mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Fix some CON compile errors I introduced in r1857
git-svn-id: https://svn.eduke32.com/eduke32@1891 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
0c190bfa55
commit
8e75a11188
1 changed files with 62 additions and 95 deletions
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@ -1838,12 +1838,7 @@ static int32_t C_CountCaseStatements()
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g_caseScriptPtr=NULL;
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g_caseScriptPtr=NULL;
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//Bsprintf(g_szBuf,"CSS: %.12s",textptr);
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//Bsprintf(g_szBuf,"CSS: %.12s",textptr);
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//AddLog(g_szBuf);
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//AddLog(g_szBuf);
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while (C_ParseCommand(1) == 0)
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C_ParseCommand(1);
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{
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//Bsprintf(g_szBuf,"CSSL: %.20s",textptr);
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//AddLog(g_szBuf);
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;
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}
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// since we processed the endswitch, we need to re-increment g_checkingSwitch
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// since we processed the endswitch, we need to re-increment g_checkingSwitch
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g_checkingSwitch++;
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g_checkingSwitch++;
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@ -2057,7 +2052,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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break;
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}
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}
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break;
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continue;
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}
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}
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case CON_GAMEVAR:
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case CON_GAMEVAR:
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@ -2406,8 +2401,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_SkipComments();
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C_SkipComments();
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do done = C_ParseCommand(1);
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C_ParseCommand(1);
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while (!done);
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Bstrcpy(g_szScriptFileName, parentScriptFileName);
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Bstrcpy(g_szScriptFileName, parentScriptFileName);
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g_totalLines += g_lineNumber;
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g_totalLines += g_lineNumber;
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@ -2483,9 +2477,14 @@ static int32_t C_ParseCommand(int32_t loop)
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bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
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bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
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*g_scriptPtr = k;
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*g_scriptPtr = k;
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g_scriptPtr++;
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g_scriptPtr++;
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return 0;
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j = 666;
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break;
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}
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}
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}
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}
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if (j == 666)
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continue;
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for (k=j; k<3; k++)
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for (k=j; k<3; k++)
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{
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{
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bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
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bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
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@ -2774,7 +2773,7 @@ static int32_t C_ParseCommand(int32_t loop)
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case CON_HITRADIUSVAR:
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case CON_HITRADIUSVAR:
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C_GetManyVars(5);
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C_GetManyVars(5);
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break;
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continue;
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case CON_HITRADIUS:
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case CON_HITRADIUS:
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C_GetNextValue(LABEL_DEFINE);
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C_GetNextValue(LABEL_DEFINE);
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C_GetNextValue(LABEL_DEFINE);
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C_GetNextValue(LABEL_DEFINE);
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@ -2788,7 +2787,7 @@ static int32_t C_ParseCommand(int32_t loop)
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case CON_GUTS:
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case CON_GUTS:
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C_GetNextValue(LABEL_DEFINE);
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C_GetNextValue(LABEL_DEFINE);
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C_GetNextValue(LABEL_DEFINE);
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C_GetNextValue(LABEL_DEFINE);
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break;
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continue;
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case CON_ELSE:
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case CON_ELSE:
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if (g_checkingIfElse)
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if (g_checkingIfElse)
