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- image scroller menus working.
This commit is contained in:
parent
48f62ef1ed
commit
943cb64eda
8 changed files with 266 additions and 94 deletions
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@ -827,6 +827,7 @@ set (PCH_SOURCES
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common/music/backend/oalsound.cpp
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common/music/backend/i_sound.cpp
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common/menu/imagescroller.cpp
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common/menu/joystickmenu.cpp
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common/menu/listmenu.cpp
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common/menu/loadsavemenu.cpp
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177
source/common/menu/imagescroller.cpp
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177
source/common/menu/imagescroller.cpp
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@ -0,0 +1,177 @@
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/*
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** imagescroller.cpp
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** Scrolls through multiple fullscreen image pages,
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**
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**---------------------------------------------------------------------------
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** Copyright 2019 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "v_font.h"
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#include "cmdlib.h"
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#include "gstrings.h"
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#include "d_gui.h"
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#include "d_event.h"
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#include "menu.h"
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#include "v_draw.h"
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#include "baselayer.h"
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#include "gamecontrol.h"
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#include "build.h"
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//=============================================================================
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//
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// Show a fullscreen image / centered text screen for an image scroller
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//
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//=============================================================================
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class ImageScreen : public DMenu // Todo: This should be global
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{
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const FImageScrollerDescriptor::ScrollerItem* mDesc;
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public:
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ImageScreen(const FImageScrollerDescriptor::ScrollerItem* it)
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{
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mDesc = it;
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}
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void Drawer() override;
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};
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//=============================================================================
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//
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// Fullscreen image drawer (move to its own source file!)
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//
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//=============================================================================
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void ImageScreen::Drawer()
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{
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if (mDesc->type == 0)
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{
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auto tileindexp = NameToTileIndex.CheckKey(FName(mDesc->text, true));
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int tileindex;
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if (tileindexp == nullptr)
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{
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// If this isn't a name, try a literal tile index;
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auto c = mDesc->text.GetChars();
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if (*c == '#') tileindex = (int)strtoll(c + 1, nullptr, 0);
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// Error out if the screen cannot be found, this is always a definition error that needs to be reported.
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else I_Error("Invalid menu screen '%s'", mDesc->text.GetChars());
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}
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else tileindex = *tileindexp;
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if (!gi->DrawSpecialScreen(origin, tileindex)) // allows the front end to do custom handling for a given image.
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{
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rotatesprite_fs(int(origin.X * 65536) + (160 << 16), int(origin.Y * 65536) + (100 << 16), 65536L, 0, tileindex, 0, 0, 10 + 64);
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}
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}
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else
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{
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gi->DrawCenteredTextScreen(origin, mDesc->text, mDesc->type);
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}
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}
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DImageScrollerMenu::DImageScrollerMenu(DMenu* parent, FImageScrollerDescriptor* desc)
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: DMenu(parent)
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{
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index = 0;
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mDesc = desc;
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canAnimate = !!(mDesc->mFlags & LMF_Animate);
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mCurrent = new ImageScreen(&mDesc->mItems[0]);
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mCurrent->canAnimate = canAnimate;
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}
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bool DImageScrollerMenu::MenuEvent(int mkey, bool fromcontroller)
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{
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switch (mkey)
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{
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case MKEY_Back:
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// Before going back the currently running transition must be terminated.
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pageTransition.previous = nullptr;
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pageTransition.current->origin = { 0,0 };
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return DMenu::MenuEvent(mkey, fromcontroller);
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case MKEY_Left:
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if (pageTransition.previous == nullptr)
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{
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if (--index < 0) index = mDesc->mItems.Size() - 1;
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auto next = new ImageScreen(&mDesc->mItems[index]);
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next->canAnimate = canAnimate;
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if (!pageTransition.StartTransition(mCurrent, next, MA_Return))
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{
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delete mCurrent;
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}
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mCurrent = next;
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//gi->MenuSound(GameInterface::ChooseSound);
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}
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return true;
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case MKEY_Right:
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case MKEY_Enter:
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if (pageTransition.previous == nullptr)
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{
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if (++index >= (int)mDesc->mItems.Size()) index = 0;
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auto next = new ImageScreen(&mDesc->mItems[index]);
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next->canAnimate = canAnimate;
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if (!pageTransition.StartTransition(mCurrent, next, MA_Advance))
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{
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delete mCurrent;
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}
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mCurrent = next;
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//gi->MenuSound(GameInterface::ChooseSound);
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}
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return true;
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default:
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return DMenu::MenuEvent(mkey, fromcontroller);
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}
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}
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bool DImageScrollerMenu::MouseEvent(int type, int x, int y)
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{
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// Todo: Implement some form of drag event to switch between pages.
