git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-11-09 11:09:42 +00:00
parent 4efb91b376
commit 81bbb7eab8
10 changed files with 31 additions and 148 deletions

View file

@ -42,8 +42,7 @@ LIBS=user32.lib gdi32.lib shell32.lib dxguid.lib winmm.lib wsock32.lib comctl32.
LIBS=vorbisfile_static.lib vorbis_static.lib ogg_static.lib $(LIBS) LIBS=vorbisfile_static.lib vorbis_static.lib ogg_static.lib $(LIBS)
ASFLAGS=/nologo /coff ASFLAGS=/nologo /coff /c
ASFLAGS=/nologo /coff
EXESUFFIX=.exe EXESUFFIX=.exe
JMACTOBJ=$(OBJ)\util_lib.$o \ JMACTOBJ=$(OBJ)\util_lib.$o \

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@ -45,7 +45,7 @@ AS=ml
RC=rc RC=rc
LINK=link /opt:nowin98 /opt:ref /nologo LINK=link /opt:nowin98 /opt:ref /nologo
CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\include /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include" CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\include /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include"
ASFLAGS=/nologo /coff ASFLAGS=/nologo /coff /c
EXESUFFIX=.exe EXESUFFIX=.exe
ENGINEOBJS= \ ENGINEOBJS= \

View file

@ -896,7 +896,7 @@ void resizeglcheck()
if ((glox1 != windowx1) || (gloy1 != windowy1) || (glox2 != windowx2) || (gloy2 != windowy2)) if ((glox1 != windowx1) || (gloy1 != windowy1) || (glox2 != windowx2) || (gloy2 != windowy2))
{ {
double ratio = 1.025; double ratio = 1.05;
if (glwidescreen == 1) if (glwidescreen == 1)
ratio = 1.2f; ratio = 1.2f;
@ -4171,7 +4171,7 @@ void polymost_drawrooms()
short hitsect, hitwall, hitsprite; short hitsect, hitwall, hitsprite;
int vx, vy, vz, hitx, hity, hitz; int vx, vy, vz, hitx, hity, hitz;
int cz, fz; int cz, fz;
double ratio = 1.025; double ratio = 1.05;
if (glwidescreen == 1) if (glwidescreen == 1)
ratio = 1.2f; ratio = 1.2f;

View file

@ -5,20 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "eduke32", "eduke32.vcproj",
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Classic Debug|Win32 = Classic Debug|Win32 Debug|Win32 = Debug|Win32
Classic Release|Win32 = Classic Release|Win32 Release|Win32 = Release|Win32
HRP SD Debug|Win32 = HRP SD Debug|Win32
HRP SD Release|Win32 = HRP SD Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Classic Debug|Win32.ActiveCfg = Classic|Win32 {8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Debug|Win32.ActiveCfg = Debug|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Classic Debug|Win32.Build.0 = Classic|Win32 {8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Debug|Win32.Build.0 = Debug|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Classic Release|Win32.ActiveCfg = Classic Release|Win32 {8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Release|Win32.ActiveCfg = Release|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Classic Release|Win32.Build.0 = Classic Release|Win32 {8E7A6179-0B72-4073-8A4C-E8682D481DAE}.Release|Win32.Build.0 = Release|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.HRP SD Debug|Win32.ActiveCfg = HRP SD|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.HRP SD Debug|Win32.Build.0 = HRP SD|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.HRP SD Release|Win32.ActiveCfg = HRP SD Release|Win32
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}.HRP SD Release|Win32.Build.0 = HRP SD Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View file