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@ -2828,9 +2827,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextKeyword();
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C_GetNextKeyword();
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g_numBraces++;
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g_numBraces++;
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do
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C_ParseCommand(1);
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done = C_ParseCommand(1);
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while (done == 0);
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}
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}
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else C_ParseCommand(0);
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else C_ParseCommand(0);
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@ -2897,7 +2894,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_FINDNEARACTOR:
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case CON_FINDNEARACTOR:
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@ -2927,7 +2924,7 @@ static int32_t C_ParseCommand(int32_t loop)
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// target var
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// target var
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// get the ID of the DEF
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// get the ID of the DEF
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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continue;
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}
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}
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case CON_FINDNEARACTORVAR:
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case CON_FINDNEARACTORVAR:
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@ -2952,7 +2949,7 @@ static int32_t C_ParseCommand(int32_t loop)
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// target var
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// target var
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// get the ID of the DEF
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// get the ID of the DEF
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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continue;
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}
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}
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case CON_SQRT:
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case CON_SQRT:
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@ -2965,7 +2962,7 @@ static int32_t C_ParseCommand(int32_t loop)
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// target var
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// target var
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// get the ID of the DEF
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// get the ID of the DEF
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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continue;
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}
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}
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case CON_SETWALL:
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case CON_SETWALL:
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@ -3027,7 +3024,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_SETPLAYER:
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case CON_SETPLAYER:
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@ -3103,7 +3100,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_SETINPUT:
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case CON_SETINPUT:
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@ -3166,7 +3163,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_SETUSERDEF:
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case CON_SETUSERDEF:
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@ -3216,7 +3213,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_SETACTORVAR:
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case CON_SETACTORVAR:
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@ -3274,7 +3271,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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g_scriptPtr++;
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g_scriptPtr++;
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}
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}
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break;
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continue;
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}
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}
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/// now pointing at 'xxx'
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/// now pointing at 'xxx'
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@ -3346,7 +3343,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVar();
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C_GetNextVar();
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break;
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break;
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}
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}
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break;
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continue;
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}
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}
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case CON_SETACTOR:
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case CON_SETACTOR:
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@ -3420,7 +3417,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_GETTSPR:
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case CON_GETTSPR:
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@ -3492,12 +3489,12 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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else
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else
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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}
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}
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case CON_STOPACTORSOUND:
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case CON_STOPACTORSOUND:
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C_GetManyVars(2);
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C_GetManyVars(2);
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break;
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continue;
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case CON_SECTOROFWALL:
