- added default crosshair for Exhumed.

See 1abadb6f1c
This commit is contained in:
Christoph Oelckers 2021-05-08 14:49:49 +02:00
parent 9a5a32c826
commit 8e070343c5
2 changed files with 2 additions and 1 deletions

View file

@ -79,7 +79,7 @@ void GameInterface::Render()
DrawView(smoothratio); DrawView(smoothratio);
DrawStatusBar(); DrawStatusBar();
DrawCrosshair(MAXTILES, PlayerList[nLocalPlayer].nHealth >> 3, -PlayerList[nLocalPlayer].angle.look_anghalf(smoothratio), 0, 1); DrawCrosshair(kCrosshairTile, PlayerList[nLocalPlayer].nHealth >> 3, -PlayerList[nLocalPlayer].angle.look_anghalf(smoothratio), 0, 1);
if (paused && !M_Active()) if (paused && !M_Active())
{ {

View file

@ -1,3 +1,4 @@
x(CrosshairTile, 1579)
x(SkullJaw, 3437) x(SkullJaw, 3437)
x(PowerslaveLogo, 3442) x(PowerslaveLogo, 3442)
x(MenuNewGameTile, 3460) x(MenuNewGameTile, 3460)