@ -17,27 +17,7 @@
</ToolFiles> </ToolFiles>
<Configurations> <Configurations>
<Configuration <Configuration
Name="HRP SD|Win32" Name="Debug|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="nmake /f Makefile.msvc DEBUG=1"
ReBuildCommandLine="nmake /f Makefile.msvc veryclean all DEBUG=1"
CleanCommandLine="nmake /f Makefile.msvc veryclean"
Output="eduke32.exe"
PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Classic|Win32"
OutputDirectory="$(ConfigurationName)" OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0" ConfigurationType="0"
@ -58,27 +38,7 @@
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="HRP SD Release|Win32" Name="Release|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="nmake /f Makefile.msvc"
ReBuildCommandLine="nmake /f Makefile.msvc veryclean all"
CleanCommandLine="nmake /f Makefile.msvc veryclean"
Output="eduke32.exe"
PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Classic Release|Win32"
OutputDirectory="$(ConfigurationName)" OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0" ConfigurationType="0"
@ -98,88 +58,6 @@
CompileAsManaged="" CompileAsManaged=""
/> />
</Configuration> </Configuration>
<Configuration
Name="Classic JFAud|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
BuildLogFile=""
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="nmake /f Makefile.msvc DEBUG=1 JFAUD=1"
ReBuildCommandLine="nmake /f Makefile.msvc veryclean all DEBUG=1 JFAUD=1"
CleanCommandLine="nmake /f Makefile.msvc veryclean"
Output="eduke32.exe"
PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="HRP SD JFAud|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="nmake /f Makefile.msvc DEBUG=1 JFAUD=1"
ReBuildCommandLine="nmake /f Makefile.msvc veryclean all DEBUG=1 JFAUD=1"
CleanCommandLine="nmake /f Makefile.msvc veryclean"
Output="eduke32.exe"
PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Classic Release JFAud|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
BuildLogFile=""
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="nmake /f Makefile.msvc JFAUD=1"
ReBuildCommandLine="nmake /f Makefile.msvc veryclean all JFAUD=1"
CleanCommandLine="nmake /f Makefile.msvc veryclean"
Output="eduke32.exe"
PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="HRP SD Release JFAud|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="nmake /f Makefile.msvc JFAUD=1"
ReBuildCommandLine="nmake /f Makefile.msvc veryclean all JFAUD=1"
CleanCommandLine="nmake /f Makefile.msvc veryclean"
Output="eduke32.exe"
PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
</Configurations> </Configurations>
<References> <References>
</References> </References>
@ -302,6 +180,18 @@
RelativePath=".\build\include\winlayer.h" RelativePath=".\build\include\winlayer.h"
> >
</File> </File>
<Filter
Name="MSVC"
>
<File
RelativePath=".\build\include\msvc\inttypes.h"
>
</File>
<File
RelativePath=".\build\include\msvc\stdint.h"
>
</File>
</Filter>
</Filter> </Filter>
<Filter <Filter
Name="Source Files" Name="Source Files"

View file

@ -44,7 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <shellapi.h> #include <shellapi.h>
#endif #endif
#define BUILDDATE " 20081031" #define BUILDDATE " 20081107"
#define VERSION " 1.2.0devel" #define VERSION " 1.2.0devel"
static int floor_over_floor; static int floor_over_floor;

View file

@ -288,7 +288,7 @@ enum USRHOOKS_Errors {
}; };
typedef struct { typedef struct {
unsigned int bits; uint32 bits;
short fvel, svel; short fvel, svel;
signed char avel, horz; signed char avel, horz;
unsigned char extbits; unsigned char extbits;

View file

@ -2722,9 +2722,9 @@ static void operatefta(void)
k = user_quote_time[i]; k = user_quote_time[i];
if (hud_glowingquotes) if (hud_glowingquotes)
{ {
if (k > 4) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16); j += textsc(8); } if (k > 4) { mpgametext(j,user_quote[i],(sintable[((totalclock+(i<<2))<<5)&2047]>>11),2+8+16); j += textsc(8); }
else if (k > 2) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1); j += textsc(k<<1); } else if (k > 2) { mpgametext(j,user_quote[i],(sintable[((totalclock+(i<<2))<<5)&2047]>>11),2+8+16+1); j += textsc(k<<1); }
else { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32); j += textsc(k<<1); } else { mpgametext(j,user_quote[i],(sintable[((totalclock+(i<<2))<<5)&2047]>>11),2+8+16+1+32); j += textsc(k<<1); }
} }
else else
{ {

View file

@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
#include "duke3d.h" #include "duke3d.h"
char *s_builddate = "20081031"; char *s_builddate = "20081107";
char *MusicPtr = NULL; char *MusicPtr = NULL;
int Musicsize; int Musicsize;

View file

@ -568,7 +568,7 @@ int shoot(int i,int atwith)
if (((sprite[j].picnum >= GREENSLIME)&&(sprite[j].picnum <= GREENSLIME+7))||(sprite[j].picnum ==ROTATEGUN)) if (((sprite[j].picnum >= GREENSLIME)&&(sprite[j].picnum <= GREENSLIME+7))||(sprite[j].picnum ==ROTATEGUN))
{ {
dal -= (8<<8); dal -= (8<<8);
return -1; // return -1;
} }
hitx = ldist(&sprite[g_player[p].ps->i], &sprite[j]); hitx = ldist(&sprite[g_player[p].ps->i], &sprite[j]);
if (hitx == 0) hitx++; if (hitx == 0) hitx++;