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case CON_SECTOROFWALL:
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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@ -3552,7 +3549,7 @@ static int32_t C_ParseCommand(int32_t loop)
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g_numCompilerWarnings++;
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g_numCompilerWarnings++;
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initprintf("%s:%d: warning: need build %d, found build %d\n",g_szScriptFileName,g_lineNumber,k,BYTEVERSION_JF);
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initprintf("%s:%d: warning: need build %d, found build %d\n",g_szScriptFileName,g_lineNumber,k,BYTEVERSION_JF);
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}
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}
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break;
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continue;
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case CON_DYNAMICREMAP:
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case CON_DYNAMICREMAP:
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g_scriptPtr--;
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g_scriptPtr--;
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@ -3562,7 +3559,7 @@ static int32_t C_ParseCommand(int32_t loop)
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g_numCompilerWarnings++;
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g_numCompilerWarnings++;
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}
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}
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else initprintf("Using dynamic tile remapping\n");
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else initprintf("Using dynamic tile remapping\n");
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break;
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continue;
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case CON_RANDVAR:
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case CON_RANDVAR:
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case CON_ZSHOOT:
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case CON_ZSHOOT:
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@ -4098,7 +4095,7 @@ static int32_t C_ParseCommand(int32_t loop)
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// get the ID of the DEFs
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// get the ID of the DEFs
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C_GetManyVars(12);
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C_GetManyVars(12);
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break;
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continue;
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case CON_SHOWVIEW:
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case CON_SHOWVIEW:
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if (g_parsingEventPtr == NULL && g_processingState == 0)
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if (g_parsingEventPtr == NULL && g_processingState == 0)
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@ -4108,18 +4105,18 @@ static int32_t C_ParseCommand(int32_t loop)
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}
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}
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C_GetManyVars(10);
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C_GetManyVars(10);
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break;
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continue;
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case CON_GETZRANGE:
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case CON_GETZRANGE:
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C_GetManyVars(4);
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C_GetManyVars(4);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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C_GetManyVars(2);
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C_GetManyVars(2);
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break;
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continue;
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case CON_SECTSETINTERPOLATION:
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case CON_SECTSETINTERPOLATION:
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case CON_SECTCLEARINTERPOLATION:
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case CON_SECTCLEARINTERPOLATION:
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C_GetNextVar();
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C_GetNextVar();
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break;
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continue;
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case CON_CLIPMOVE:
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case CON_CLIPMOVE:
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case CON_CLIPMOVENOSLIDE:
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case CON_CLIPMOVENOSLIDE:
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@ -4128,12 +4125,12 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVar();
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C_GetNextVar();
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetManyVars(6);
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C_GetManyVars(6);
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break;
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continue;
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case CON_CALCHYPOTENUSE:
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case CON_CALCHYPOTENUSE:
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetManyVars(2);
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C_GetManyVars(2);
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break;
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continue;
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case CON_LINEINTERSECT:
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case CON_LINEINTERSECT:
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case CON_RAYINTERSECT:
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case CON_RAYINTERSECT:
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@ -4141,7 +4138,7 @@ static int32_t C_ParseCommand(int32_t loop)
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// rayintersect x y z vx vy vz x y x y <intx> <inty> <intz> <ret>
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// rayintersect x y z vx vy vz x y x y <intx> <inty> <intz> <ret>
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C_GetManyVars(10);
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C_GetManyVars(10);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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break;
