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https://github.com/ZDoom/raze-gles.git
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Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
2455734c76
commit
8d6f8eecda
10 changed files with 55 additions and 51 deletions
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@ -431,7 +431,7 @@ extern short int global_random;
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extern long scaredfallz;
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extern char buf[1024]; //My own generic input buffer
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extern char fta_quotes[NUMOFFIRSTTIMEACTIVE][64];
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extern char *fta_quotes[NUMOFFIRSTTIMEACTIVE];
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extern char scantoasc[128],ready2send;
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extern char scantoascwithshift[128];
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@ -2076,7 +2076,8 @@ void FTA(short q,struct player_struct *p)
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p->ftq = q;
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pub = NUMPAGES;
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pus = NUMPAGES;
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if (p == &ps[screenpeek]) OSD_Printf("%s\n",fta_quotes[q]);
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if (p == &ps[screenpeek])
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OSD_Printf("%s\n",fta_quotes[q]);
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}
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}
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}
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@ -6648,10 +6649,8 @@ FOUNDCHEAT:
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sprite[ps[myconnectindex].i].hitag = 0;
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sprite[ps[myconnectindex].i].lotag = 0;
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sprite[ps[myconnectindex].i].pal =
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ps[myconnectindex].palookup;
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Bsprintf(fta_quotes[122],"Scream for me, Long Beach!");
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sprite[ps[myconnectindex].i].pal = ps[myconnectindex].palookup;
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Bstrcpy(fta_quotes[122],"Scream for me, Long Beach!");
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FTA(122,&ps[myconnectindex]);
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}
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else
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@ -7054,8 +7053,7 @@ void nonsharedkeys(void)
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music_select++;
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if(music_select == i)
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music_select = 0;
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Bstrcpy(&fta_quotes[26][0],"PLAYING ");
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Bstrcat(&fta_quotes[26][0],&music_fn[0][music_select][0]);
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Bsprintf(fta_quotes[26],"PLAYING %s",&music_fn[0][music_select][0]);
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FTA(26,&ps[myconnectindex]);
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playmusic(&music_fn[0][music_select][0]);
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return;
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@ -7273,9 +7271,8 @@ FAKE_F3:
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if( KB_KeyPressed( sc_F5 ) && MusicDevice >= 0 )
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{
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KB_ClearKeyDown( sc_F5 );
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strcpy(&tempbuf[0],&music_fn[0][music_select][0]);
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strcat(&tempbuf[0],". USE SHIFT-F5 TO CHANGE.");
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strcpy(&fta_quotes[26][0],&tempbuf[0]);
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Bstrcpy(fta_quotes[26],&music_fn[0][music_select][0]);
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Bstrcat(fta_quotes[26],". USE SHIFT-F5 TO CHANGE.");
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FTA(26,&ps[myconnectindex]);
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}
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@ -9618,13 +9615,12 @@ char domovethings(void)
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if(multiwho != myconnectindex)
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{
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strcpy(fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(fta_quotes[122]," SAVED A MULTIPLAYER GAME");
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Bsprintf(fta_quotes[122],"%s SAVED A MULTIPLAYER GAME",&ud.user_name[multiwho][0]);
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(fta_quotes[122],"MULTIPLAYER GAME SAVED");
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Bstrcpy(fta_quotes[122],"MULTIPLAYER GAME SAVED");
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FTA(122,&ps[myconnectindex]);
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}
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break;
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@ -9641,13 +9637,12 @@ char domovethings(void)
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{
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if(multiwho != myconnectindex)
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{
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strcpy(fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(fta_quotes[122]," LOADED A MULTIPLAYER GAME");
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Bsprintf(fta_quotes[122],"%s LOADED A MULTIPLAYER GAME",&ud.user_name[multiwho][0]);
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(fta_quotes[122],"MULTIPLAYER GAME LOADED");
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Bstrcpy(fta_quotes[122],"MULTIPLAYER GAME LOADED");
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FTA(122,&ps[myconnectindex]);
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}
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return 1;
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@ -9712,6 +9707,7 @@ char domovethings(void)
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Bsprintf(buf,"%s is history!",ud.user_name[i]);
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adduserquote(buf);
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Bstrcpy(fta_quotes[116],buf);
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ps[myconnectindex].ftq = 116, ps[myconnectindex].fta = 60;
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if(j < 0 && networkmode == 0 )
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@ -41,8 +41,8 @@ signed char checking_switch = 0, current_event = -1;
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char labelsonly = 0, nokeywordcheck = 0, dynamicremap = 0;
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static short num_braces = 0; // init to some sensible defaults
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char redefined_fta_quotes[NUMOFFIRSTTIMEACTIVE][64];
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int redefined_quotes = 0;
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char *redefined_quotes[NUMOFFIRSTTIMEACTIVE];
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int redefined_quote_count = 0;