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return DMenu::MouseEvent(type, x, y);
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}
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void DImageScrollerMenu::Ticker()
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{
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}
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void DImageScrollerMenu::Drawer()
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{
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if (pageTransition.previous != nullptr)
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{
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auto res = pageTransition.Draw();
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if (res) return;
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delete pageTransition.previous;
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pageTransition.previous = nullptr;
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}
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mCurrent->origin = origin;
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mCurrent->Drawer();
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mCurrent->origin = {};
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}
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@ -621,34 +621,3 @@ int FListMenuItemPatch::GetWidth()
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: 0;
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}
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//=============================================================================
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//
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// Fullscreen image drawer (move to its own source file!)
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//
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//=============================================================================
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void ImageScreen::Drawer()
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{
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if (mDesc->type == 0)
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{
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auto tileindexp = NameToTileIndex.CheckKey(FName(mDesc->text, true));
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int tileindex;
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if (tileindexp == nullptr)
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{
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// If this isn't a name, try a literal tile index;
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auto c = mDesc->text.GetChars();
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if (*c == '#') tileindex = (int)strtoll(c+1, nullptr, 0);
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// Error out if the screen cannot be found, this is always a definition error that needs to be reported.
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else I_Error("Invalid menu screen '%s'", mDesc->text.GetChars());
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}
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else tileindex = *tileindexp;
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if (!gi->DrawSpecialScreen(origin, tileindex)) // allows the front end to do custom handling for a given image.
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{
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rotatesprite_fs(int(origin.X * 65536) + (160<<16), int(origin.Y * 65536) + (100<<16), 65536L,0,tileindex,0,0,10+64);
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}
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}
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else
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{
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gi->DrawCenteredTextScreen(origin, mDesc->text, mDesc->type);
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}
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}
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@ -957,3 +957,11 @@ bool DLoadMenu::MenuEvent (int mkey, bool fromcontroller)
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return false;
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}
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static TMenuClassDescriptor<DLoadMenu> _lm("LoadMenu");
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static TMenuClassDescriptor<DSaveMenu> _sm("SaveMenu");
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void RegisterRedneckMenus()
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{
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menuClasses.Push(&_sm);
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menuClasses.Push(&_lm);
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}
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@ -54,6 +54,7 @@
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void RegisterDukeMenus();
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void RegisterRedneckMenus();
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void RegisterLoadsaveMenus();
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extern bool rotatesprite_2doverride;
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bool help_disabled, credits_disabled;
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int g_currentMenu; // accessible by CON scripts - contains the current menu's script ID if defined or INT_MAX if none given.
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@ -89,26 +90,10 @@ static bool MenuEnabled = true;
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#define KEY_REPEAT_DELAY (MENU_TICRATE*5/12)
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#define KEY_REPEAT_RATE (3)
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enum MenuTransitionType
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{ // Note: This enum is for logical categories, not visual types.
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MA_None,
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MA_Return,
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MA_Advance,
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} ;
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struct MenuTransition
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{
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DMenu *previous;
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DMenu *current;
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int32_t start;
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int32_t length;
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int32_t dir;
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};
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static MenuTransition transition;
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bool M_StartTransition(DMenu *from, DMenu *to, MenuTransitionType animtype, MenuTransition &transition)
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bool MenuTransition::StartTransition(DMenu *from, DMenu *to, MenuTransitionType animtype)
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{
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if (!from->canAnimate || !to->canAnimate || animtype == MA_None)
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{
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}
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else
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{
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transition.start = (int32_t) totalclock;
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transition.length = 30;
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transition.dir = animtype == MA_Advance? 1 : -1;
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transition.previous = from;
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transition.current = to;
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start = (int32_t) totalclock;
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length = 300;
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dir = animtype == MA_Advance? 1 : -1;
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previous = from;
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current = to;
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return true;
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}
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}
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bool M_DrawTransition(MenuTransition &transition)
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bool MenuTransition::Draw()
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{
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if (totalclock < transition.start + transition.length)
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if (totalclock < start + length)
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{
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double factor = 120 * xdim / ydim;
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double phase = ((int32_t) totalclock - transition.start) / double(transition.length) * M_PI + M_PI/2;
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double phase = ((int32_t) totalclock - start) / double(length) * M_PI + M_PI/2;
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transition.previous->origin.X = factor * transition.dir * (sin(phase) - 1.);
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transition.current->origin.X = factor * transition.dir * (sin(phase) + 1.);
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Printf("prev.X = %2.5f, next.X = %2.5f\n", transition.previous->origin.X, transition.current->origin.X);
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transition.previous->Drawer();
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transition.current->Drawer();
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previous->origin.X = factor * dir * (sin(phase) - 1.);
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current->origin.X = factor * dir * (sin(phase) + 1.);
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previous->Drawer();
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current->Drawer();
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return true;
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}
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return false;
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assert(DMenu::CurrentMenu == this);
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DMenu::CurrentMenu = mParentMenu;
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if (mParentMenu && M_StartTransition(this, mParentMenu, MA_Return, transition))
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if (mParentMenu && transition.StartTransition(this, mParentMenu, MA_Return))
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{
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g_currentMenu = DMenu::CurrentMenu->scriptID;
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}
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@ -415,7 +399,7 @@ void M_ActivateMenu(DMenu *menu)
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if (DMenu::CurrentMenu != NULL)
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{
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DMenu::CurrentMenu->ReleaseCapture();
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M_StartTransition(DMenu::CurrentMenu, menu, MA_Advance, transition);
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transition.StartTransition(DMenu::CurrentMenu, menu, MA_Advance);
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}
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DMenu::CurrentMenu = menu;
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}
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newmenu->Init(DMenu::CurrentMenu, ld);
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M_ActivateMenu(newmenu);
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}
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else if ((*desc)->mType == MDESC_ImageScroller)
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{
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FImageScrollerDescriptor* ld = static_cast<FImageScrollerDescriptor*>(*desc);
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if (ld->mItems.Size() > 0) // only open the submenu if it isn't empty.
