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C-CON and M32script: Only accept hex literals beginning with '0' and not any other digit.
git-svn-id: https://svn.eduke32.com/eduke32@5908 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 2 additions and 2 deletions
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@ -2057,7 +2057,7 @@ static int32_t C_GetNextValue(int32_t type)
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BITPTR_CLEAR(g_scriptPtr-apScript);
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if (tolower(textptr[1])=='x')
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if (textptr[0] == '0' && tolower(textptr[1])=='x')
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*g_scriptPtr = parse_hex_constant(textptr+2);
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else
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*g_scriptPtr = parse_decimal_number();
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@ -943,7 +943,7 @@ static int32_t GetGamearrayID(const char *szGameLabel, int32_t searchlocals)
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static int32_t parse_integer_literal(int32_t *num)
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{
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if (tolower(textptr[1])=='x')
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if (textptr[0] == '0' && tolower(textptr[1])=='x')
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sscanf(textptr+2, "%" SCNx32, num);
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else
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{
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