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Clean up clip.h and declare a bunch of stuff in clip.cpp static
git-svn-id: https://svn.eduke32.com/eduke32@7571 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 20 additions and 30 deletions
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@ -53,8 +53,6 @@ typedef struct
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int32_t maxdist;
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} clipinfo_t;
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extern clipinfo_t clipinfo[CM_MAX];
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typedef struct
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{
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int16_t numsectors, numwalls;
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@ -62,16 +60,9 @@ typedef struct
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uwalltype *wall;
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} mapinfo_t;
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extern mapinfo_t origmapinfo, clipmapinfo;
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extern void engineInitClipMaps();
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extern int32_t quickloadboard;
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extern int16_t *sectq;
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extern int16_t pictoidx[MAXTILES]; // maps tile num to clipinfo[] index
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extern int16_t clipspritelist[MAXCLIPNUM];
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extern void engineInitClipMaps();
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extern void engineSetClipMap(mapinfo_t *bak, mapinfo_t *newmap);
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extern int32_t clipsprite_try(uspritetype const * spr, int32_t xmin, int32_t ymin, int32_t xmax, int32_t ymax);
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extern int32_t clipsprite_initindex(int32_t curidx, uspritetype const * curspr, int32_t *clipsectcnt, const vec3_t *vect);
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#endif // HAVE_CLIPSHAPE_FEATURE
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typedef struct
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@ -79,11 +70,7 @@ typedef struct
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int32_t x1, y1, x2, y2;
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} linetype;
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extern linetype clipit[MAXCLIPNUM];
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extern int16_t clipnum;
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extern int32_t clipsectnum, origclipsectnum, clipspritenum;
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extern int16_t clipsectorlist[MAXCLIPSECTORS], origclipsectorlist[MAXCLIPSECTORS];
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extern int16_t clipsectorlist[MAXCLIPSECTORS];
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int clipinsidebox(vec2_t *vect, int wallnum, int walldist);
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int clipinsideboxline(int x, int y, int x1, int y1, int x2, int y2, int walldist);
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@ -92,11 +79,11 @@ int sectoradjacent(int sect1, int sect2);
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extern int32_t clipmoveboxtracenum;
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int32_t clipmove(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int32_t yvect, int32_t const walldist, int32_t const ceildist,
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int32_t clipmove(vec3_t *const pos, int16_t *const sectnum, int32_t xvect, int32_t yvect, int32_t const walldist, int32_t const ceildist,
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int32_t const flordist, uint32_t const cliptype) ATTRIBUTE((nonnull(1, 2)));
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int32_t clipmovex(vec3_t * const pos, int16_t * const sectnum, int32_t xvect, int32_t yvect, int32_t const walldist, int32_t const ceildist,
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int32_t clipmovex(vec3_t *const pos, int16_t *const sectnum, int32_t xvect, int32_t yvect, int32_t const walldist, int32_t const ceildist,
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int32_t const flordist, uint32_t const cliptype, uint8_t const noslidep) ATTRIBUTE((nonnull(1, 2)));
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int32_t pushmove(vec3_t * const vect, int16_t * const sectnum, int32_t const walldist, int32_t const ceildist, int32_t const flordist,
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int32_t pushmove(vec3_t *const vect, int16_t *const sectnum, int32_t const walldist, int32_t const ceildist, int32_t const flordist,
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uint32_t const cliptype) ATTRIBUTE((nonnull(1, 2)));
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#ifdef __cplusplus
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@ -9,14 +9,17 @@
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#include "a.h"
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#include "build.h"
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#include "baselayer.h"
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#include "clip.h"
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#include "engine_priv.h"
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int16_t clipnum;
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linetype clipit[MAXCLIPNUM];
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int32_t clipsectnum, origclipsectnum, clipspritenum;
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int16_t clipsectorlist[MAXCLIPSECTORS], origclipsectorlist[MAXCLIPSECTORS];
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static int16_t clipnum;
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static linetype clipit[MAXCLIPNUM];
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static int32_t clipsectnum, origclipsectnum, clipspritenum;
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int16_t clipsectorlist[MAXCLIPSECTORS];
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static int16_t origclipsectorlist[MAXCLIPSECTORS];
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static uint8_t clipsectormap[MAXCLIPSECTORS >> 3];
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#ifdef HAVE_CLIPSHAPE_FEATURE
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int16_t clipspritelist[MAXCLIPNUM]; // sector-like sprite clipping
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static int16_t clipspritelist[MAXCLIPNUM]; // sector-like sprite clipping
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#endif
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static int16_t clipobjectval[MAXCLIPNUM];
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@ -41,16 +44,16 @@ void engineSetClipMap(mapinfo_t *bak, mapinfo_t *newmap)
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}
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}
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mapinfo_t origmapinfo, clipmapinfo;
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static mapinfo_t origmapinfo, clipmapinfo;
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int32_t quickloadboard=0;
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clipinfo_t clipinfo[CM_MAX];
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static clipinfo_t clipinfo[CM_MAX];
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static int32_t numclipmaps;
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static int32_t numclipsects; // number in sectq[]
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static int16_t *sectoidx;
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int16_t *sectq; // [numsectors]
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int16_t pictoidx[MAXTILES]; // maps tile num to clipinfo[] index
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static int16_t *sectq; // [numsectors]
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static int16_t pictoidx[MAXTILES]; // maps tile num to clipinfo[] index
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static int16_t *tempictoidx;
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static usectortype *loadsector;
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