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{
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DImageScrollerMenu* newmenu = new DImageScrollerMenu(DMenu::CurrentMenu, ld);
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M_ActivateMenu(newmenu);
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}
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}
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return true;
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}
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else
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@ -824,7 +817,7 @@ void M_Drawer (void)
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bool going = false;
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if (transition.previous)
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{
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going = M_DrawTransition(transition);
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going = transition.Draw();
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if (!going)
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{
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if (transition.dir == -1) delete transition.previous;
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@ -876,6 +869,7 @@ void M_Init (void)
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{
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RegisterDukeMenus();
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RegisterRedneckMenus();
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RegisterLoadsaveMenus();
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timerSetCallback(M_Ticker);
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M_ParseMenuDefs();
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}
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@ -32,6 +32,29 @@ const int MENU_TICRATE = 30;
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extern bool help_disabled, credits_disabled;
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extern int g_currentMenu;
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enum MenuTransitionType
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{ // Note: This enum is for logical categories, not visual types.
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MA_None,
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MA_Return,
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MA_Advance,
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};
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class DMenu;
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struct MenuTransition
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{
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DMenu* previous;
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DMenu* current;
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int32_t start;
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int32_t length;
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int32_t dir;
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bool StartTransition(DMenu* from, DMenu* to, MenuTransitionType animtype);
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bool Draw();
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};
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enum
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{
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EF_HIDEFROMSP = 1 << 0,
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@ -262,7 +285,8 @@ struct FImageScrollerDescriptor : public FMenuDescriptor
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int scriptID;
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FString text;
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};
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int mFlags = 0;
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TArray<ScrollerItem> mItems;
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};
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@ -635,23 +659,17 @@ public:
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class DImageScrollerMenu : public DMenu
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{
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};
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DMenu* mCurrent;
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FImageScrollerDescriptor* mDesc;
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int index;
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MenuTransition pageTransition = {};
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//=============================================================================
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//
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// Show a fullscreen image / centered text screen for an image scroller
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//
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//=============================================================================
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class ImageScreen : public DMenu // Todo: This should be global
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{
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const FImageScrollerDescriptor::ScrollerItem *mDesc;
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ImageScreen(const FImageScrollerDescriptor::ScrollerItem *it)
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{
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mDesc = it;
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}
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void Drawer() override;
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public:
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DImageScrollerMenu(DMenu* parent = nullptr, FImageScrollerDescriptor* desc = nullptr);
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bool MenuEvent(int mkey, bool fromcontroller);
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bool MouseEvent(int type, int x, int y);
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void Ticker();
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void Drawer();
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};
