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- Blood: Add nullptr check for actor2
in ProcessTouchObjects()
.
* Fixes crash during testing of NHIS.
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1 changed files with 1 additions and 1 deletions
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@ -4560,7 +4560,7 @@ static void ProcessTouchObjects(DBloodActor* actor)
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}
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}
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if (actor2->hasX())
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if (actor2 && actor2->hasX())
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{
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XSPRITE* pXHSprite = &actor2->x();
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if (pXHSprite->Touch && !pXHSprite->isTriggered && (!pXHSprite->DudeLockout || actor->IsPlayerActor()))
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