Polymodes: bump the allowed range for 'r_pr_hudangadd' to [-1024 .. 1024].

git-svn-id: https://svn.eduke32.com/eduke32@4173 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2013-11-22 19:26:48 +00:00
parent 9e3e2baa4d
commit 9209b946bb

View file

@ -5200,7 +5200,7 @@ void polymost_initosdfuncs(void)
{ "r_pr_hudxadd", "overriden HUD xadd; see r_pr_overridehud", (void *) &pr_hudxadd, CVAR_FLOAT | CVAR_NOSAVE, -100, 100 },
{ "r_pr_hudyadd", "overriden HUD yadd; see r_pr_overridehud", (void *) &pr_hudyadd, CVAR_FLOAT | CVAR_NOSAVE, -100, 100 },
{ "r_pr_hudzadd", "overriden HUD zadd; see r_pr_overridehud", (void *) &pr_hudzadd, CVAR_FLOAT | CVAR_NOSAVE, -100, 100 },
{ "r_pr_hudangadd", "overriden HUD angadd; see r_pr_overridehud", (void *) &pr_hudangadd, CVAR_INT | CVAR_NOSAVE, -512, 512 },
{ "r_pr_hudangadd", "overriden HUD angadd; see r_pr_overridehud", (void *) &pr_hudangadd, CVAR_INT | CVAR_NOSAVE, -1024, 1024 },
{ "r_pr_hudfov", "overriden HUD fov; see r_pr_overridehud", (void *) &pr_hudfov, CVAR_INT | CVAR_NOSAVE, 0, 1023 },
{ "r_pr_overridemodelscale", "overrides model scale if non-zero; use it to fine-tune DEF tokens", (void *) &pr_overridemodelscale, CVAR_FLOAT | CVAR_NOSAVE, 0, 500 },
{ "r_pr_ati_fboworkaround", "enable this to workaround an ATI driver bug that causes sprite shadows to be square - you need to restart the renderer for it to take effect", (void *) &pr_ati_fboworkaround, CVAR_BOOL | CVAR_NOSAVE, 0, 1 },