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//=============================================================================
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@ -586,15 +586,16 @@ static void ParseImageScrollerBody(FScanner &sc, FImageScrollerDescriptor *desc)
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else if (sc.Compare("TextItem") || sc.Compare("ImageItem"))
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{
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FImageScrollerDescriptor::ScrollerItem item;
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sc.MustGetString();
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item.text = sc.String;
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int type = sc.Compare("TextItem");
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sc.MustGetString();
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item.text = strbin1(sc.String);
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if (type)
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{
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sc.MustGetStringName(",");
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sc.MustGetNumber();
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item.type = sc.Number; // y-coordinate
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}
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else item.type = 0;
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item.scriptID = INT_MAX;
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if (sc.CheckString(","))
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{
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@ -603,6 +604,10 @@ static void ParseImageScrollerBody(FScanner &sc, FImageScrollerDescriptor *desc)
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}
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desc->mItems.Push(item);
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}
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else if (sc.Compare("animatedtransition"))
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{
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desc->mFlags |= LMF_Animate;
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}
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else
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{
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sc.ScriptError("Unknown keyword '%s'", sc.String);
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@ -361,20 +361,18 @@ LISTMENU "MultiMenu"
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//
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//
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//-------------------------------------------------------------------------------------------
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/*
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ImageScroller "HelpMenu"
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{
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ifgame(Duke, Nam, WW2GI, Fury)
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ifgame(Duke, Nam, WW2GI, Fury, Redneck, RedneckRides)
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{
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ImageItem "TEXTSTORY", 400
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ImageItem "F1HELP", 401
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}
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ifgame(Redneck, RedneckRides)
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{
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ImageItem "TEXTSTORY"
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ImageItem "F1HELP"
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ImageItem "RRTILE1636"
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ifgame(RedneckRides)
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{
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ImageItem "RRTILE1636"
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}
|
||||
animatedtransition
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -396,6 +394,7 @@ ImageScroller "CreditsMenu"
|
|||
ImageItem "CREDITSTEXT1", 990
|
||||
ImageItem "CREDITSTEXT2", 991
|
||||
ImageItem "CREDITSTEXT3", 992
|
||||
animatedtransition
|
||||
}
|
||||
ifgame(Redneck)
|
||||
{
|
||||
|
@ -408,7 +407,7 @@ ImageScroller "CreditsMenu"
|
|||
TextItem "SENIOR ANIMATOR AND ARTIST\n\nJASON HOOVER", 80
|
||||
TextItem "TECHNICAL DIRECTOR\n\nBARRY DEMPSEY", 80
|
||||
TextItem "MOTION CAPTURE SPECIALIST AND\nCHARACTER ANIMATION\nAMIT DORON\n\nA.I. PROGRAMMING\nARTHUR DONAVAN\n\nADDITIONAL ANIMATION\nGEORGE KARL", 60
|
||||
TextItem "CHARACTER DESIGN\nCORKY LEHMKUHL\n\nMAP PAINTERS\n"VIKTOR ANTONOV\nMATTHIAS BEEGUER\nSTEPHAN BURLE\n\nSCULPTORS\nGEORGE ENGEL\nJAKE GARBER\nJEFF HIMMEL", 50
|
||||
TextItem "CHARACTER DESIGN\nCORKY LEHMKUHL\n\nMAP PAINTERS\nVIKTOR ANTONOV\nMATTHIAS BEEGUER\nSTEPHAN BURLE\n\nSCULPTORS\nGEORGE ENGEL\nJAKE GARBER\nJEFF HIMMEL", 50
|
||||
TextItem "CHARACTER VOICES\n\nLEONARD\nBURTON GILLIAM\n\nBUBBA, BILLY RAY, SKINNY OL' COOT\nAND THE TURD MINION\nDREW MARKHAM\n\nSHERIFF LESTER T. HOBBES\nMOJO NIXON\n\nALIEN VIXEN\nPEGGY JO JACOBS", 40
|
||||
TextItem "SOUND DESIGN\nGARY BRADFIELD\n\nMUSIC\nMOJO NIXON\nTHE BEAT FARMERS\nTHE REVEREND HORTON HEAT\nCEMENT POND\n\nADDITIONAL SOUND EFFECTS\nJIM SPURGIN", 50
|
||||
TextItem "MOTION CAPTURE ACTOR\nJ.P. MANOUX\n\nMOTION CAPTURE VIXEN\nSHAWN WOLFE", 80
|
||||
|
@ -423,6 +422,7 @@ ImageScroller "CreditsMenu"
|
|||
TextItem "SPECIAL THANKS\n\nJIM GAUER\nPAUL VAIS\nSCOTT MILLER\nTODD REPLOGLE\nCHUCK BUECHE\nCARTER LIPSCOMB\nJOHN CONLEY\nDON MAGGI", 60
|
||||
TextItem "EXTRA SPECIAL THANKS\n\nBRIAN FARGO", 80
|
||||
TextItem "REDNECK RAMPAGE\n(c) 1997 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE IS A TRADEMARK OF\nINTERPLAY PRODUCTIONS", 60
|
||||
animatedtransition
|
||||
}
|
||||
ifgame(RedneckRides)
|
||||
{
|
||||
|
@ -456,7 +456,7 @@ ImageScroller "CreditsMenu"
|
|||
TextItem "SPECIAL THANKS\n\nSCOTT MILLER\nGEORGE BROUSSARD", 80
|
||||
TextItem "EXTRA SPECIAL THANKS\n\nBRIAN FARGO", 80
|
||||
TextItem "REDNECK RAMPAGE RIDES AGAIN\n(c) 1998 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE RIDES AGAIN\nIS A TRADEMARK OF\nINTERPLAY PRODUCTIONS", 70
|
||||
animatedtransition
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
|
Loading…
Reference in a new issue