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long *aplWeaponClip[MAX_WEAPONS]; // number of items in magazine
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long *aplWeaponReload[MAX_WEAPONS]; // delay to reload (include fire)
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@ -4539,7 +4539,11 @@ repeatcase:
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}
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if (tw == CON_DEFINEQUOTE)
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{
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if(fta_quotes[k] == NULL)
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fta_quotes[k] = Bmalloc(sizeof(char) * 64);
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scriptptr--;
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}
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i = 0;
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@ -4547,7 +4551,11 @@ repeatcase:
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textptr++;
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if (tw == CON_REDEFINEQUOTE)
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redefined_quotes++;
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{
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redefined_quote_count++;
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if(redefined_quotes[redefined_quote_count] == NULL)
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redefined_quotes[redefined_quote_count] = Bmalloc(sizeof(char) * 64);
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}
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while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )
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{
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@ -4559,23 +4567,26 @@ repeatcase:
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break;
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}
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if (tw == CON_DEFINEQUOTE)
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fta_quotes[k][i] = *textptr;
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else redefined_fta_quotes[redefined_quotes][i] = *textptr;
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*(fta_quotes[k]+i) = *textptr;
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else
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*(redefined_quotes[redefined_quote_count]+i) = *textptr;
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textptr++,i++;
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if(i >= (signed)sizeof(fta_quotes[k])-1)
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if(i >= 63)
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{
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initprintf("%s:%ld: error: quote text exceeds limit of %ld characters.\n",compilefile,line_number,sizeof(fta_quotes[k])-1);
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initprintf("%s:%ld: error: quote text exceeds limit of %ld characters.\n",compilefile,line_number,63);
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error++;
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while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 ) textptr++;
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break;
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}
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}
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if (tw == CON_DEFINEQUOTE)
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fta_quotes[k][i] = '\0';
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{
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*(fta_quotes[k]+i) = '\0';
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}
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else
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{
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redefined_fta_quotes[redefined_quotes][i] = '\0';
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*scriptptr++=redefined_quotes;
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*(fta_quotes[redefined_quote_count]+i) = '\0';
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*scriptptr++=redefined_quote_count;
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}
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return 0;
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@ -39,7 +39,7 @@ extern long *actorLoadEventScrptr[MAXTILES];
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extern long *apScriptGameEvent[MAXGAMEEVENTS];
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extern char redefined_fta_quotes[NUMOFFIRSTTIMEACTIVE][64];
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extern char *redefined_quotes[NUMOFFIRSTTIMEACTIVE];
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extern short otherp;
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extern long g_currentweapon;
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@ -3408,7 +3408,7 @@ char parse(void)
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insptr++;
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q = *insptr++;
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i = *insptr++;
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Bstrcpy(fta_quotes[q],redefined_fta_quotes[i]);
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Bstrcpy(fta_quotes[q],redefined_quotes[i]);
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break;
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}
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@ -4107,15 +4107,19 @@ SKIPJIBS:
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switch(tw)
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{
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case CON_GETPNAME:
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if (ud.user_name[j][0] != 0)
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Bsprintf(fta_quotes[i],ud.user_name[j]);
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else Bsprintf(fta_quotes[i],"%d",j);
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if (ud.user_name[j][0])
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Bsprintf(fta_quotes[i],"%s",ud.user_name[j]);
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else
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Bsprintf(fta_quotes[i],"%d",j);
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break;
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case CON_QSTRCAT:
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Bstrncat(fta_quotes[i],fta_quotes[j],63-Bstrlen(fta_quotes[i]));
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Bmemcpy(tempbuf,fta_quotes[i],64);
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Bmemcpy(buf,fta_quotes[j],64);
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Bstrncat(tempbuf,buf,63-Bstrlen(tempbuf));
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Bmemcpy(fta_quotes[i],tempbuf,64);
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break;
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case CON_QSTRCPY:
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Bstrcpy(fta_quotes[i],fta_quotes[j]);
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Bstrcpy(fta_quotes[j],fta_quotes[i]);
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break;
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case CON_CHANGESPRITESTAT:
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changespritestat(i,j);
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@ -4613,7 +4617,6 @@ SKIPJIBS:
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x2=GetGameVarID(*insptr++,g_i,g_p);