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continue;
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case CON_HITSCAN:
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case CON_HITSCAN:
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case CON_CANSEE:
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case CON_CANSEE:
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@ -4149,27 +4146,27 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetManyVars(tw==CON_CANSEE?8:7);
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C_GetManyVars(tw==CON_CANSEE?8:7);
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C_GetManyVarsType(GAMEVAR_READONLY,tw==CON_CANSEE?1:6);
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C_GetManyVarsType(GAMEVAR_READONLY,tw==CON_CANSEE?1:6);
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if (tw==CON_HITSCAN) C_GetNextVar();
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if (tw==CON_HITSCAN) C_GetNextVar();
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break;
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continue;
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case CON_CANSEESPR:
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case CON_CANSEESPR:
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C_GetManyVars(2);
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C_GetManyVars(2);
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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continue;
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case CON_NEARTAG:
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case CON_NEARTAG:
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C_GetManyVars(5);
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C_GetManyVars(5);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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C_GetManyVars(2);
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C_GetManyVars(2);
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break;
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continue;
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case CON_ROTATEPOINT:
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case CON_ROTATEPOINT:
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C_GetManyVars(5);
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C_GetManyVars(5);
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C_GetManyVarsType(GAMEVAR_READONLY,2);
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C_GetManyVarsType(GAMEVAR_READONLY,2);
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break;
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continue;
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case CON_GETTIMEDATE:
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case CON_GETTIMEDATE:
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C_GetManyVarsType(GAMEVAR_READONLY,8);
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C_GetManyVarsType(GAMEVAR_READONLY,8);
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break;
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continue;
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case CON_MOVESPRITE:
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case CON_MOVESPRITE:
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case CON_SETSPRITE:
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case CON_SETSPRITE:
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@ -4179,7 +4176,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetNextVar();
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C_GetNextVar();
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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}
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}
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break;
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continue;
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case CON_MINITEXT:
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case CON_MINITEXT:
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case CON_GAMETEXT:
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case CON_GAMETEXT:
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@ -4204,7 +4201,7 @@ static int32_t C_ParseCommand(int32_t loop)
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C_GetManyVars(5);
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C_GetManyVars(5);
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break;
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break;
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}
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}
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break;
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continue;
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case CON_UPDATESECTOR:
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case CON_UPDATESECTOR:
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case CON_UPDATESECTORZ:
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case CON_UPDATESECTORZ:
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@ -4212,7 +4209,7 @@ static int32_t C_ParseCommand(int32_t loop)
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if (tw==CON_UPDATESECTORZ)
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if (tw==CON_UPDATESECTORZ)
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C_GetNextVar();
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C_GetNextVar();
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C_GetNextVarType(GAMEVAR_READONLY);
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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continue;
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case CON_MYOS:
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case CON_MYOS:
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case CON_MYOSPAL:
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case CON_MYOSPAL:
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@ -4236,7 +4233,7 @@ static int32_t C_ParseCommand(int32_t loop)
|
||||||
// get the ID of the DEF
|
// get the ID of the DEF
|
||||||
C_GetNextVar();
|
C_GetNextVar();
|
||||||
}
|
}
|
||||||
break;
|
continue;
|
||||||
|
|
||||||
case CON_FINDPLAYER:
|
case CON_FINDPLAYER:
|
||||||
case CON_FINDOTHERPLAYER:
|
case CON_FINDOTHERPLAYER:
|
||||||
|
@ -4247,7 +4244,7 @@ static int32_t C_ParseCommand(int32_t loop)
|
||||||
|
|
||||||
// Get The ID of the DEF
|
// Get The ID of the DEF
|
||||||
C_GetNextVarType(GAMEVAR_READONLY);
|
C_GetNextVarType(GAMEVAR_READONLY);
|
||||||
break;
|
continue;
|
||||||
|
|
||||||
case CON_SWITCH:
|
case CON_SWITCH:
|
||||||
{
|
{
|
||||||
|
@ -4304,11 +4301,7 @@ static int32_t C_ParseCommand(int32_t loop)
|
