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Engine: Clean up texcache_enabled.
git-svn-id: https://svn.eduke32.com/eduke32@5673 1a8010ca-5511-0410-912e-c29ae57300e0
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3bbe30a6f8
commit
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3 changed files with 19 additions and 12 deletions
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@ -1313,6 +1313,15 @@ void sdlayer_setvideomode_opengl(void)
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glinfo.fbos = !!Bstrstr(glinfo.extensions, "GL_EXT_framebuffer_object") || !!Bstrstr(glinfo.extensions, "GL_OES_framebuffer_object");
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glinfo.fbos = !!Bstrstr(glinfo.extensions, "GL_EXT_framebuffer_object") || !!Bstrstr(glinfo.extensions, "GL_OES_framebuffer_object");
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#ifndef __ANDROID__
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#ifndef __ANDROID__
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# ifdef DYNAMIC_GLEXT
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if (glinfo.texcompr && (!bglCompressedTexImage2DARB || !bglGetCompressedTexImageARB))
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{
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// lacking the necessary extensions to do this
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initprintf("Warning: the GL driver lacks necessary functions to use caching\n");
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glinfo.texcompr = 0;
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}
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# endif
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glinfo.bgra = !!Bstrstr(glinfo.extensions, "GL_EXT_bgra");
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glinfo.bgra = !!Bstrstr(glinfo.extensions, "GL_EXT_bgra");
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glinfo.clamptoedge = !!Bstrstr(glinfo.extensions, "GL_EXT_texture_edge_clamp") ||
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glinfo.clamptoedge = !!Bstrstr(glinfo.extensions, "GL_EXT_texture_edge_clamp") ||
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!!Bstrstr(glinfo.extensions, "GL_SGIS_texture_edge_clamp");
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!!Bstrstr(glinfo.extensions, "GL_SGIS_texture_edge_clamp");
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@ -287,19 +287,8 @@ static int32_t texcache_enabled(void)
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#if defined EDUKE32_GLES || !defined USE_GLEXT
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#if defined EDUKE32_GLES || !defined USE_GLEXT
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return 0;
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return 0;
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#else
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#else
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if (!glusetexcompr || !glusetexcache) return 0;
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if (!glinfo.texcompr || !glusetexcompr || !glusetexcache)
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if (!glinfo.texcompr
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# ifdef DYNAMIC_GLEXT
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|| !bglCompressedTexImage2DARB || !bglGetCompressedTexImageARB
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# endif
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)
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{
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// lacking the necessary extensions to do this
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OSD_Printf("Warning: the GL driver lacks necessary functions to use caching\n");
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glusetexcache = 0;
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return 0;
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return 0;
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}
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if (!texcache.index || texcache.filehandle < 0)
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if (!texcache.index || texcache.filehandle < 0)
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{
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{
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@ -2891,6 +2891,15 @@ static int32_t SetupOpenGL(int32_t width, int32_t height, int32_t bitspp)
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{
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{
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// support texture compression
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// support texture compression
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glinfo.texcompr = 1;
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glinfo.texcompr = 1;
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#ifdef DYNAMIC_GLEXT
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if (!bglCompressedTexImage2DARB || !bglGetCompressedTexImageARB)
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{
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// lacking the necessary extensions to do this
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initprintf("Warning: the GL driver lacks necessary functions to use caching\n");
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glinfo.texcompr = 0;
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}
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#endif
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}
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}
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else if (!Bstrcmp((char *)p2, "GL_ARB_texture_non_power_of_two"))
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else if (!Bstrcmp((char *)p2, "GL_ARB_texture_non_power_of_two"))
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{
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{
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