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just another updatenumsprites() fix
git-svn-id: https://svn.eduke32.com/eduke32@1104 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -3504,6 +3504,7 @@ ENDFOR1:
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ERROR_TOOMANYSPRITES:
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ERROR_TOOMANYSPRITES:
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if (cursor < 0) message("Too many sprites in map!");
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if (cursor < 0) message("Too many sprites in map!");
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else deletesprite(cursor);
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else deletesprite(cursor);
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updatenumsprites();
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ERROR_NOMEMORY:
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ERROR_NOMEMORY:
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if (spritenums) Bfree(spritenums);
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if (spritenums) Bfree(spritenums);
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