||||||
}
|
}
|
||||||
|
|
||||||
g_numCases=0;
|
g_numCases=0;
|
||||||
while (C_ParseCommand(1) == 0)
|
C_ParseCommand(1);
|
||||||
{
|
|
||||||
//Bsprintf(g_szBuf,"SWITCH2: '%.22s'",textptr);
|
|
||||||
//AddLog(g_szBuf);
|
|
||||||
}
|
|
||||||
tempscrptr = (intptr_t *)(script+tempoffset);
|
tempscrptr = (intptr_t *)(script+tempoffset);
|
||||||
|
|
||||||
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
|
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
|
||||||
|
@ -4354,7 +4347,7 @@ static int32_t C_ParseCommand(int32_t loop)
|
||||||
}
|
}
|
||||||
//AddLog("End of Switch statement");
|
//AddLog("End of Switch statement");
|
||||||
}
|
}
|
||||||
return 0;
|
continue;
|
||||||
|
|
||||||
case CON_CASE:
|
case CON_CASE:
|
||||||
{
|
{
|
||||||
|
@ -4411,7 +4404,7 @@ repeatcase:
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
tempoffset = (unsigned)(tempscrptr-script);
|
tempoffset = (unsigned)(tempscrptr-script);
|
||||||
|
|
||||||
while (C_ParseCommand(1) == 0)
|
while (C_ParseCommand(0) == 0)
|
||||||
{
|
{
|
||||||
//Bsprintf(g_szBuf,"case5 '%.25s'",textptr);
|
//Bsprintf(g_szBuf,"case5 '%.25s'",textptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
|
@ -4425,7 +4418,7 @@ repeatcase:
|
||||||
}
|
}
|
||||||
tempscrptr = (intptr_t *)(script+tempoffset);
|
tempscrptr = (intptr_t *)(script+tempoffset);
|
||||||
//AddLog("End Case");
|
//AddLog("End Case");
|
||||||
return 0;
|
continue;
|
||||||
// break;
|
// break;
|
||||||
}
|
}
|
||||||
case CON_DEFAULT:
|
case CON_DEFAULT:
|
||||||
|
@ -4457,13 +4450,8 @@ repeatcase:
|
||||||
}
|
}
|
||||||
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
|
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
while (C_ParseCommand(1) == 0)
|
C_ParseCommand(1);
|
||||||
{
|
continue;
|
||||||
//Bsprintf(g_szBuf,"defaultParse: '%.22s'",textptr);
|
|
||||||
//AddLog(g_szBuf);
|
|
||||||
;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
case CON_ENDSWITCH:
|
case CON_ENDSWITCH:
|
||||||
//AddLog("End Switch");
|
//AddLog("End Switch");
|
||||||
|
@ -4671,28 +4659,9 @@ repeatcase:
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_ReportError(ERROR_SYNTAXERROR);
|
C_ReportError(ERROR_SYNTAXERROR);
|
||||||
}
|
}
|
||||||
/* if (C_GetKeyword() == CON_NULLOP)
|
|
||||||
{
|
|
||||||
// initprintf("%s:%d: warning: 'nullop' statement has no effect\n",g_szScriptFileName,g_lineNumber);
|
|
||||||
C_GetNextKeyword();
|
|
||||||
g_scriptPtr--;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
#if 0
|
|
||||||
if (C_GetKeyword() == CON_RIGHTBRACE) // rewrite "{ }" into "nullop"
|
|
||||||
{
|
|
||||||
// initprintf("%s:%d: rewriting empty braces '{ }' as 'nullop' from left\n",g_szScriptFileName,g_lineNumber);
|
|
||||||
*(--g_scriptPtr) = CON_NULLOP;
|
|
||||||
C_GetNextKeyword();
|
|
||||||
g_scriptPtr--;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
g_numBraces++;
|
g_numBraces++;
|
||||||
|
|
||||||
do
|
C_ParseCommand(1);
|
||||||
done = C_ParseCommand(1);
|
|
||||||
while (done == 0);
|
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
case CON_RIGHTBRACE:
|
case CON_RIGHTBRACE:
|
||||||
|
@ -4728,6 +4697,7 @@ repeatcase:
|
||||||
initprintf("%s:%d: error: found more `}' than `{'.\n",g_szScriptFileName,g_lineNumber);
|
initprintf("%s:%d: error: found more `}' than `{'.\n",g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_checkingIfElse && j != CON_ELSE)
|
if (g_checkingIfElse && j != CON_ELSE)
|
||||||
g_checkingIfElse--;
|
g_checkingIfElse--;
|
||||||
|
|
||||||
|
@ -4753,7 +4723,7 @@ repeatcase:
|
||||||
g_szScriptFileName,g_lineNumber);
|
g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -4788,7 +4758,7 @@ repeatcase:
|
||||||
g_szScriptFileName,g_lineNumber);
|
g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -4840,7 +4810,7 @@ repeatcase:
|
||||||
g_szScriptFileName,g_lineNumber);
|
g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -4995,7 +4965,7 @@ repeatcase:
|
||||||
initprintf("%s:%d: error: gametype number exceeds maximum gametype count.\n",g_szScriptFileName,g_lineNumber);
|
initprintf("%s:%d: error: gametype number exceeds maximum gametype count.\n",g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
g_numGametypes = j+1;
|
g_numGametypes = j+1;
|
||||||
|
|
||||||
|
@ -5032,14 +5002,14 @@ repeatcase:
|
||||||
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",g_szScriptFileName,g_lineNumber);
|
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
if (k < 0 || k > MAXLEVELS-1)
|
if (k < 0 || k > MAXLEVELS-1)
|
||||||
{
|
{
|
||||||
initprintf("%s:%d: error: level number exceeds maximum number of levels per episode.\n",g_szScriptFileName,g_lineNumber);
|
initprintf("%s:%d: error: level number exceeds maximum number of levels per episode.\n",g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -5215,7 +5185,7 @@ repeatcase:
|
||||||
initprintf("%s:%d: error: cheat redefinition attempts to redefine nonexistent cheat.\n",g_szScriptFileName,g_lineNumber);
|
initprintf("%s:%d: error: cheat redefinition attempts to redefine nonexistent cheat.\n",g_szScriptFileName,g_lineNumber);
|
||||||
g_numCompilerErrors++;
|
g_numCompilerErrors++;
|
||||||
C_NextLine();
|
C_NextLine();
|
||||||
break;
|
continue;
|
||||||
}
|
}
|
||||||
g_scriptPtr--;
|
g_scriptPtr--;
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -5362,11 +5332,11 @@ repeatcase:
|
||||||
initprintf("%s:%d: warning: duplicate `break'.\n",g_szScriptFileName, g_lineNumber);
|
initprintf("%s:%d: warning: duplicate `break'.\n",g_szScriptFileName, g_lineNumber);
|
||||||
g_numCompilerWarnings++;
|
g_numCompilerWarnings++;
|
||||||
g_scriptPtr--;
|
g_scriptPtr--;
|
||||||
return 0;
|
continue;
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
return 0;
|
continue;
|
||||||
|
|
||||||
case CON_SCRIPTSIZE:
|
case CON_SCRIPTSIZE:
|
||||||
g_scriptPtr--;
|
g_scriptPtr--;
|
||||||
|
@ -5800,7 +5770,7 @@ void C_Compile(const char *filenam)
|
||||||
|
|
||||||
Bstrcpy(g_szScriptFileName, filenam); // JBF 20031130: Store currently compiling file name
|
Bstrcpy(g_szScriptFileName, filenam); // JBF 20031130: Store currently compiling file name
|
||||||
|
|
||||||
while (C_ParseCommand(1) == 0);
|
C_ParseCommand(1);
|
||||||
|
|
||||||
flushlogwindow = 1;
|
flushlogwindow = 1;
|
||||||
|
|
||||||
|
@ -6082,8 +6052,5 @@ void C_ReportError(int32_t iError)
|
||||||
case WARNING_NAMEMATCHESVAR:
|
case WARNING_NAMEMATCHESVAR:
|
||||||
initprintf("%s:%d: warning: symbol `%s' already used for game variable.\n",g_szScriptFileName,g_lineNumber,label+(g_numLabels<<6));
|
initprintf("%s:%d: warning: symbol `%s' already used for game variable.\n",g_szScriptFileName,g_lineNumber,label+(g_numLabels<<6));
|
||||||
break;
|
break;
|
||||||
case WARNING_REVEVENTSYNC:
|
|
||||||
initprintf("%s:%d: warning: found `%s' outside of a local event.\n",g_szScriptFileName,g_lineNumber,tempbuf);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue