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git-svn-id: https://svn.eduke32.com/eduke32@7399 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -4644,8 +4644,8 @@ void P_ProcessInput(int playerNum)
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actor[pPlayer->i].floorz = floorZ;
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actor[pPlayer->i].ceilingz = ceilZ;
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pPlayer->oq16horiz = pPlayer->q16horiz;
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pPlayer->oq16horizoff = pPlayer->q16horizoff;
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pPlayer->oq16horiz = pPlayer->q16horiz;
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pPlayer->oq16horizoff = pPlayer->q16horizoff;
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// calculates automatic view angle for playing without a mouse
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if (pPlayer->aim_mode == 0 && pPlayer->on_ground && sectorLotag != ST_2_UNDERWATER
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