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y2=GetGameVarID(*insptr++,g_i,g_p);
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}
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if (tw == CON_MINITEXT) minitextshade(x,y,fta_quotes[q],shade,pal,26);
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else if (tw == CON_GAMETEXT) txgametext(tilenum,x>>1,y,fta_quotes[q],shade,pal,orientation,x1,y1,x2,y2);
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else if (tw == CON_DIGITALNUMBER) txdigitalnumber(tilenum,x,y,q,shade,pal,orientation,x1,y1,x2,y2);
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@ -42,7 +42,7 @@ short animatesect[MAXANIMATES];
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long msx[2048],msy[2048];
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short cyclers[MAXCYCLERS][6],numcyclers;
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char fta_quotes[NUMOFFIRSTTIMEACTIVE][64];
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char *fta_quotes[NUMOFFIRSTTIMEACTIVE];
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char tempbuf[2048], packbuf[576];
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@ -3468,16 +3468,16 @@ void processinput(short snum)
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ps[p->frag_ps].frag++;
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frags[p->frag_ps][snum]++;
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if( ud.user_name[p->frag_ps][0] != 0)
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if(ud.user_name[p->frag_ps][0])
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{
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if(snum == screenpeek)
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{
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Bsprintf(&fta_quotes[115][0],"KILLED BY %s",&ud.user_name[p->frag_ps][0]);
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Bsprintf(fta_quotes[115],"KILLED BY %s",&ud.user_name[p->frag_ps][0]);
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FTA(115,p);
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}
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else
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{
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Bsprintf(&fta_quotes[116][0],"KILLED %s",&ud.user_name[snum][0]);
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Bsprintf(fta_quotes[116],"KILLED %s",&ud.user_name[snum][0]);
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FTA(116,&ps[p->frag_ps]);
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}
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}
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@ -3485,12 +3485,12 @@ void processinput(short snum)
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{
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if(snum == screenpeek)
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{
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Bsprintf(&fta_quotes[115][0],"KILLED BY PLAYER %d",1+p->frag_ps);
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Bsprintf(fta_quotes[115],"KILLED BY PLAYER %d",p->frag_ps);
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FTA(115,p);
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}
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else
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{
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Bsprintf(&fta_quotes[116][0],"KILLED PLAYER %d",1+snum);
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Bsprintf(fta_quotes[116],"KILLED PLAYER %d",snum);
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FTA(116,&ps[p->frag_ps]);
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}
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}
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@ -24,7 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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int loadpheader(char spot,struct savehead *saveh)
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{
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long i;
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char fn[13];
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long fil;
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long bv;
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@ -1002,7 +1002,7 @@ void operaterespawns(short low)
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void operateactivators(short low,short snum)
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{
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short i, j, k, *p, nexti;
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short i, j, k, *p;
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walltype *wal;
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for(i=numcyclers-1;i>=0;i--)
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@ -1610,10 +1610,7 @@ void breakwall(short newpn,short spr,short dawallnum)
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void checkhitwall(short spr,short dawallnum,long x,long y,long z,short atwith)
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{
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short j, i, sn = -1, darkestwall;
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signed char nfloors,nceilings;
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short nextj;
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walltype *wal;
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spritetype *s;
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wal = &wall[dawallnum];
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@ -1932,9 +1929,7 @@ void checkplayerhurt(struct player_struct *p,short j)
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char checkhitceiling(short sn)
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{
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short i, j, q, darkestwall, darkestceiling;
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signed char nfloors,nceilings;
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walltype *wal;
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short i, j;
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switch(dynamictostatic[sector[sn].ceilingpicnum])
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{
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@ -2007,7 +2002,7 @@ char checkhitceiling(short sn)
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void checkhitsprite(short i,short sn)
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{
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short j, k, l, nextj, p, rpg=0;
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short j, k, p, rpg=0;
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spritetype *s;
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int switchpicnum;
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@ -232,7 +232,7 @@ char loadsound(unsigned short num)
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fp = kopen4load(sounds[num],loadfromgrouponly);
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if(fp == -1)
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{
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sprintf(&fta_quotes[113][0],"Sound %s(#%d) not found.",sounds[num],num);
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Bsprintf(fta_quotes[113],"Sound %s(#%d) not found.",sounds[num],num);
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FTA(113,&ps[myconnectindex]);
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return 0;
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}
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