpoint = -1; rmax = INT32_MIN;
for (z=0; z<npoints; z++)
{
xsi[z] = scale(rxi[z],xdimen<<15,rzi[z]) + (xdimen<<15);
@ -6158,7 +6159,7 @@ static void drawsprite(int32_t snum)
if ((sec->floorstat&3) == 0)
startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
else
startdm = 0x7fffffff;
startdm = INT32_MAX;
//sprite
if ((searchy >= max(startum,(y1>>8))) && (searchy < min(startdm,(y2>>8))))
@ -6316,7 +6317,7 @@ static void fillpolygon(int32_t npoints)
if (rendmode >= 3 && qsetmode == 200) { polymost_fillpolygon(npoints); return; }
#endif
miny = 0x7fffffff; maxy = 0x80000000;
miny = INT32_MAX; maxy = INT32_MIN;
for (z=npoints-1; z>=0; z--)
{ y = ry1[z]; miny = min(miny,y); maxy = max(maxy,y); }
miny = (miny>>12); maxy = (maxy>>12);
@ -7426,7 +7427,7 @@ int32_t getclosestcol(int32_t r, int32_t g, int32_t b)
}
if (retcol >= 0) return(retcol);
mindist = 0x7fffffff;
mindist = INT32_MAX;
pal1 = (char *)&palette[768-3];
for (i=255; i>=0; i--,pal1-=3)
{
@ -8886,6 +8887,7 @@ void drawmapview(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
}
enddrawing(); //}}}
if (r_usenewaspect)
setaspect(oviewingrange, oyxaspect);
else
@ -10188,7 +10190,7 @@ void nextpage(void)
switch (qsetmode)
{
case 200:
begindrawing(); //{{{
begindrawing(); //{{{
for (i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
{
per = &permfifo[i];
@ -10744,7 +10746,7 @@ int32_t nextsectorneighborz(int16_t sectnum, int32_t thez, int16_t topbottom, in
int32_t i, testz, nextz;
int16_t sectortouse;
if (direction == 1) nextz = 0x7fffffff; else nextz = 0x80000000;
if (direction == 1) nextz = INT32_MAX; else nextz = INT32_MIN;
sectortouse = -1;
@ -10989,7 +10991,7 @@ static int32_t hitscan_trysector(const vec3_t *sv, const sectortype *sec, hitdat
int32_t vx, int32_t vy, int32_t vz,
int16_t stat, int16_t heinum, int32_t z, int32_t how, const intptr_t *tmp)
{
int32_t x1 = 0x7fffffff, y1, z1;
int32_t x1 = INT32_MAX, y1, z1;
int32_t dax, day, i, j;
walltype *wal, *wal2;
@ -11025,7 +11027,7 @@ static int32_t hitscan_trysector(const vec3_t *sv, const sectortype *sec, hitdat
}
}
if ((x1 != 0x7fffffff) && (klabs(x1-sv->x)+klabs(y1-sv->y) < klabs((hitinfo->pos.x)-sv->x)+klabs((hitinfo->pos.y)-sv->y)))
if ((x1 != INT32_MAX) && (klabs(x1-sv->x)+klabs(y1-sv->y) < klabs((hitinfo->pos.x)-sv->x)+klabs((hitinfo->pos.y)-sv->y)))
{
if (tmp==NULL)
{
@ -12270,7 +12272,7 @@ int32_t clipmove(vec3_t *pos, int16_t *sectnum,
return(retval);
}
*sectnum = -1; tempint1 = 0x7fffffff;
*sectnum = -1; tempint1 = INT32_MAX;
for (j=numsectors-1; j>=0; j--)
if (inside(pos->x,pos->y,j) == 1)
{
@ -12769,8 +12771,8 @@ void getzrange(const vec3_t *pos, int16_t sectnum,
if (sectnum < 0)
{
*ceilz = 0x80000000; *ceilhit = -1;
*florz = 0x7fffffff; *florhit = -1;
*ceilz = INT32_MIN; *ceilhit = -1;
*florz = INT32_MAX; *florhit = -1;
return;
}
@ -15143,7 +15145,7 @@ void draw2dscreen(const vec3_t *pos, int16_t cursectnum, int16_t ange, int32_t z
int32_t posxe=pos->x, posye=pos->y, posze=pos->z;
uint8_t *graybitmap = (uint8_t *)tempbuf;
int32_t alwaysshowgray = (showinnergray || !(editorzrange[0]==INT32_MIN && editorzrange[1]==INT_MAX));
int32_t alwaysshowgray = (showinnergray || !(editorzrange[0]==INT32_MIN && editorzrange[1]==INT32_MAX));
if (qsetmode == 200) return;