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SW: Fix NORM_(SPRITE|WALL|SECTOR) macros to use MAX$1 instead of ARRAY_SIZE, which would fail due to the structs not being statically allocated.
Patch prepared by Striker. git-svn-id: https://svn.eduke32.com/eduke32@6825 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 10 additions and 3 deletions
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@ -1057,6 +1057,9 @@ CONSTEXPR size_t logbasenegative(T n)
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return n > static_cast<T>(-(native_t)base) ? 1 : 1 + logbase<base>(n / static_cast<T>(-(native_t)base));
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}
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#define isPow2OrZero(v) (((v) & ((v) - 1)) == 0)
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#define isPow2(v) (isPow2OrZero(v) && (v))
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#endif
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@ -544,9 +544,13 @@ int StdRandomRange(int range);
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#define HIT_SECTOR BIT(14)
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#define HIT_PLAX_WALL BIT(13)
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#define NORM_SPRITE(val) ((val) & (SIZ(sprite) - 1))
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#define NORM_WALL(val) ((val) & (SIZ(wall) - 1))
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#define NORM_SECTOR(val) ((val) & (SIZ(sector) - 1))
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#define NORM_SPRITE(val) ((val) & (MAXSPRITES - 1))
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#define NORM_WALL(val) ((val) & (MAXWALLS - 1))
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#define NORM_SECTOR(val) ((val) & (MAXSECTORS - 1))
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EDUKE32_STATIC_ASSERT(isPow2(MAXSPRITES));
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EDUKE32_STATIC_ASSERT(isPow2(MAXWALLS));
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EDUKE32_STATIC_ASSERT(isPow2(MAXSECTORS));
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// overwritesprite flags
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#define OVER_SPRITE_MIDDLE (BIT(0))
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